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authorMightyPlaza <[email protected]>2023-10-08 12:49:15 +0000
committerGitHub <[email protected]>2023-10-08 13:49:15 +0100
commit499df49f7b28f9e3be9b1c53843fd5c465dec60b (patch)
treea33b3d47c7da359a3d60cfe38575ee3b7a5a9ce0 /src/managers
parent728a8bb48e0f7de1cbe1ad13fb469754c3d0bc97 (diff)
downloadHyprland-499df49f7b28f9e3be9b1c53843fd5c465dec60b.tar.gz
Hyprland-499df49f7b28f9e3be9b1c53843fd5c465dec60b.zip
dispatchers: fix extra monitor offset when snapping floating (#3520)
modified: src/managers/KeybindManager.cpp
Diffstat (limited to 'src/managers')
-rw-r--r--src/managers/KeybindManager.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/managers/KeybindManager.cpp b/src/managers/KeybindManager.cpp
index 1a7ebafc..c86804d6 100644
--- a/src/managers/KeybindManager.cpp
+++ b/src/managers/KeybindManager.cpp
@@ -1109,20 +1109,20 @@ void CKeybindManager::moveActiveTo(std::string args) {
return;
if (PLASTWINDOW->m_bIsFloating) {
- auto vPos = PLASTWINDOW->m_vRealPosition.goalv();
+ Vector2D vPos;
const auto PMONITOR = g_pCompositor->getMonitorFromID(PLASTWINDOW->m_iMonitorID);
const auto BORDERSIZE = PLASTWINDOW->getRealBorderSize();
switch (arg) {
- case 'l': vPos.x = PMONITOR->vecReservedTopLeft.x + BORDERSIZE; break;
- case 'r': vPos.x = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PLASTWINDOW->m_vRealSize.goalv().x - BORDERSIZE; break;
+ case 'l': vPos.x = PMONITOR->vecReservedTopLeft.x + BORDERSIZE + PMONITOR->vecPosition.x; break;
+ case 'r': vPos.x = PMONITOR->vecSize.x - PMONITOR->vecReservedBottomRight.x - PLASTWINDOW->m_vRealSize.goalv().x - BORDERSIZE + PMONITOR->vecPosition.x; break;
case 't':
- case 'u': vPos.y = PMONITOR->vecReservedTopLeft.y + BORDERSIZE; break;
+ case 'u': vPos.y = PMONITOR->vecReservedTopLeft.y + BORDERSIZE + PMONITOR->vecPosition.y; break;
case 'b':
- case 'd': vPos.y = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PLASTWINDOW->m_vRealSize.goalv().y - BORDERSIZE; break;
+ case 'd': vPos.y = PMONITOR->vecSize.y - PMONITOR->vecReservedBottomRight.y - PLASTWINDOW->m_vRealSize.goalv().y - BORDERSIZE + PMONITOR->vecPosition.y; break;
}
- PLASTWINDOW->m_vRealPosition = vPos + PMONITOR->vecPosition;
+ PLASTWINDOW->m_vRealPosition = Vector2D(vPos.x != 0 ? vPos.x : PLASTWINDOW->m_vRealPosition.goalv().x, vPos.y != 0 ? vPos.y : PLASTWINDOW->m_vRealPosition.goalv().y);
return;
}