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authorvaxerski <[email protected]>2022-05-12 11:34:39 +0200
committervaxerski <[email protected]>2022-05-12 11:34:39 +0200
commitb7241bceefe78ac4b0e12bc1a46b35c0a2258609 (patch)
tree610bd12db7707288f293b7e5552a3fb31526bf30 /example/hyprland.conf
parentff0f535c28018eeb5164f3576904748b73136202 (diff)
downloadHyprland-b7241bceefe78ac4b0e12bc1a46b35c0a2258609.tar.gz
Hyprland-b7241bceefe78ac4b0e12bc1a46b35c0a2258609.zip
fix and update the default and autogen cfg
Diffstat (limited to 'example/hyprland.conf')
-rw-r--r--example/hyprland.conf26
1 files changed, 14 insertions, 12 deletions
diff --git a/example/hyprland.conf b/example/hyprland.conf
index b5c81c1f..53efe44b 100644
--- a/example/hyprland.conf
+++ b/example/hyprland.conf
@@ -17,7 +17,7 @@ input {
}
general {
- max_fps=60
+ max_fps=60 # deprecated, unused
sensitivity=0.25
main_mod=SUPER
@@ -27,14 +27,14 @@ general {
col.active_border=0x66ee1111
col.inactive_border=0x66333333
- damage_tracking=monitor # experimental, monitor is 99% fine, but full might have bugs!
+ damage_tracking=full # experimental, monitor is 100% fine, but full might have some minor bugs, especially with high blur settings!
}
decoration {
rounding=10
blur=1
- blur_size=3 # minimum 3
- blur_passes=2 # minimum 2, more passes = more resource intensive.
+ blur_size=3 # minimum 1
+ blur_passes=1 # minimum 1, more passes = more resource intensive.
# Your blur "amount" is blur_size * blur_passes, but high blur_size (over around 5-ish) will produce artifacts.
# if you want heavy blur, you need to up the blur_passes.
# the more passes, the more you can up the blur_size without noticing artifacts.
@@ -48,9 +48,11 @@ animations {
windows_speed=6 # specific speeds for components can be made with name_speed=float. 0 means use global (speed=float). If not set, will use the global value.
windows=1
borders=1
- borders_speed=20
+ borders_speed=10
fadein=1 # fade in AND out
- fadein_speed=20
+ fadein_speed=10
+ workspaces=1
+ workspaces_speed=8
}
dwindle {
@@ -59,12 +61,12 @@ dwindle {
# example window rules
# for windows named/classed as abc and xyz
-windowrule=move 69 420,abc
-windowrule=size 420 69,abc
-windowrule=tile,xyz
-windowrule=float,abc
-windowrule=pseudo,abc
-windowrule=monitor 0,xyz
+#windowrule=move 69 420,abc
+#windowrule=size 420 69,abc
+#windowrule=tile,xyz
+#windowrule=float,abc
+#windowrule=pseudo,abc
+#windowrule=monitor 0,xyz
# example binds
bind=SUPER,Q,exec,kitty