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authorthejch <[email protected]>2024-03-30 18:14:26 -0700
committerGitHub <[email protected]>2024-03-31 02:14:26 +0100
commit16a9c16d9f99bd8be9f1bb15442b001fdf2ea759 (patch)
treef9cb60dc2d92519079699e9cb6e71e562b55a8a5
parent1cc9a44318e53a34f41cc36483502de985b88cf8 (diff)
downloadHyprland-16a9c16d9f99bd8be9f1bb15442b001fdf2ea759.tar.gz
Hyprland-16a9c16d9f99bd8be9f1bb15442b001fdf2ea759.zip
renderer/animations: Fix various inaccurate damage tracking issues and offsets (#5297)
-rw-r--r--src/desktop/Window.cpp38
-rw-r--r--src/desktop/Window.hpp4
-rw-r--r--src/desktop/Workspace.cpp10
-rw-r--r--src/helpers/Box.cpp25
-rw-r--r--src/helpers/Box.hpp2
-rw-r--r--src/managers/AnimationManager.cpp94
-rw-r--r--src/render/Renderer.cpp97
-rw-r--r--src/render/Renderer.hpp4
-rw-r--r--src/render/decorations/CHyprBorderDecoration.cpp34
-rw-r--r--src/render/decorations/CHyprBorderDecoration.hpp2
-rw-r--r--src/render/decorations/CHyprDropShadowDecoration.cpp42
-rw-r--r--src/render/decorations/CHyprDropShadowDecoration.hpp2
-rw-r--r--src/render/decorations/CHyprGroupBarDecoration.cpp18
-rw-r--r--src/render/decorations/CHyprGroupBarDecoration.hpp2
-rw-r--r--src/render/decorations/IHyprWindowDecoration.hpp2
15 files changed, 229 insertions, 147 deletions
diff --git a/src/desktop/Window.cpp b/src/desktop/Window.cpp
index 1336456a..891fd652 100644
--- a/src/desktop/Window.cpp
+++ b/src/desktop/Window.cpp
@@ -1165,6 +1165,44 @@ void CWindow::setAnimationsToMove() {
m_bAnimatingIn = false;
}
+void CWindow::onWorkspaceAnimUpdate() {
+ // clip box for animated offsets
+ if (!m_bIsFloating || m_bPinned || m_bIsFullscreen) {
+ m_vFloatingOffset = Vector2D(0, 0);
+ return;
+ }
+
+ Vector2D offset;
+ const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_iWorkspaceID);
+ if (!PWORKSPACE)
+ return;
+
+ const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
+ if (!PWSMON)
+ return;
+
+ const auto WINBB = getFullWindowBoundingBox();
+ if (PWORKSPACE->m_vRenderOffset.value().x != 0) {
+ const auto PROGRESS = PWORKSPACE->m_vRenderOffset.value().x / PWSMON->vecSize.x;
+
+ if (WINBB.x < PWSMON->vecPosition.x)
+ offset.x += (PWSMON->vecPosition.x - WINBB.x) * PROGRESS;
+
+ if (WINBB.x + WINBB.width > PWSMON->vecPosition.x + PWSMON->vecSize.x)
+ offset.x += (WINBB.x + WINBB.width - PWSMON->vecPosition.x - PWSMON->vecSize.x) * PROGRESS;
+ } else if (PWORKSPACE->m_vRenderOffset.value().y != 0) {
+ const auto PROGRESS = PWORKSPACE->m_vRenderOffset.value().y / PWSMON->vecSize.y;
+
+ if (WINBB.y < PWSMON->vecPosition.y)
+ offset.y += (PWSMON->vecPosition.y - WINBB.y) * PROGRESS;
+
+ if (WINBB.y + WINBB.height > PWSMON->vecPosition.y + PWSMON->vecSize.y)
+ offset.y += (WINBB.y + WINBB.height - PWSMON->vecPosition.y - PWSMON->vecSize.y) * PROGRESS;
+ }
+
+ m_vFloatingOffset = offset;
+}
+
int CWindow::popupsCount() {
if (m_bIsX11)
return 1;
diff --git a/src/desktop/Window.hpp b/src/desktop/Window.hpp
index d8b4012d..bc1820a0 100644
--- a/src/desktop/Window.hpp
+++ b/src/desktop/Window.hpp
@@ -237,6 +237,9 @@ class CWindow {
Vector2D m_vLastFloatingSize;
Vector2D m_vLastFloatingPosition;
+ // for floating window offset in workspace animations
+ Vector2D m_vFloatingOffset = Vector2D(0, 0);
+
// this is used for pseudotiling
bool m_bIsPseudotiled = false;
Vector2D m_vPseudoSize = Vector2D(0, 0);
@@ -421,6 +424,7 @@ class CWindow {
void updateGroupOutputs();
void switchWithWindowInGroup(CWindow* pWindow);
void setAnimationsToMove();
+ void onWorkspaceAnimUpdate();
private:
// For hidden windows and stuff
diff --git a/src/desktop/Workspace.cpp b/src/desktop/Workspace.cpp
index 05843b59..a0c14bba 100644
--- a/src/desktop/Workspace.cpp
+++ b/src/desktop/Workspace.cpp
@@ -49,6 +49,16 @@ void CWorkspace::startAnim(bool in, bool left, bool instant) {
const auto ANIMSTYLE = m_fAlpha.m_pConfig->pValues->internalStyle;
static auto PWORKSPACEGAP = CConfigValue<Hyprlang::INT>("general:gaps_workspaces");
