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-rw-r--r--src/events/Monitors.cpp21
-rw-r--r--src/helpers/Monitor.hpp1
-rw-r--r--src/render/OpenGL.cpp38
-rw-r--r--src/render/Renderer.cpp12
4 files changed, 42 insertions, 30 deletions
diff --git a/src/events/Monitors.cpp b/src/events/Monitors.cpp
index 65049426..e84ea992 100644
--- a/src/events/Monitors.cpp
+++ b/src/events/Monitors.cpp
@@ -28,8 +28,8 @@ void Events::listener_change(wl_listener* listener, void* data) {
wlr_box BOX;
wlr_output_layout_get_box(g_pCompositor->m_sWLROutputLayout, m.output, &BOX);
- m.vecSize.x = BOX.width;
- m.vecSize.y = BOX.height;
+ //m.vecSize.x = BOX.width;
+ // m.vecSize.y = BOX.height;
m.vecPosition.x = BOX.x;
m.vecPosition.y = BOX.y;
@@ -38,7 +38,7 @@ void Events::listener_change(wl_listener* listener, void* data) {
CONFIGHEAD->state.x = m.vecPosition.x;
CONFIGHEAD->state.y = m.vecPosition.y;
- wlr_output_set_custom_mode(m.output, m.vecSize.x, m.vecSize.y, (int)(round(m.refreshRate * 1000)));
+ wlr_output_set_custom_mode(m.output, m.vecPixelSize.x, m.vecPixelSize.y, (int)(round(m.refreshRate * 1000)));
}
wlr_output_manager_v1_set_configuration(g_pCompositor->m_sWLROutputMgr, CONFIG);
@@ -181,10 +181,11 @@ void Events::listener_monitorFrame(void* owner, void* data) {
// if we have no tracking or full tracking, invalidate the entire monitor
if (DTMODE == DAMAGE_TRACKING_NONE || DTMODE == DAMAGE_TRACKING_MONITOR) {
- pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y);
+ pixman_region32_union_rect(&damage, &damage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y);
pixman_region32_copy(&g_pHyprOpenGL->m_rOriginalDamageRegion, &damage);
} else {
+
// if we use blur we need to expand the damage for proper blurring
if (g_pConfigManager->getInt("decoration:blur") == 1) {
// TODO: can this be optimized?
@@ -205,13 +206,14 @@ void Events::listener_monitorFrame(void* owner, void* data) {
// potentially can save on resources.
g_pHyprOpenGL->begin(PMONITOR, &damage);
- g_pHyprOpenGL->clear(CColor(11, 11, 11, 255));
+ wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y); // beginning with wlr here magically fixes some issues with scaling...??
+ // what the actual fuck in the name of fuck
+
+ g_pHyprOpenGL->clear(CColor(100, 11, 11, 255));
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
g_pHyprRenderer->renderAllClientsForMonitor(PMONITOR->ID, &now);
- wlr_renderer_begin(g_pCompositor->m_sWLRRenderer, PMONITOR->vecSize.x, PMONITOR->vecSize.y);
-
wlr_output_render_software_cursors(PMONITOR->output, NULL);
wlr_renderer_end(g_pCompositor->m_sWLRRenderer);
@@ -223,7 +225,10 @@ void Events::listener_monitorFrame(void* owner, void* data) {
pixman_region32_init(&frameDamage);
const auto TRANSFORM = wlr_output_transform_invert(PMONITOR->output->transform);
- wlr_region_transform(&frameDamage, &PMONITOR->damage->current, TRANSFORM, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y);
+ wlr_region_transform(&frameDamage, &PMONITOR->damage->current, TRANSFORM, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y);
+
+ if (DTMODE == DAMAGE_TRACKING_NONE || DTMODE == DAMAGE_TRACKING_MONITOR)
+ pixman_region32_union_rect(&frameDamage, &frameDamage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y);
wlr_output_set_damage(PMONITOR->output, &frameDamage);
pixman_region32_fini(&frameDamage);
diff --git a/src/helpers/Monitor.hpp b/src/helpers/Monitor.hpp
index 81367850..0b57700a 100644
--- a/src/helpers/Monitor.hpp
+++ b/src/helpers/Monitor.hpp
@@ -9,6 +9,7 @@
struct SMonitor {
Vector2D vecPosition = Vector2D(0,0);
Vector2D vecSize = Vector2D(0,0);
+ Vector2D vecPixelSize = Vector2D(0,0);
bool primary = false;
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 59bea30d..e1d7da1b 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -129,9 +129,9 @@ GLuint CHyprOpenGLImpl::compileShader(const GLuint& type, std::string src) {
void CHyprOpenGLImpl::begin(SMonitor* pMonitor, pixman_region32_t* pDamage) {
m_RenderData.pMonitor = pMonitor;
