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authorTom Englund <[email protected]>2024-10-27 18:51:26 +0100
committerGitHub <[email protected]>2024-10-27 17:51:26 +0000
commitf9b52203f58bcb716144d89ee9f85fe12ebfe94d (patch)
tree4ecf23106134d32a5411a185d7081f986cd0c33c /src/desktop/Window.cpp
parenta3d3b4fd64a51a8c1663b450bd2a408f1f0fa9b3 (diff)
downloadHyprland-f9b52203f58bcb716144d89ee9f85fe12ebfe94d.tar.gz
Hyprland-f9b52203f58bcb716144d89ee9f85fe12ebfe94d.zip
internal: optimize cursor move a bit (#8264)
* window: inline and const getWindowMainSurfaceBox getWindowMainSurfaceBox gets called a lot of times from deep down from mousemoveunified, profiling mousemoveunified it spends quite a lot of cpu time in here, let the compiler optimize the call to getWindowMainSurfaceBox by inlining and making it const. reducing the overhead. * inputmgr: return early and use std::any_of return early in mousemoveunified to reduce the amount of unnecessery calls to various pointers when not needed, also make isconstrained use std::any_of instead of for loop to use the STL optimized paths with hopes and dreams marginally faster. * decoration: return early, reduce temporar copy return earlier and reduce the temp copies by using one .lock instead of two
Diffstat (limited to 'src/desktop/Window.cpp')
-rw-r--r--src/desktop/Window.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/desktop/Window.cpp b/src/desktop/Window.cpp
index 1297bb83..0772b676 100644
--- a/src/desktop/Window.cpp
+++ b/src/desktop/Window.cpp
@@ -240,10 +240,6 @@ CBox CWindow::getWindowBoxUnified(uint64_t properties) {
return box;
}
-CBox CWindow::getWindowMainSurfaceBox() {
- return {m_vRealPosition.value().x, m_vRealPosition.value().y, m_vRealSize.value().x, m_vRealSize.value().y};
-}
-
SBoxExtents CWindow::getFullWindowReservedArea() {
return g_pDecorationPositioner->getWindowDecorationReserved(m_pSelf.lock());
}