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authorVaxry <[email protected]>2023-11-04 19:35:49 +0000
committerVaxry <[email protected]>2023-11-04 19:35:49 +0000
commit66a3719b8613a69890f7e6cb0ebdb107703e42e0 (patch)
tree3d868916b2178dae90bd5e7bff5d3f56d2a33abb /src/render/OpenGL.hpp
parent64a084477ea8df67cbb35b22826a1f6a0845e123 (diff)
downloadHyprland-66a3719b8613a69890f7e6cb0ebdb107703e42e0.tar.gz
Hyprland-66a3719b8613a69890f7e6cb0ebdb107703e42e0.zip
renderer: allow transform enabling from outside opengl
Diffstat (limited to 'src/render/OpenGL.hpp')
-rw-r--r--src/render/OpenGL.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp
index fea967e5..7e3e4e7c 100644
--- a/src/render/OpenGL.hpp
+++ b/src/render/OpenGL.hpp
@@ -97,7 +97,6 @@ struct SCurrentRenderData {
};
class CGradientValueData;
-class CHyprDropShadowDecoration;
class CHyprOpenGLImpl {
public:
@@ -115,6 +114,9 @@ class CHyprOpenGLImpl {
void renderTextureWithBlur(const CTexture&, CBox*, float a, wlr_surface* pSurface, int round = 0, bool blockBlurOptimization = false, float blurA = 1.f);
void renderRoundedShadow(CBox*, int round, int range, float a = 1.0);
void renderBorder(CBox*, const CGradientValueData&, int round, int borderSize, float a = 1.0, int outerRound = -1 /* use round */);
+ void renderTextureMatte(const CTexture& tex, CBox* pBox, CFramebuffer& matte);
+
+ void setMonitorTransformEnabled(bool enabled);
void saveMatrix();
void setMatrixScaleTranslate(const Vector2D& translate, const float& scale);
@@ -192,7 +194,6 @@ class CHyprOpenGLImpl {
void renderTextureInternalWithDamage(const CTexture&, CBox* pBox, float a, CRegion* damage, int round = 0, bool discardOpaque = false, bool noAA = false,
bool allowCustomUV = false, bool allowDim = false);
void renderTexturePrimitive(const CTexture& tex, CBox* pBox);
- void renderTextureMatte(const CTexture& tex, CBox* pBox, CFramebuffer& matte);
void renderSplash(cairo_t* const, cairo_surface_t* const, double);
void preBlurForCurrentMonitor();
@@ -200,7 +201,6 @@ class CHyprOpenGLImpl {
bool shouldUseNewBlurOptimizations(SLayerSurface* pLayer, CWindow* pWindow);
friend class CHyprRenderer;
- friend class CHyprDropShadowDecoration;
};
inline std::unique_ptr<CHyprOpenGLImpl> g_pHyprOpenGL;