+ // set floating windows offset callbacks
+ m_vRenderOffset.setUpdateCallback([&](void*) {
+ for (auto& w : g_pCompositor->m_vWindows) {
+ if (!g_pCompositor->windowValidMapped(w.get()) || w->m_iWorkspaceID != m_iID)
+ continue;
+
+ w->onWorkspaceAnimUpdate();
+ };
+ });
+
if (ANIMSTYLE.starts_with("slidefade")) {
const auto PMONITOR = g_pCompositor->getMonitorFromID(m_iMonitorID);
float movePerc = 100.f;
diff --git a/src/helpers/Box.cpp b/src/helpers/Box.cpp
index e9e0eeeb..8470b509 100644
--- a/src/helpers/Box.cpp
+++ b/src/helpers/Box.cpp
@@ -106,6 +106,11 @@ CBox& CBox::expand(const double& value) {
w += value * 2.0;
h += value * 2.0;
+ if (w <= 0 || h <= 0) {
+ w = 0;
+ h = 0;
+ }
+
return *this;
}
@@ -116,22 +121,20 @@ CBox& CBox::noNegativeSize() {
return *this;
}
-CBox& CBox::intersection(const CBox other) {
- const float newTop = std::max(y, other.y);
+CBox CBox::intersection(const CBox other) const {
+ const float newX = std::max(x, other.x);
+ const float newY = std::max(y, other.y);
const float newBottom = std::min(y + h, other.y + other.h);
- const float newLeft = std::max(x, other.x);
const float newRight = std::min(x + w, other.x + other.w);
- y = newTop;
- x = newLeft;
- w = newRight - newLeft;
- h = newBottom - newTop;
+ float newW = newRight - newX;
+ float newH = newBottom - newY;
- if (w <= 0 || h <= 0) {
- w = 0;
- h = 0;
+ if (newW <= 0 || newH <= 0) {
+ newW = 0;
+ newH = 0;
}
- return *this;
+ return {newX, newY, newW, newH};
}
CBox CBox::roundInternal() {
diff --git a/src/helpers/Box.hpp b/src/helpers/Box.hpp
index e38d6108..98ba8d47 100644
--- a/src/helpers/Box.hpp
+++ b/src/helpers/Box.hpp
@@ -52,9 +52,9 @@ class CBox {
CBox& addExtents(const SWindowDecorationExtents& e);
CBox& expand(const double& value);
CBox& noNegativeSize();
- CBox& intersection(const CBox other);
CBox copy() const;
+ CBox intersection(const CBox other) const;
SWindowDecorationExtents extentsFrom(const CBox&); // this is the big box
diff --git a/src/managers/AnimationManager.cpp b/src/managers/AnimationManager.cpp
index 93608383..fc768b77 100644
--- a/src/managers/AnimationManager.cpp
+++ b/src/managers/AnimationManager.cpp
@@ -87,11 +87,15 @@ void CAnimationManager::tick() {
CBox WLRBOXPREV = {0, 0, 0, 0};
if (PWINDOW) {
- CBox bb = PWINDOW->getFullWindowBoundingBox();
- const auto PWINDOWWORKSPACE = g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID);
- if (PWINDOWWORKSPACE)
- bb.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
- WLRBOXPREV = bb;
+ if (av->m_eDamagePolicy == AVARDAMAGE_ENTIRE) {
+ g_pHyprRenderer->damageWindow(PWINDOW);
+ } else if (av->m_eDamagePolicy == AVARDAMAGE_BORDER) {
+ const auto PDECO = PWINDOW->getDecorationByType(DECORATION_BORDER);
+ PDECO->damageEntire();
+ } else if (av->m_eDamagePolicy == AVARDAMAGE_SHADOW) {
+ const auto PDECO = PWINDOW->getDecorationByType(DECORATION_SHADOW);
+ PDECO->damageEntire();
+ }
PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
if (!PMONITOR)
@@ -101,25 +105,35 @@ void CAnimationManager::tick() {
PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
if (!PMONITOR)
continue;
- WLRBOXPREV = {PMONITOR->vecPosition, PMONITOR->vecSize};
+
+ // dont damage the whole monitor on workspace change, unless it's a special workspace, because dim/blur etc
+ if (PWORKSPACE->m_bIsSpecialWorkspace)
+ g_pHyprRenderer->damageMonitor(PMONITOR);
// TODO: just make this into a damn callback already vax...
for (auto& w : g_pCompositor->m_vWindows) {
- if (!w->isHidden() && w->m_bIsMapped && w->m_bIsFloating)
- g_pHyprRenderer->damageWindow(w.get());
+ if (!g_pCompositor->windowValidMapped(w.get()) || w->m_iWorkspaceID != PWORKSPACE->m_iID)
+ continue;
+
+ if (w->m_bIsFloating && !w->m_bPinned) {
+ // still doing the full damage hack for floating because sometimes when the window
+ // goes through multiple monitors the last rendered frame is missing damage somehow??
