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author | vaxerski <[email protected]> | 2022-08-21 22:59:19 +0200 |
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committer | vaxerski <[email protected]> | 2022-08-21 22:59:19 +0200 |
commit | 3e9a8a7bc8952c086f41eb4ecf6d031368ad2487 (patch) | |
tree | 053476a3656294bb655bf582ce7a5f26960c8350 /example/hyprland.conf | |
parent | 7ca50d75667447e3f294a5d3c050e508a62b98a1 (diff) | |
download | Hyprland-3e9a8a7bc8952c086f41eb4ecf6d031368ad2487.tar.gz Hyprland-3e9a8a7bc8952c086f41eb4ecf6d031368ad2487.zip |
set new optimizations for blur in example configs
Diffstat (limited to 'example/hyprland.conf')
-rw-r--r-- | example/hyprland.conf | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/example/hyprland.conf b/example/hyprland.conf index e2732c62..12e71637 100644 --- a/example/hyprland.conf +++ b/example/hyprland.conf @@ -45,10 +45,8 @@ decoration { rounding=10 blur=1 blur_size=3 # minimum 1 - blur_passes=1 # minimum 1, more passes = more resource intensive. - # Your blur "amount" is blur_size * blur_passes, but high blur_size (over around 5-ish) will produce artifacts. - # if you want heavy blur, you need to up the blur_passes. - # the more passes, the more you can up the blur_size without noticing artifacts. + blur_passes=1 # minimum 1 + blur_new_optimizations=1 } animations { |