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author | Florian "sp1rit" <[email protected]> | 2022-06-12 22:57:03 +0200 |
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committer | Florian "sp1rit" <[email protected]> | 2022-06-16 23:30:28 +0200 |
commit | fd0112425f165aff786bcfec8c610114324c37a1 (patch) | |
tree | 2f10644bc09eeb9e378f612f59462c2a40d2e3a2 /src/includes.hpp | |
parent | 354e2651289861bf7027fd02be41088e45fc1c99 (diff) | |
download | Hyprland-fd0112425f165aff786bcfec8c610114324c37a1.tar.gz Hyprland-fd0112425f165aff786bcfec8c610114324c37a1.zip |
Added meson buildfiles
this makes for a far better experience in combination with wlroots,
since that whole makefile mess is not required.
Additionaly, handling of wayland protocol sources is also slightly
better, but could be improved with mesons inbuilt wayland module.
To build Hyprland using meson:
meson _build -Ddefault_library=static
ninja -C _build
ninja -C _build install
Diffstat (limited to 'src/includes.hpp')
-rw-r--r-- | src/includes.hpp | 106 |
1 files changed, 53 insertions, 53 deletions
diff --git a/src/includes.hpp b/src/includes.hpp index 6793604b..3aca4331 100644 --- a/src/includes.hpp +++ b/src/includes.hpp @@ -34,60 +34,60 @@ #define static extern "C" { -#include "../wlroots/include/wlr/backend.h" -#include "../wlroots/include/wlr/backend/libinput.h" -#include "../wlroots/include/wlr/render/allocator.h" -#include "../wlroots/include/wlr/render/wlr_renderer.h" -#include "../wlroots/include/wlr/types/wlr_compositor.h" -#include "../wlroots/include/wlr/types/wlr_cursor.h" -#include "../wlroots/include/wlr/types/wlr_data_control_v1.h" -#include "../wlroots/include/wlr/types/wlr_data_device.h" -#include "../wlroots/include/wlr/types/wlr_export_dmabuf_v1.h" -#include "../wlroots/include/wlr/types/wlr_linux_dmabuf_v1.h" -#include "../wlroots/include/wlr/types/wlr_gamma_control_v1.h" -#include "../wlroots/include/wlr/types/wlr_idle.h" -#include "../wlroots/include/wlr/types/wlr_input_device.h" -#include "../wlroots/include/wlr/types/wlr_keyboard.h" -#include "../wlroots/include/wlr/types/wlr_layer_shell_v1.h" -#include "../wlroots/include/wlr/types/wlr_matrix.h" -#include "../wlroots/include/wlr/types/wlr_output.h" -#include "../wlroots/include/wlr/types/wlr_output_layout.h" -#include "../wlroots/include/wlr/types/wlr_output_management_v1.h" -#include "../wlroots/include/wlr/types/wlr_pointer.h" -#include "../wlroots/include/wlr/types/wlr_presentation_time.h" -#include "../wlroots/include/wlr/types/wlr_primary_selection.h" -#include "../wlroots/include/wlr/types/wlr_primary_selection_v1.h" -#include "../wlroots/include/wlr/types/wlr_screencopy_v1.h" -#include "../wlroots/include/wlr/types/wlr_seat.h" -#include "../wlroots/include/wlr/types/wlr_server_decoration.h" -#include "../wlroots/include/wlr/types/wlr_viewporter.h" -#include "../wlroots/include/wlr/types/wlr_virtual_keyboard_v1.h" -#include "../wlroots/include/wlr/types/wlr_xcursor_manager.h" -#include "../wlroots/include/wlr/types/wlr_xdg_activation_v1.h" -#include "../wlroots/include/wlr/types/wlr_xdg_decoration_v1.h" -#include "../wlroots/include/wlr/types/wlr_xdg_output_v1.h" -#include "../wlroots/include/wlr/types/wlr_xdg_shell.h" -#include "../wlroots/include/wlr/types/wlr_subcompositor.h" -#include "../wlroots/include/wlr/types/wlr_scene.h" -#include "../wlroots/include/wlr/types/wlr_output_damage.h" -#include "../wlroots/include/wlr/types/wlr_input_inhibitor.h" -#include "../wlroots/include/wlr/types/wlr_keyboard_shortcuts_inhibit_v1.h" -#include "../wlroots/include/wlr/types/wlr_virtual_pointer_v1.h" -#include "../wlroots/include/wlr/types/wlr_foreign_toplevel_management_v1.h" -#include "../wlroots/include/wlr/util/log.h" -#include "../wlroots/include/wlr/xwayland.h" -#include "../wlroots/include/wlr/util/region.h" -#include "../wlroots/include/wlr/types/wlr_tablet_pad.h" -#include "../wlroots/include/wlr/types/wlr_tablet_tool.h" -#include "../wlroots/include/wlr/types/wlr_tablet_v2.h" +#include <wlr/backend.h> +#include <wlr/backend/libinput.h> +#include <wlr/render/allocator.h> +#include <wlr/render/wlr_renderer.h> +#include <wlr/types/wlr_compositor.h> +#include <wlr/types/wlr_cursor.h> +#include <wlr/types/wlr_data_control_v1.h> +#include <wlr/types/wlr_data_device.h> +#include <wlr/types/wlr_export_dmabuf_v1.h> +#include <wlr/types/wlr_linux_dmabuf_v1.h> +#include <wlr/types/wlr_gamma_control_v1.h> +#include <wlr/types/wlr_idle.h> +#include <wlr/types/wlr_input_device.h> +#include <wlr/types/wlr_keyboard.h> +#include <wlr/types/wlr_layer_shell_v1.h> +#include <wlr/types/wlr_matrix.h> +#include <wlr/types/wlr_output.h> +#include <wlr/types/wlr_output_layout.h> +#include <wlr/types/wlr_output_management_v1.h> +#include <wlr/types/wlr_pointer.h> +#include <wlr/types/wlr_presentation_time.h> +#include <wlr/types/wlr_primary_selection.h> +#include <wlr/types/wlr_primary_selection_v1.h> +#include <wlr/types/wlr_screencopy_v1.h> +#include <wlr/types/wlr_seat.h> +#include <wlr/types/wlr_server_decoration.h> +#include <wlr/types/wlr_viewporter.h> +#include <wlr/types/wlr_virtual_keyboard_v1.h> +#include <wlr/types/wlr_xcursor_manager.h> +#include <wlr/types/wlr_xdg_activation_v1.h> +#include <wlr/types/wlr_xdg_decoration_v1.h> +#include <wlr/types/wlr_xdg_output_v1.h> +#include <wlr/types/wlr_xdg_shell.h> +#include <wlr/types/wlr_subcompositor.h> +#include <wlr/types/wlr_scene.h> +#include <wlr/types/wlr_output_damage.h> +#include <wlr/types/wlr_input_inhibitor.h> +#include <wlr/types/wlr_keyboard_shortcuts_inhibit_v1.h> +#include <wlr/types/wlr_virtual_pointer_v1.h> +#include <wlr/types/wlr_foreign_toplevel_management_v1.h> +#include <wlr/util/log.h> +#include <wlr/xwayland.h> +#include <wlr/util/region.h> +#include <wlr/types/wlr_tablet_pad.h> +#include <wlr/types/wlr_tablet_tool.h> +#include <wlr/types/wlr_tablet_v2.h> #include <xkbcommon/xkbcommon.h> #include <X11/Xproto.h> -#include "../wlroots/include/wlr/render/egl.h" -#include "../wlroots/include/wlr/render/gles2.h" -#include "../wlroots/include/wlr/render/wlr_texture.h" -#include "../wlroots/include/wlr/types/wlr_pointer_constraints_v1.h" -#include "../wlroots/include/wlr/types/wlr_relative_pointer_v1.h" -#include "../wlroots/include/wlr/interfaces/wlr_keyboard.h" +#include <wlr/render/egl.h> +#include <wlr/render/gles2.h> +#include <wlr/render/wlr_texture.h> +#include <wlr/types/wlr_pointer_constraints_v1.h> +#include <wlr/types/wlr_relative_pointer_v1.h> +#include <wlr/interfaces/wlr_keyboard.h> } #undef class @@ -113,4 +113,4 @@ extern "C" { #include "helpers/Vector2D.hpp" -#include "../ext-workspace-unstable-v1-protocol.h"
\ No newline at end of file +#include "ext-workspace-unstable-v1-protocol.h" |