+ const CBox windowBoxNoOffset = w->getFullWindowBoundingBox();
+ const CBox monitorBox = {PMONITOR->vecPosition, PMONITOR->vecSize};
+ if (windowBoxNoOffset.intersection(monitorBox) != windowBoxNoOffset) // on edges between multiple monitors
+ g_pHyprRenderer->damageWindow(w.get(), true);
+ }
+
+ if (PWORKSPACE->m_bIsSpecialWorkspace)
+ g_pHyprRenderer->damageWindow(w.get(), true); // hack for special too because it can cross multiple monitors
}
- // if a special workspace window is on any monitor, damage it
+ // damage any workspace window that is on any monitor
for (auto& w : g_pCompositor->m_vWindows) {
- for (auto& m : g_pCompositor->m_vMonitors) {
- if (w->m_iWorkspaceID == PWORKSPACE->m_iID && PWORKSPACE->m_bIsSpecialWorkspace && g_pCompositor->windowValidMapped(w.get()) &&
- g_pHyprRenderer->shouldRenderWindow(w.get(), m.get(), PWORKSPACE)) {
- CBox bb = w->getFullWindowBoundingBox();
- bb.translate(PWORKSPACE->m_vRenderOffset.value());
- bb.intersection({m->vecPosition, m->vecSize});
- g_pHyprRenderer->damageBox(&bb);
- }
- }
+ if (!g_pCompositor->windowValidMapped(w.get()) || w->m_iWorkspaceID != PWORKSPACE->m_iID || w->m_bPinned)
+ continue;
+
+ g_pHyprRenderer->damageWindow(w.get());
}
} else if (PLAYER) {
WLRBOXPREV = CBox{PLAYER->realPosition.value(), PLAYER->realSize.value()};
@@ -194,26 +208,13 @@ void CAnimationManager::tick() {
if (PWINDOW) {
PWINDOW->updateWindowDecos();
- auto bb = PWINDOW->getFullWindowBoundingBox();
- const auto PWINDOWWORKSPACE = g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID);
- if (PWINDOWWORKSPACE)
- bb.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
- g_pHyprRenderer->damageBox(&bb);
+ g_pHyprRenderer->damageWindow(PWINDOW);
} else if (PWORKSPACE) {
for (auto& w : g_pCompositor->m_vWindows) {
- if (!w->m_bIsMapped || w->isHidden())
- continue;
-
- if (w->m_iWorkspaceID != PWORKSPACE->m_iID)
+ if (!g_pCompositor->windowValidMapped(w.get()) || w->m_iWorkspaceID != PWORKSPACE->m_iID)
continue;
w->updateWindowDecos();
-
- if (w->m_bIsFloating) {
- auto bb = w->getFullWindowBoundingBox();
- bb.translate(PWORKSPACE->m_vRenderOffset.value());
- g_pHyprRenderer->damageBox(&bb);
- }
}
} else if (PLAYER) {
if (PLAYER->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || PLAYER->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
@@ -229,31 +230,8 @@ void CAnimationManager::tick() {
case AVARDAMAGE_BORDER: {
RASSERT(PWINDOW, "Tried to AVARDAMAGE_BORDER a non-window AVAR!");
- // TODO: move this to the border class
-
- // damage only the border.
- const auto ROUNDING = PWINDOW->rounding();
- const auto ROUNDINGSIZE = ROUNDING + 1;
- const auto BORDERSIZE = PWINDOW->getRealBorderSize();
-
- // damage for old box
- g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
- g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXPREV.height + 2 * BORDERSIZE); // left
- g_pHyprRenderer->damageBox(WLRBOXPREV.x + WLRBOXPREV.width - ROUNDINGSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE,
- WLRBOXPREV.height + 2 * BORDERSIZE); // right
- g_pHyprRenderer->damageBox(WLRBOXPREV.x, WLRBOXPREV.y + WLRBOXPREV.height - ROUNDINGSIZE, WLRBOXPREV.width + 2 * BORDERSIZE,
- BORDERSIZE + ROUNDINGSIZE); // bottom
-
- // damage for new box
- CBox WLRBOXNEW = {PWINDOW->m_vRealPosition.value(), PWINDOW->m_vRealSize.value()};
- const auto PWINDOWWORKSPACE = g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID);
- if (PWINDOWWORKSPACE)
- WLRBOXNEW.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
- g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, WLRBOXNEW.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
- g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXNEW.height + 2 * BORDERSIZE); // left
- g_pHyprRenderer->damageBox(WLRBOXNEW.x + WLRBOXNEW.width - ROUNDINGSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE,
- WLRBOXNEW.height + 2 * BORDERSIZE); // right
- g_pHyprRenderer->damageBox(WLRBOXNEW.x, WLRBOXNEW.y + WLRBOXNEW.height - ROUNDINGSIZE, WLRBOXNEW.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // bottom
+ const auto PDECO = PWINDOW->getDecorationByType(DECORATION_BORDER);
+ PDECO->damageEntire();
break;
}
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 960add70..18110256 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -211,7 +211,7 @@ static void renderSurface(struct wlr_surface* surface, int x, int y, void* data)
g_pHyprOpenGL->m_RenderData.useNearestNeighbor = NEARESTNEIGHBORSET;
}
-bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow, CMonitor* pMonitor, CWorkspace* pWorkspace) {
+bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow, CMonitor* pMonitor) {
CBox geometry = pWindow->getFullWindowBoundingBox();
if (!wlr_output_layout_intersects(g_pCompositor->m_sWLROutputLayout, pMonitor->output, geometry.pWlr()))
@@ -234,9 +234,12 @@ bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow, CMonitor* pMonitor, CWo
}
}
- if (pWindow->m_iWorkspaceID == pWorkspace->m_iID && pWorkspace->m_iMonitorID == pMonitor->ID)
+ if (pWindow->m_iMonitorID == pMonitor->ID)
return true;
+ if (!g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) && pWindow->m_iMonitorID != pMonitor->ID)
+ return false;
+
// if not, check if it maybe is active on a different monitor.
