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author | vaxerski <[email protected]> | 2022-04-09 17:06:09 +0200 |
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committer | vaxerski <[email protected]> | 2022-04-09 17:06:09 +0200 |
commit | 91a6c53197887a15ca3914f6488850da8bb305f6 (patch) | |
tree | d4f60d98c8e580e1e1f9b057eb2726df5808b219 /example | |
parent | 25299b80bb053e2be8e86a05d16a67ed3cf326a5 (diff) | |
download | Hyprland-91a6c53197887a15ca3914f6488850da8bb305f6.tar.gz Hyprland-91a6c53197887a15ca3914f6488850da8bb305f6.zip |
Added blur_passes config
Diffstat (limited to 'example')
-rw-r--r-- | example/hyprland.conf | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/example/hyprland.conf b/example/hyprland.conf index db239c18..59dc6b07 100644 --- a/example/hyprland.conf +++ b/example/hyprland.conf @@ -30,6 +30,9 @@ decoration { rounding=10 blur=1 blur_size=8 # minimum 2 + blur_passes=1 # minimum 1, more passes = more resource intensive. + # Your blur "amount" is blur_size * blur_passes, but high blur_size (over around 30-ish) will produce artifacts. + # if you want heavy blur, you need to up the blur_passes. } animations { |