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author | vaxerski <[email protected]> | 2022-06-22 13:01:59 +0200 |
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committer | vaxerski <[email protected]> | 2022-06-22 13:01:59 +0200 |
commit | 499d2e41bfbc76525c3f03e1fb0a057b910c0c4b (patch) | |
tree | c094bdada9dca6ba561cd005fd400d2e266b3609 | |
parent | d614fa895e63dcb42b2405b823f6d1a3663be084 (diff) | |
download | Hyprland-499d2e41bfbc76525c3f03e1fb0a057b910c0c4b.tar.gz Hyprland-499d2e41bfbc76525c3f03e1fb0a057b910c0c4b.zip |
default apply_sens_to_raw to 0
-rw-r--r-- | example/hyprland.conf | 2 | ||||
-rw-r--r-- | src/config/ConfigManager.cpp | 2 | ||||
-rw-r--r-- | src/config/defaultConfig.hpp | 2 |
3 files changed, 5 insertions, 1 deletions
diff --git a/example/hyprland.conf b/example/hyprland.conf index d67355aa..931baf49 100644 --- a/example/hyprland.conf +++ b/example/hyprland.conf @@ -27,6 +27,8 @@ general { col.active_border=0x66ee1111 col.inactive_border=0x66333333 + apply_sens_to_raw=0 # do not apply the sensitivity to raw input (e.g. used by games where you aim) + damage_tracking=full # leave it on full unless you hate your GPU and want to make it suffer } diff --git a/src/config/ConfigManager.cpp b/src/config/ConfigManager.cpp index 724adb21..aba0b1ff 100644 --- a/src/config/ConfigManager.cpp +++ b/src/config/ConfigManager.cpp @@ -20,7 +20,7 @@ CConfigManager::CConfigManager() { void CConfigManager::setDefaultVars() { configValues["general:max_fps"].intValue = 240; configValues["general:sensitivity"].floatValue = 0.25f; - configValues["general:apply_sens_to_raw"].intValue = 1; + configValues["general:apply_sens_to_raw"].intValue = 0; configValues["general:main_mod"].strValue = "SUPER"; // exposed to the user for easier configuring configValues["general:main_mod_internal"].intValue = g_pKeybindManager->stringToModMask("SUPER"); // actually used and automatically calculated diff --git a/src/config/defaultConfig.hpp b/src/config/defaultConfig.hpp index 30ef5009..fbf3981d 100644 --- a/src/config/defaultConfig.hpp +++ b/src/config/defaultConfig.hpp @@ -34,6 +34,8 @@ general { col.active_border=0x66ee1111 col.inactive_border=0x66333333 + apply_sens_to_raw=0 # do not apply the sensitivity to raw input (e.g. used by games where you aim) + damage_tracking=full # leave it on full unless you hate your GPU and want to make it suffer } |