if (g_pCompositor->isWorkspaceVisible(pWindow->m_iWorkspaceID) && pWindow->m_bIsFloating /* tiled windows can't be multi-ws */)
return !pWindow->m_bIsFullscreen; // Do not draw fullscreen windows on other monitors
@@ -244,12 +247,20 @@ bool CHyprRenderer::shouldRenderWindow(CWindow* pWindow, CMonitor* pMonitor, CWo
if (pMonitor->specialWorkspaceID == pWindow->m_iWorkspaceID)
return true;
+ // if window is tiled and it's flying in, don't render on other mons (for slide)
+ if (!pWindow->m_bIsFloating && pWindow->m_vRealPosition.isBeingAnimated() && pWindow->m_bAnimatingIn && pWindow->m_iMonitorID != pMonitor->ID)
+ return false;
+
if (pWindow->m_vRealPosition.isBeingAnimated()) {
if (PWINDOWWORKSPACE && !PWINDOWWORKSPACE->m_bIsSpecialWorkspace && PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated())
return false;
// render window if window and monitor intersect
// (when moving out of or through a monitor)
- CBox windowBox = pWindow->getFullWindowBoundingBox();
+ CBox windowBox = pWindow->getFullWindowBoundingBox();
+ if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated())
+ windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
+ windowBox.translate(pWindow->m_vFloatingOffset);
+
const CBox monitorBox = {pMonitor->vecPosition, pMonitor->vecSize};
if (!windowBox.intersection(monitorBox).empty())
return true;
@@ -292,7 +303,7 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(CMonitor* pMonitor, CWorksp
// loop over the tiled windows that are fading out
for (auto& w : g_pCompositor->m_vWindows) {
- if (!shouldRenderWindow(w.get(), pMonitor, pWorkspace))
+ if (!shouldRenderWindow(w.get(), pMonitor))
continue;
if (w->m_fAlpha.value() == 0.f)
@@ -309,7 +320,7 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(CMonitor* pMonitor, CWorksp
// and floating ones too
for (auto& w : g_pCompositor->m_vWindows) {
- if (!shouldRenderWindow(w.get(), pMonitor, pWorkspace))
+ if (!shouldRenderWindow(w.get(), pMonitor))
continue;
if (w->m_fAlpha.value() == 0.f)
@@ -345,7 +356,7 @@ void CHyprRenderer::renderWorkspaceWindowsFullscreen(CMonitor* pMonitor, CWorksp
if (w->m_iMonitorID == pWorkspace->m_iMonitorID && pWorkspace->m_bIsSpecialWorkspace != g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
continue;
- if (shouldRenderWindow(w.get(), pMonitor, pWorkspace))
+ if (shouldRenderWindow(w.get(), pMonitor))
renderWindow(w.get(), pMonitor, time, pWorkspace->m_efFullscreenMode != FULLSCREEN_FULL, RENDER_PASS_ALL);
if (w->m_iWorkspaceID != pWorkspace->m_iID)
@@ -388,7 +399,7 @@ void CHyprRenderer::renderWorkspaceWindows(CMonitor* pMonitor, CWorkspace* pWork
if (w->m_bIsFloating)
continue; // floating are in the second pass
- if (!shouldRenderWindow(w.get(), pMonitor, pWorkspace))
+ if (!shouldRenderWindow(w.get(), pMonitor))
continue;
if (pWorkspace->m_bIsSpecialWorkspace != g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
@@ -418,7 +429,7 @@ void CHyprRenderer::renderWorkspaceWindows(CMonitor* pMonitor, CWorkspace* pWork
if (pWorkspace->m_bIsSpecialWorkspace != g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
continue;
- if (!shouldRenderWindow(w.get(), pMonitor, pWorkspace))
+ if (!shouldRenderWindow(w.get(), pMonitor))
continue;
// render the bad boy
@@ -433,7 +444,7 @@ void CHyprRenderer::renderWorkspaceWindows(CMonitor* pMonitor, CWorkspace* pWork
if (!w->m_bIsFloating || w->m_bPinned)
continue;
- if (!shouldRenderWindow(w.get(), pMonitor, pWorkspace))
+ if (!shouldRenderWindow(w.get(), pMonitor))
continue;
if (pWorkspace->m_bIsSpecialWorkspace != g_pCompositor->isWorkspaceSpecial(w->m_iWorkspaceID))
@@ -510,47 +521,16 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, *PDIMAROUND * renderdata.alpha * renderdata.fadeAlpha));
}
- // clip box for animated offsets
- const Vector2D PREOFFSETPOS = {renderdata.x, renderdata.y};
- if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->m_bPinned && !pWindow->m_bIsFullscreen) {
- Vector2D offset;
-
- if (PWORKSPACE->m_vRenderOffset.value().x != 0) {
- const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
- const auto PROGRESS = PWORKSPACE->m_vRenderOffset.value().x / PWSMON->vecSize.x;
- const auto WINBB = pWindow->getFullWindowBoundingBox();
-
- if (WINBB.x < PWSMON->vecPosition.x) {
- offset.x = (PWSMON->vecPosition.x - WINBB.x) * PROGRESS;
