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authorvaxerski <[email protected]>2022-07-11 22:51:20 +0200
committervaxerski <[email protected]>2022-07-11 22:51:20 +0200
commit676e4c36c53c991f6950a0c51fbe7b41ee9a4db2 (patch)
treee62d3ba1638b7736aa64a7e1b957217793661605
parentad66c158ba793c424519eaee0a64fb81860f5e3c (diff)
downloadHyprland-676e4c36c53c991f6950a0c51fbe7b41ee9a4db2.tar.gz
Hyprland-676e4c36c53c991f6950a0c51fbe7b41ee9a4db2.zip
fix focus on layers when constrained
-rw-r--r--src/events/Layers.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/events/Layers.cpp b/src/events/Layers.cpp
index 9c4daeac..45f20870 100644
--- a/src/events/Layers.cpp
+++ b/src/events/Layers.cpp
@@ -118,7 +118,7 @@ void Events::listener_mapLayerSurface(void* owner, void* data) {
g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID);
- if (layersurface->layerSurface->current.keyboard_interactive)
+ if (layersurface->layerSurface->current.keyboard_interactive && (!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint)) // don't focus if constrained
g_pCompositor->focusSurface(layersurface->layerSurface->surface);
// mouse enter always, keeb only when needed