diff options
-rw-r--r-- | src/render/OpenGL.cpp | 4 | ||||
-rw-r--r-- | src/render/OpenGL.hpp | 6 | ||||
-rw-r--r-- | src/render/decorations/CHyprDropShadowDecoration.cpp | 6 |
3 files changed, 10 insertions, 6 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 8c691b35..b8028c3f 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -1994,3 +1994,7 @@ void CHyprOpenGLImpl::bindBackOnMain() { m_RenderData.pCurrentMonData->primaryFB.bind(); m_RenderData.currentFB = &m_RenderData.pCurrentMonData->primaryFB; } + +void CHyprOpenGLImpl::setMonitorTransformEnabled(bool enabled) { + m_bEndFrame = !enabled; +} diff --git a/src/render/OpenGL.hpp b/src/render/OpenGL.hpp index fea967e5..7e3e4e7c 100644 --- a/src/render/OpenGL.hpp +++ b/src/render/OpenGL.hpp @@ -97,7 +97,6 @@ struct SCurrentRenderData { }; class CGradientValueData; -class CHyprDropShadowDecoration; class CHyprOpenGLImpl { public: @@ -115,6 +114,9 @@ class CHyprOpenGLImpl { void renderTextureWithBlur(const CTexture&, CBox*, float a, wlr_surface* pSurface, int round = 0, bool blockBlurOptimization = false, float blurA = 1.f); void renderRoundedShadow(CBox*, int round, int range, float a = 1.0); void renderBorder(CBox*, const CGradientValueData&, int round, int borderSize, float a = 1.0, int outerRound = -1 /* use round */); + void renderTextureMatte(const CTexture& tex, CBox* pBox, CFramebuffer& matte); + + void setMonitorTransformEnabled(bool enabled); void saveMatrix(); void setMatrixScaleTranslate(const Vector2D& translate, const float& scale); @@ -192,7 +194,6 @@ class CHyprOpenGLImpl { void renderTextureInternalWithDamage(const CTexture&, CBox* pBox, float a, CRegion* damage, int round = 0, bool discardOpaque = false, bool noAA = false, bool allowCustomUV = false, bool allowDim = false); void renderTexturePrimitive(const CTexture& tex, CBox* pBox); - void renderTextureMatte(const CTexture& tex, CBox* pBox, CFramebuffer& matte); void renderSplash(cairo_t* const, cairo_surface_t* const, double); void preBlurForCurrentMonitor(); @@ -200,7 +201,6 @@ class CHyprOpenGLImpl { bool shouldUseNewBlurOptimizations(SLayerSurface* pLayer, CWindow* pWindow); friend class CHyprRenderer; - friend class CHyprDropShadowDecoration; }; inline std::unique_ptr<CHyprOpenGLImpl> g_pHyprOpenGL; diff --git a/src/render/decorations/CHyprDropShadowDecoration.cpp b/src/render/decorations/CHyprDropShadowDecoration.cpp index 74f14e0c..eb1ed8ca 100644 --- a/src/render/decorations/CHyprDropShadowDecoration.cpp +++ b/src/render/decorations/CHyprDropShadowDecoration.cpp @@ -154,10 +154,10 @@ void CHyprDropShadowDecoration::draw(CMonitor* pMonitor, float a, const Vector2D LASTFB->bind(); - CBox monbox = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y}; - g_pHyprOpenGL->m_bEndFrame = true; + CBox monbox = {0, 0, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y}; + g_pHyprOpenGL->setMonitorTransformEnabled(false); g_pHyprOpenGL->renderTextureMatte(alphaSwapFB.m_cTex, &monbox, alphaFB); - g_pHyprOpenGL->m_bEndFrame = false; + g_pHyprOpenGL->setMonitorTransformEnabled(true); } else { g_pHyprOpenGL->renderRoundedShadow(&fullBox, ROUNDING * pMonitor->scale, *PSHADOWSIZE * pMonitor->scale, a); } |