- } else if (WINBB.x + WINBB.width > PWSMON->vecPosition.x + PWSMON->vecSize.x) {
- offset.x = (WINBB.x + WINBB.width - PWSMON->vecPosition.x - PWSMON->vecSize.x) * PROGRESS;
- }
- } else if (PWORKSPACE->m_vRenderOffset.value().y != 0) {
- const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
- const auto PROGRESS = PWORKSPACE->m_vRenderOffset.value().y / PWSMON->vecSize.y;
- const auto WINBB = pWindow->getFullWindowBoundingBox();
-
- if (WINBB.y < PWSMON->vecPosition.y) {
- offset.y = (PWSMON->vecPosition.y - WINBB.y) * PROGRESS;
- } else if (WINBB.y + WINBB.height > PWSMON->vecPosition.y + PWSMON->vecSize.y) {
- offset.y = (WINBB.y + WINBB.width - PWSMON->vecPosition.y - PWSMON->vecSize.y) * PROGRESS;
- }
- }
-
- renderdata.x += offset.x;
- renderdata.y += offset.y;
- }
+ renderdata.x += pWindow->m_vFloatingOffset.x;
+ renderdata.y += pWindow->m_vFloatingOffset.y;
// if window is floating and we have a slide animation, clip it to its full bb
if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->m_bIsFullscreen && PWORKSPACE->m_vRenderOffset.isBeingAnimated() && !pWindow->m_bPinned) {
- CRegion rg = pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition + PWORKSPACE->m_vRenderOffset.value()).scale(pMonitor->scale);
+ CRegion rg =
+ pWindow->getFullWindowBoundingBox().translate(-pMonitor->vecPosition + PWORKSPACE->m_vRenderOffset.value() + pWindow->m_vFloatingOffset).scale(pMonitor->scale);
g_pHyprOpenGL->m_RenderData.clipBox = rg.getExtents();
}
- // if window is tiled and it's flying in, don't render on other mons (for slide)
- if (!ignorePosition && !pWindow->m_bIsFloating && pWindow->m_vRealPosition.isBeingAnimated() && pWindow->m_bAnimatingIn && pWindow->m_iMonitorID != pMonitor->ID)
- return;
-
// render window decorations first, if not fullscreen full
if (mode == RENDER_PASS_ALL || mode == RENDER_PASS_MAIN) {
@@ -569,14 +549,14 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
if (wd->getDecorationLayer() != DECORATION_LAYER_BOTTOM)
continue;
- wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
+ wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha);
}
for (auto& wd : pWindow->m_dWindowDecorations) {
if (wd->getDecorationLayer() != DECORATION_LAYER_UNDER)
continue;
- wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
+ wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha);
}
}
@@ -601,7 +581,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
if (wd->getDecorationLayer() != DECORATION_LAYER_OVER)
continue;
- wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
+ wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha);
}
}
@@ -662,7 +642,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec*
if (wd->getDecorationLayer() != DECORATION_LAYER_OVERLAY)
continue;
- wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha, Vector2D{renderdata.x, renderdata.y} - PREOFFSETPOS);
+ wd->draw(pMonitor, renderdata.alpha * renderdata.fadeAlpha);
}
}
}
@@ -861,7 +841,7 @@ void CHyprRenderer::renderAllClientsForWorkspace(CMonitor* pMonitor, CWorkspace*
if (!w->m_bPinned || !w->m_bIsFloating)
continue;
- if (!shouldRenderWindow(w.get(), pMonitor, pWorkspace))
+ if (!shouldRenderWindow(w.get(), pMonitor))
continue;
// render the bad boy
@@ -1739,15 +1719,22 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y, dou
damageBox.pixman()->extents.x2 - damageBox.pixman()->extents.x1, damageBox.pixman()->extents.y2 - damageBox.pixman()->extents.y1);
}
-void CHyprRenderer::damageWindow(CWindow* pWindow) {
+void CHyprRenderer::damageWindow(CWindow* pWindow, bool forceFull) {
if (g_pCompositor->m_bUnsafeState)
return;
- CBox damageBox = pWindow->getFullWindowBoundingBox();
+ CBox windowBox = pWindow->getFullWindowBoundingBox();
+ const auto PWINDOWWORKSPACE = g_pCompositor->getWorkspaceByID(pWindow->m_iWorkspaceID);
+ if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated() && !pWindow->m_bPinned)
+ windowBox.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
+ windowBox.translate(pWindow->m_vFloatingOffset);
+
for (auto& m : g_pCompositor->m_vMonitors) {
- CBox fixedDamageBox = {damageBox.x - m->vecPosition.x, damageBox.y - m->vecPosition.y, damageBox.width, damageBox.height};
- fixedDamageBox.scale(m->scale);
- m->addDamage(&fixedDamageBox);
