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author | Tom Englund <[email protected]> | 2024-08-08 21:01:50 +0200 |
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committer | GitHub <[email protected]> | 2024-08-08 21:01:50 +0200 |
commit | 4b4971c06fb02df00a2bd20b6b47b5d0e7d799a7 (patch) | |
tree | add5929723a1dd48f7cffa37ef26f31cb433297f /src/render/Renderer.cpp | |
parent | 83a334f97df4389ca30cb63e50317a66a82562b9 (diff) | |
download | Hyprland-4b4971c06fb02df00a2bd20b6b47b5d0e7d799a7.tar.gz Hyprland-4b4971c06fb02df00a2bd20b6b47b5d0e7d799a7.zip |
internal: introduce new types to avoid unsigned int rollover and signed int overflow (#7216)
* framebuffer: avoid gluint overflow
GLuint was being initialized to -1 and rolling over to unsigned int max,
its defined behaviour but very unnecessery. add a bool and use it for
checking if allocated or not.
* opengl: avoid gluint rollover
-1 rolls over to unsigned int max, use 0xFF instead.
* core: big uint64_t to int type conversion
there were a few uint64_t to int implicit conversions overflowing int
and causing UB, make all monitor/workspaces/windows use the new
typedefs. also fix the various related 64 to 32 implicit conversions
going around found with -Wshorten-64-to-32
Diffstat (limited to 'src/render/Renderer.cpp')
-rw-r--r-- | src/render/Renderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 7b29eb77..17aed940 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -1658,7 +1658,7 @@ void CHyprRenderer::arrangeLayerArray(CMonitor* pMonitor, const std::vector<PHLL } } -void CHyprRenderer::arrangeLayersForMonitor(const int& monitor) { +void CHyprRenderer::arrangeLayersForMonitor(const MONITORID& monitor) { const auto PMONITOR = g_pCompositor->getMonitorFromID(monitor); if (!PMONITOR) |