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author | vaxerski <[email protected]> | 2022-07-29 17:07:33 +0200 |
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committer | vaxerski <[email protected]> | 2022-07-29 17:07:33 +0200 |
commit | e56699826f8abc47f82061dcb62cf04704d7aa95 (patch) | |
tree | 7d3826b0012b2dc25378f3ae05e544ba4fea2876 /src/render/Shader.hpp | |
parent | fd999100f0de68ff954d2774d22f4167d6e6bd59 (diff) | |
download | Hyprland-e56699826f8abc47f82061dcb62cf04704d7aa95.tar.gz Hyprland-e56699826f8abc47f82061dcb62cf04704d7aa95.zip |
Optimize shaders
Diffstat (limited to 'src/render/Shader.hpp')
-rw-r--r-- | src/render/Shader.hpp | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/render/Shader.hpp b/src/render/Shader.hpp index f996894b..3d3b3ddb 100644 --- a/src/render/Shader.hpp +++ b/src/render/Shader.hpp @@ -14,6 +14,19 @@ public: GLint texAttrib; GLint discardOpaque; + GLint topLeft; + GLint bottomRight; + GLint fullSize; + GLint radius; + GLint primitiveMultisample; + + GLint thick; + + GLint halfpixel; + + GLint range; + GLint shadowPower; + GLint getUniformLocation(const std::string&); private: |