+ if (g_pHyprRenderer->shouldRenderWindow(pWindow, m.get()) || forceFull) { // only damage if window is rendered on monitor
+ CBox fixedDamageBox = {windowBox.x - m->vecPosition.x, windowBox.y - m->vecPosition.y, windowBox.width, windowBox.height};
+ fixedDamageBox.scale(m->scale);
+ m->addDamage(&fixedDamageBox);
+ }
}
for (auto& wd : pWindow->m_dWindowDecorations)
@@ -1756,7 +1743,7 @@ void CHyprRenderer::damageWindow(CWindow* pWindow) {
static auto PLOGDAMAGE = CConfigValue<Hyprlang::INT>("debug:log_damage");
if (*PLOGDAMAGE)
- Debug::log(LOG, "Damage: Window ({}): xy: {}, {} wh: {}, {}", pWindow->m_szTitle, damageBox.x, damageBox.y, damageBox.width, damageBox.height);
+ Debug::log(LOG, "Damage: Window ({}): xy: {}, {} wh: {}, {}", pWindow->m_szTitle, windowBox.x, windowBox.y, windowBox.width, windowBox.height);
}
void CHyprRenderer::damageMonitor(CMonitor* pMonitor) {
diff --git a/src/render/Renderer.hpp b/src/render/Renderer.hpp
index 0a684af3..613706a5 100644
--- a/src/render/Renderer.hpp
+++ b/src/render/Renderer.hpp
@@ -46,14 +46,14 @@ class CHyprRenderer {
void outputMgrApplyTest(wlr_output_configuration_v1*, bool);
void arrangeLayersForMonitor(const int&);
void damageSurface(wlr_surface*, double, double, double scale = 1.0);
- void damageWindow(CWindow*);
+ void damageWindow(CWindow*, bool forceFull = false);
void damageBox(CBox*);
void damageBox(const int& x, const int& y, const int& w, const int& h);
void damageRegion(const CRegion&);
void damageMonitor(CMonitor*);
void damageMirrorsWith(CMonitor*, const CRegion&);
bool applyMonitorRule(CMonitor*, SMonitorRule*, bool force = false);
- bool shouldRenderWindow(CWindow*, CMonitor*, CWorkspace*);
+ bool shouldRenderWindow(CWindow*, CMonitor*);
bool shouldRenderWindow(CWindow*);
void ensureCursorRenderingMode();
bool shouldRenderCursor();
diff --git a/src/render/decorations/CHyprBorderDecoration.cpp b/src/render/decorations/CHyprBorderDecoration.cpp
index ea40ee65..4981d2ea 100644
--- a/src/render/decorations/CHyprBorderDecoration.cpp
+++ b/src/render/decorations/CHyprBorderDecoration.cpp
@@ -45,14 +45,14 @@ CBox CHyprBorderDecoration::assignedBoxGlobal() {
return box.translate(WORKSPACEOFFSET);
}
-void CHyprBorderDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
+void CHyprBorderDecoration::draw(CMonitor* pMonitor, float a) {
if (doesntWantBorders())
return;
if (m_bAssignedGeometry.width < m_seExtents.topLeft.x + 1 || m_bAssignedGeometry.height < m_seExtents.topLeft.y + 1)
return;
- CBox windowBox = assignedBoxGlobal().translate(-pMonitor->vecPosition + offset).expand(-m_pWindow->getRealBorderSize()).scale(pMonitor->scale).round();
+ CBox windowBox = assignedBoxGlobal().translate(-pMonitor->vecPosition + m_pWindow->m_vFloatingOffset).expand(-m_pWindow->getRealBorderSize()).scale(pMonitor->scale).round();
if (windowBox.width < 1 || windowBox.height < 1)
return;
@@ -87,7 +87,35 @@ void CHyprBorderDecoration::updateWindow(CWindow*) {
}
void CHyprBorderDecoration::damageEntire() {
- ; // ignored, done in animationManager. todo, move.
+ if (!g_pCompositor->windowValidMapped(m_pWindow))
+ return;
+
+ auto surfaceBox = m_pWindow->getWindowMainSurfaceBox();
+ const auto ROUNDING = m_pWindow->rounding();
+ const auto ROUNDINGSIZE = ROUNDING - M_SQRT1_2 * ROUNDING + 1;
+ const auto BORDERSIZE = m_pWindow->getRealBorderSize();
+
+ const auto PWINDOWWORKSPACE = g_pCompositor->getWorkspaceByID(m_pWindow->m_iWorkspaceID);
+ if (PWINDOWWORKSPACE && PWINDOWWORKSPACE->m_vRenderOffset.isBeingAnimated() && !m_pWindow->m_bPinned)
+ surfaceBox.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
+ surfaceBox.translate(m_pWindow->m_vFloatingOffset);
+
+ CBox surfaceBoxExpandedBorder = surfaceBox;
+ surfaceBoxExpandedBorder.expand(BORDERSIZE);
+ CBox surfaceBoxShrunkRounding = surfaceBox;
+ surfaceBoxShrunkRounding.expand(-ROUNDINGSIZE);
+
+ CRegion borderRegion(surfaceBoxExpandedBorder);
+ borderRegion.subtract(surfaceBoxShrunkRounding);
+
+ for (auto& m : g_pCompositor->m_vMonitors) {
+ if (!g_pHyprRenderer->shouldRenderWindow(m_pWindow, m.get())) {
+ const CRegion monitorRegion({m->vecPosition, m->vecSize});
+ borderRegion.subtract(monitorRegion);
+ }
+ }
+
+ g_pHyprRenderer->damageRegion(borderRegion);
}
eDecorationLayer CHyprBorderDecoration::getDecorationLayer() {
