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authorvaxerski <[email protected]>2022-06-24 15:52:42 +0200
committervaxerski <[email protected]>2022-06-24 15:52:42 +0200
commit81e36298bf23045b553b51201ace31d1a403ede2 (patch)
treef1ff029c255e7cc228e1a019e5866679b0a8698e
parent218675246f1a6b2292b8d4fb5672ba710e47ec9a (diff)
downloadHyprland-81e36298bf23045b553b51201ace31d1a403ede2.tar.gz
Hyprland-81e36298bf23045b553b51201ace31d1a403ede2.zip
dont scale thick in border
-rw-r--r--src/render/OpenGL.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index c503cb64..bc5d80ca 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -683,7 +683,7 @@ void CHyprOpenGLImpl::renderBorder(wlr_box* box, const CColor& col, int thick, i
box->width += 2 * thick;
box->height += 2 * thick;
- round += thick * m_RenderData.pMonitor->scale; // cuz yeah
+ round += thick; // cuz yeah
// only draw on non-stencild.
glStencilFunc(GL_NOTEQUAL, 1, -1);