aboutsummaryrefslogtreecommitdiffhomepage
diff options
context:
space:
mode:
authorVaxry <[email protected]>2022-06-26 14:53:46 +0100
committerGitHub <[email protected]>2022-06-26 14:53:46 +0100
commitf1a5cb4979f312f56967888c2b1b6d2aa535bb9e (patch)
treeefe97a0d3953660f2cc388ab07a5330adaaf1b97
parentf5c2dfc706776986ab9ff81a2512cc88f8aaef19 (diff)
parentadead82778b5ce1f005cdc74cc79542c7d3e16fe (diff)
downloadHyprland-f1a5cb4979f312f56967888c2b1b6d2aa535bb9e.tar.gz
Hyprland-f1a5cb4979f312f56967888c2b1b6d2aa535bb9e.zip
Merge pull request #252 from squidgyberries/ex-conf-improvements
Made some settings' comments clearer
-rw-r--r--example/hyprland.conf7
-rw-r--r--src/config/defaultConfig.hpp5
2 files changed, 5 insertions, 7 deletions
diff --git a/example/hyprland.conf b/example/hyprland.conf
index 931baf49..30c8559e 100644
--- a/example/hyprland.conf
+++ b/example/hyprland.conf
@@ -17,8 +17,7 @@ input {
}
general {
- max_fps=60 # deprecated, unused
- sensitivity=0.25
+ sensitivity=1.0 # for mouse cursor
main_mod=SUPER
gaps_in=5
@@ -27,7 +26,7 @@ general {
col.active_border=0x66ee1111
col.inactive_border=0x66333333
- apply_sens_to_raw=0 # do not apply the sensitivity to raw input (e.g. used by games where you aim)
+ apply_sens_to_raw=0 # whether to apply the sensitivity to raw input (e.g. used by games where you aim using your mouse)
damage_tracking=full # leave it on full unless you hate your GPU and want to make it suffer
}
@@ -97,4 +96,4 @@ bind=ALT,6,movetoworkspace,6
bind=ALT,7,movetoworkspace,7
bind=ALT,8,movetoworkspace,8
bind=ALT,9,movetoworkspace,9
-bind=ALT,0,movetoworkspace,10 \ No newline at end of file
+bind=ALT,0,movetoworkspace,10
diff --git a/src/config/defaultConfig.hpp b/src/config/defaultConfig.hpp
index fbf3981d..0395fd30 100644
--- a/src/config/defaultConfig.hpp
+++ b/src/config/defaultConfig.hpp
@@ -24,8 +24,7 @@ input {
}
general {
- max_fps=60 # deprecated, unused
- sensitivity=0.25
+ sensitivity=1.0 # for mouse cursor
main_mod=SUPER
gaps_in=5
@@ -34,7 +33,7 @@ general {
col.active_border=0x66ee1111
col.inactive_border=0x66333333
- apply_sens_to_raw=0 # do not apply the sensitivity to raw input (e.g. used by games where you aim)
+ apply_sens_to_raw=0 # whether to apply the sensitivity to raw input (e.g. used by games where you aim using your mouse)
damage_tracking=full # leave it on full unless you hate your GPU and want to make it suffer
}