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authorvaxerski <[email protected]>2023-03-02 17:30:47 +0000
committervaxerski <[email protected]>2023-03-02 17:30:50 +0000
commit34685a836a40648167848060b48b62788cdcc85f (patch)
treed2f80358ccee9983f56ccf0aa9845083af5f8ba1 /src/events/Monitors.cpp
parentdea71875e40d5ff4ad649b3c04b02419b06da5df (diff)
downloadHyprland-34685a836a40648167848060b48b62788cdcc85f.tar.gz
Hyprland-34685a836a40648167848060b48b62788cdcc85f.zip
Move AnimationManager::tick() to an event loop
Diffstat (limited to 'src/events/Monitors.cpp')
-rw-r--r--src/events/Monitors.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/events/Monitors.cpp b/src/events/Monitors.cpp
index cafd77f8..13de69a5 100644
--- a/src/events/Monitors.cpp
+++ b/src/events/Monitors.cpp
@@ -151,7 +151,6 @@ void Events::listener_monitorFrame(void* owner, void* data) {
if (PMONITOR->ID == g_pHyprRenderer->m_pMostHzMonitor->ID ||
*PVFR == 1) { // unfortunately with VFR we don't have the guarantee mostHz is going to be updated all the time, so we have to ignore that
g_pCompositor->sanityCheckWorkspaces();
- g_pAnimationManager->tick();
g_pConfigManager->dispatchExecOnce(); // We exec-once when at least one monitor starts refreshing, meaning stuff has init'd