diff --git a/src/render/decorations/CHyprBorderDecoration.hpp b/src/render/decorations/CHyprBorderDecoration.hpp
index 9c0bcc33..9b9df7ab 100644
--- a/src/render/decorations/CHyprBorderDecoration.hpp
+++ b/src/render/decorations/CHyprBorderDecoration.hpp
@@ -11,7 +11,7 @@ class CHyprBorderDecoration : public IHyprWindowDecoration {
virtual void onPositioningReply(const SDecorationPositioningReply& reply);
- virtual void draw(CMonitor*, float a, const Vector2D& offset);
+ virtual void draw(CMonitor*, float a);
virtual eDecorationType getDecorationType();
diff --git a/src/render/decorations/CHyprDropShadowDecoration.cpp b/src/render/decorations/CHyprDropShadowDecoration.cpp
index 588b23a4..99d08828 100644
--- a/src/render/decorations/CHyprDropShadowDecoration.cpp
+++ b/src/render/decorations/CHyprDropShadowDecoration.cpp
@@ -41,9 +41,37 @@ void CHyprDropShadowDecoration::damageEntire() {
if (*PSHADOWS != 1)
return; // disabled
- CBox dm = {m_vLastWindowPos.x - m_seExtents.topLeft.x, m_vLastWindowPos.y - m_seExtents.topLeft.y, m_vLastWindowSize.x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x,
- m_vLastWindowSize.y + m_seExtents.topLeft.y + m_seExtents.bottomRight.y};
- g_pHyprRenderer->damageBox(&dm);
+ CBox shadowBox = {m_pWindow->m_vRealPosition.value().x - m_seExtents.topLeft.x, m_pWindow->m_vRealPosition.value().y - m_seExtents.topLeft.y,
+ m_pWindow->m_vRealSize.value().x + m_seExtents.topLeft.x + m_seExtents.bottomRight.x,
+ m_pWindow->m_vRealSize.value().y + m_seExtents.topLeft.y + m_seExtents.bottomRight.y};
+
+ const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_pWindow->m_iWorkspaceID);
+ if (PWORKSPACE && PWORKSPACE->m_vRenderOffset.isBeingAnimated() && !m_pWindow->m_bPinned)
+ shadowBox.translate(PWORKSPACE->m_vRenderOffset.value());
+ shadowBox.translate(m_pWindow->m_vFloatingOffset);
+
+ static auto PSHADOWIGNOREWINDOW = CConfigValue<Hyprlang::INT>("decoration:shadow_ignore_window");
+ const auto ROUNDING = m_pWindow->rounding();
+ const auto ROUNDINGSIZE = ROUNDING - M_SQRT1_2 * ROUNDING + 1;
+
+ CRegion shadowRegion(shadowBox);
+ if (*PSHADOWIGNOREWINDOW) {
+ CBox surfaceBox = m_pWindow->getWindowMainSurfaceBox();
+ if (PWORKSPACE && PWORKSPACE->m_vRenderOffset.isBeingAnimated() && !m_pWindow->m_bPinned)
+ surfaceBox.translate(PWORKSPACE->m_vRenderOffset.value());
+ surfaceBox.translate(m_pWindow->m_vFloatingOffset);
+ surfaceBox.expand(-ROUNDINGSIZE);
+ shadowRegion.subtract(CRegion(surfaceBox));
+ }
+
+ for (auto& m : g_pCompositor->m_vMonitors) {
+ if (!g_pHyprRenderer->shouldRenderWindow(m_pWindow, m.get())) {
+ const CRegion monitorRegion({m->vecPosition, m->vecSize});
+ shadowRegion.subtract(monitorRegion);
+ }
+ }
+
+ g_pHyprRenderer->damageRegion(shadowRegion);
}
void CHyprDropShadowDecoration::updateWindow(CWindow* pWindow) {
@@ -54,7 +82,7 @@ void CHyprDropShadowDecoration::updateWindow(CWindow* pWindow) {
m_bLastWindowBoxWithDecos = g_pDecorationPositioner->getBoxWithIncludedDecos(pWindow);
}
-void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
+void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a) {
if (!g_pCompositor->windowValidMapped(m_pWindow))
return;
@@ -98,12 +126,13 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
// scale the box in relation to the center of the box
fullBox.scaleFromCenter(SHADOWSCALE).translate(*PSHADOWOFFSET);
+ updateWindow(m_pWindow);
m_vLastWindowPos += WORKSPACEOFFSET;
m_seExtents = {{m_vLastWindowPos.x - fullBox.x - pMonitor->vecPosition.x + 2, m_vLastWindowPos.y - fullBox.y - pMonitor->vecPosition.y + 2},
{fullBox.x + fullBox.width + pMonitor->vecPosition.x - m_vLastWindowPos.x - m_vLastWindowSize.x + 2,
fullBox.y + fullBox.height + pMonitor->vecPosition.y - m_vLastWindowPos.y - m_vLastWindowSize.y + 2}};
- fullBox.translate(offset);
+ fullBox.translate(m_pWindow->m_vFloatingOffset);
if (fullBox.width < 1 || fullBox.height < 1)
return; // don't draw invisible shadows
@@ -125,6 +154,9 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D
windowBox.translate(-pMonitor->vecPosition + WORKSPACEOFFSET);
withDecos.translate(-pMonitor->vecPosition + WORKSPACEOFFSET);
+ windowBox.translate(m_pWindow->m_vFloatingOffset);
+ withDecos.translate(m_pWindow->m_vFloatingOffset);
+
auto scaledExtentss = withDecos.extentsFrom(windowBox);
scaledExtentss = scaledExtentss * pMonitor->scale;
scaledExtentss = scaledExtentss.round();
diff --git a/src/render/decorations/CHyprDropShadowDecoration.hpp b/src/render/decorations/CHyprDropShadowDecoration.hpp
index 3b389550..fcc5f873 100644
--- a/src/render/decorations/CHyprDropShadowDecoration.hpp
+++ b/src/render/decorations/CHyprDropShadowDecoration.hpp
@@ -11,7 +11,7 @@ class CHyprDropShadowDecoration : public IHyprWindowDecoration {
virtual void onPositioningReply(const SDecorationPositioningReply& reply);
- virtual void draw(CMonitor*, float a, const Vector2D& offset);
+ virtual void draw(CMonitor*, float a);
virtual eDecorationType getDecorationType();
diff --git a/src/render/decorations/CHyprGroupBarDecoration.cpp b/src/render/decorations/CHyprGroupBarDecoration.cpp
index a03d97f9..ce683ac1 100644
--- a/src/render/decorations/CHyprGroupBarDecoration.cpp
+++ b/src/render/decorations/CHyprGroupBarDecoration.cpp
@@ -83,10 +83,11 @@ void CHyprGroupBarDecoration::updateWindow(CWindow* pWindow) {
void CHyprGroupBarDecoration::damageEntire() {
auto box = assignedBoxGlobal();
+ box.translate(m_pWindow->m_vFloatingOffset);
g_pHyprRenderer->damageBox(&box);
}
-void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D& offset) {
+void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a) {
// get how many bars we will draw
int barsToDraw = m_dwGroupMembers.size();
@@ -110,8 +111,9 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
int xoff = 0;
for (int i = 0; i < barsToDraw; ++i) {
- CBox rect = {ASSIGNEDBOX.x + xoff - pMonitor->vecPosition.x + offset.x,
- ASSIGNEDBOX.y + ASSIGNEDBOX.h - BAR_INDICATOR_HEIGHT - BAR_PADDING_OUTER_VERT - pMonitor->vecPosition.y + offset.y, m_fBarWidth, BAR_INDICATOR_HEIGHT};
+ CBox rect = {ASSIGNEDBOX.x + xoff - pMonitor->vecPosition.x + m_pWindow->m_vFloatingOffset.x,
+ ASSIGNEDBOX.y + ASSIGNEDBOX.h - BAR_INDICATOR_HEIGHT - BAR_PADDING_OUTER_VERT - pMonitor->vecPosition.y + m_pWindow->m_vFloatingOffset.y, m_fBarWidth,
+ BAR_INDICATOR_HEIGHT};
if (rect.width <= 0 || rect.height <= 0)
break;
@@ -135,7 +137,8 @@ void CHyprGroupBarDecoration::draw(CMonitor* pMonitor, float a, const Vector2D&
color.a *= a;
g_pHyprOpenGL->renderRect(&rect, color);
- rect = {ASSIGNEDBOX.x + xoff - pMonitor->vecPosition.x + offset.x, ASSIGNEDBOX.y - pMonitor->vecPosition.y + offset.y + BAR_PADDING_OUTER_VERT, m_fBarWidth,
+ rect = {ASSIGNEDBOX.x + xoff - pMonitor->vecPosition.x + m_pWindow->m_vFloatingOffset.x,
+ ASSIGNEDBOX.y - pMonitor->vecPosition.y + m_pWindow->m_vFloatingOffset.y + BAR_PADDING_OUTER_VERT, m_fBarWidth,
ASSIGNEDBOX.h - BAR_INDICATOR_HEIGHT - BAR_PADDING_OUTER_VERT * 2};
rect.scale(pMonitor->scale);
@@ -505,9 +508,8 @@ CBox CHyprGroupBarDecoration::assignedBoxGlobal() {
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(m_pWindow->m_iWorkspaceID);
- if (!PWORKSPACE)
- return box;
+ if (PWORKSPACE && PWORKSPACE->m_vRenderOffset.isBeingAnimated() && !m_pWindow->m_bPinned)
+ box.translate(PWORKSPACE->m_vRenderOffset.value());
- const auto WORKSPACEOFFSET = PWORKSPACE && !m_pWindow->m_bPinned ? PWORKSPACE->m_vRenderOffset.value() : Vector2D();
- return box.translate(WORKSPACEOFFSET);
+ return box;
}
diff --git a/src/render/decorations/CHyprGroupBarDecoration.hpp b/src/render/decorations/CHyprGroupBarDecoration.hpp
index 04f5123b..24635f6e 100644
--- a/src/render/decorations/CHyprGroupBarDecoration.hpp
+++ b/src/render/decorations/CHyprGroupBarDecoration.hpp
@@ -27,7 +27,7 @@ class CHyprGroupBarDecoration : public IHyprWindowDecoration {
virtual void onPositioningReply(const SDecorationPositioningReply& reply);
- virtual void draw(CMonitor*, float a, const Vector2D& offset);
+ virtual void draw(CMonitor*, float a);
virtual eDecorationType getDecorationType();
diff --git a/src/render/decorations/IHyprWindowDecoration.hpp b/src/render/decorations/IHyprWindowDecoration.hpp
index d3d1a5dd..10426439 100644
--- a/src/render/decorations/IHyprWindowDecoration.hpp
+++ b/src/render/decorations/IHyprWindowDecoration.hpp
@@ -39,7 +39,7 @@ class IHyprWindowDecoration {
virtual void onPositioningReply(const SDecorationPositioningReply& reply) = 0;
- virtual void draw(CMonitor*, float a, const Vector2D& offset = Vector2D()) = 0;
+ virtual void draw(CMonitor*, float a) = 0;
virtual eDecorationType getDecorationType() = 0;