- glViewport(0, 0, pMonitor->vecSize.x, pMonitor->vecSize.y);
+ glViewport(0, 0, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y);
- wlr_matrix_projection(m_RenderData.projection, pMonitor->vecSize.x, pMonitor->vecSize.y, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: this is deprecated
+ wlr_matrix_projection(m_RenderData.projection, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y, WL_OUTPUT_TRANSFORM_NORMAL); // TODO: this is deprecated
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
@@ -139,16 +139,16 @@ void CHyprOpenGLImpl::begin(SMonitor* pMonitor, pixman_region32_t* pDamage) {
m_iWLROutputFb = m_iCurrentOutputFb;
// ensure a framebuffer for the monitor exists
- if (m_mMonitorRenderResources.find(pMonitor) == m_mMonitorRenderResources.end() || m_mMonitorRenderResources[pMonitor].primaryFB.m_Size != pMonitor->vecSize) {
+ if (m_mMonitorRenderResources.find(pMonitor) == m_mMonitorRenderResources.end() || m_mMonitorRenderResources[pMonitor].primaryFB.m_Size != pMonitor->vecPixelSize) {
m_mMonitorRenderResources[pMonitor].stencilTex.allocate();
m_mMonitorRenderResources[pMonitor].primaryFB.m_pStencilTex = &m_mMonitorRenderResources[pMonitor].stencilTex;
m_mMonitorRenderResources[pMonitor].mirrorFB.m_pStencilTex = &m_mMonitorRenderResources[pMonitor].stencilTex;
m_mMonitorRenderResources[pMonitor].mirrorSwapFB.m_pStencilTex = &m_mMonitorRenderResources[pMonitor].stencilTex;
- m_mMonitorRenderResources[pMonitor].primaryFB.alloc(pMonitor->vecSize.x * pMonitor->scale, pMonitor->vecSize.y * pMonitor->scale);
- m_mMonitorRenderResources[pMonitor].mirrorFB.alloc(pMonitor->vecSize.x * pMonitor->scale, pMonitor->vecSize.y * pMonitor->scale);
- m_mMonitorRenderResources[pMonitor].mirrorSwapFB.alloc(pMonitor->vecSize.x * pMonitor->scale, pMonitor->vecSize.y * pMonitor->scale);
+ m_mMonitorRenderResources[pMonitor].primaryFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y);
+ m_mMonitorRenderResources[pMonitor].mirrorFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y);
+ m_mMonitorRenderResources[pMonitor].mirrorSwapFB.alloc(pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y);
createBGTextureForMonitor(pMonitor);
}
@@ -162,14 +162,13 @@ void CHyprOpenGLImpl::begin(SMonitor* pMonitor, pixman_region32_t* pDamage) {
void CHyprOpenGLImpl::end() {
// end the render, copy the data to the WLR framebuffer
glBindFramebuffer(GL_FRAMEBUFFER, m_iWLROutputFb);
- wlr_box windowBox = {0, 0, m_RenderData.pMonitor->vecSize.x, m_RenderData.pMonitor->vecSize.y};
+ wlr_box monbox = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y};
pixman_region32_copy(m_RenderData.pDamage, &m_rOriginalDamageRegion);
clear(CColor(11, 11, 11, 255));
- scaleBox(&windowBox, m_RenderData.pMonitor->scale);
- renderTexture(m_mMonitorRenderResources[m_RenderData.pMonitor].primaryFB.m_cTex, &windowBox, 255.f, 0);
+ renderTexture(m_mMonitorRenderResources[m_RenderData.pMonitor].primaryFB.m_cTex, &monbox, 255.f, 0);
// reset our data
m_RenderData.pMonitor = nullptr;
@@ -196,7 +195,7 @@ void CHyprOpenGLImpl::clear(const CColor& color) {
void CHyprOpenGLImpl::scissor(const wlr_box* pBox) {
RASSERT(m_RenderData.pMonitor, "Tried to scissor without begin()!");
- if (!pBox) {
+ if (!pBox || true) {
glDisable(GL_SCISSOR_TEST);
return;
}
@@ -208,7 +207,7 @@ void CHyprOpenGLImpl::scissor(const wlr_box* pBox) {
void CHyprOpenGLImpl::scissor(const pixman_box32* pBox) {
RASSERT(m_RenderData.pMonitor, "Tried to scissor without begin()!");
- if (!pBox) {
+ if (!pBox || true) {
glDisable(GL_SCISSOR_TEST);
return;
}
@@ -227,6 +226,7 @@ void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col) {
RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!");
// TODO: respect damage
+ scissor((wlr_box*)nullptr);
float matrix[9];
wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here
@@ -654,7 +654,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
// this is temporary, doesnt mess with the actual wlr damage
pixman_region32_t fakeDamage;
pixman_region32_init(&fakeDamage);
- pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y);
+ pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y);
begin(PMONITOR, &fakeDamage);
@@ -664,7 +664,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
PFRAMEBUFFER->m_tTransform = g_pXWaylandManager->getWindowSurface(pWindow)->current.transform;
- PFRAMEBUFFER->alloc(PMONITOR->vecSize.x, PMONITOR->vecSize.y);
+ PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
PFRAMEBUFFER->bind();
@@ -691,7 +691,7 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
#else
glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
#endif
- glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.y);
+ glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y);
end();
@@ -708,7 +708,7 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
// this is temporary, doesnt mess with the actual wlr damage
pixman_region32_t fakeDamage;
pixman_region32_init(&fakeDamage);
- pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y);
+ pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecPixelSize.x, (int)PMONITOR->vecPixelSize.y);
begin(PMONITOR, &fakeDamage);
@@ -718,7 +718,7 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
PFRAMEBUFFER->m_tTransform = pLayer->layerSurface->surface->current.transform;
- PFRAMEBUFFER->alloc(PMONITOR->vecSize.x, PMONITOR->vecSize.y);
+ PFRAMEBUFFER->alloc(PMONITOR->vecPixelSize.x, PMONITOR->vecPixelSize.y);
PFRAMEBUFFER->bind();
@@ -736,7 +736,7 @@ void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
#else
glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
#endif
- glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.y);
+ glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y);
end();
@@ -848,8 +848,8 @@ void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
void CHyprOpenGLImpl::clearWithTex() {
RASSERT(m_RenderData.pMonitor, "Tried to render BGtex without begin()!");
-
- wlr_box box = {0, 0, m_RenderData.pMonitor->vecSize.x, m_RenderData.pMonitor->vecSize.y};
+
+ wlr_box box = {0, 0, m_RenderData.pMonitor->vecPixelSize.x, m_RenderData.pMonitor->vecPixelSize.y};
renderTexture(m_mMonitorBGTextures[m_RenderData.pMonitor], &box, 255, 0);
}
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 22060e83..89c37bc1 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -23,7 +23,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
g_pHyprOpenGL->renderTextureWithBlur(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, surface, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding"));
else
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, RDATA->dontRound ? 0 : g_pConfigManager->getInt("decoration:rounding"));
-
+
wlr_surface_send_frame_done(surface, RDATA->when);
wlr_presentation_surface_sampled_on_output(g_pCompositor->m_sWLRPresentation, surface, RDATA->output);
@@ -488,6 +488,7 @@ void CHyprRenderer::damageWindow(CWindow* pWindow) {
wlr_box fixedDamageBox = damageBox;
fixedDamageBox.x -= m.vecPosition.x;
fixedDamageBox.y -= m.vecPosition.y;
+ scaleBox(&fixedDamageBox, m.scale);
wlr_output_damage_add_box(m.damage, &fixedDamageBox);
}
@@ -501,6 +502,7 @@ void CHyprRenderer::damageWindow(CWindow* pWindow) {
wlr_box fixedDamageBox = damageBox;
fixedDamageBox.x -= m.vecPosition.x;
fixedDamageBox.y -= m.vecPosition.y;
+ scaleBox(&fixedDamageBox, m.scale);
wlr_output_damage_add_box(m.damage, &fixedDamageBox);
}
@@ -510,8 +512,7 @@ void CHyprRenderer::damageWindow(CWindow* pWindow) {
}
void CHyprRenderer::damageMonitor(SMonitor* pMonitor) {
- wlr_box damageBox = {0, 0, pMonitor->vecSize.x, pMonitor->vecSize.y};
- scaleBox(&damageBox, pMonitor->scale);
+ wlr_box damageBox = {0, 0, pMonitor->vecPixelSize.x, pMonitor->vecPixelSize.y};
wlr_output_damage_add_box(pMonitor->damage, &damageBox);
if (g_pConfigManager->getInt("debug:log_damage"))
@@ -521,6 +522,7 @@ void CHyprRenderer::damageMonitor(SMonitor* pMonitor) {
void CHyprRenderer::damageBox(wlr_box* pBox) {
for (auto& m : g_pCompositor->m_lMonitors) {
wlr_box damageBox = {pBox->x - m.vecPosition.x, pBox->y - m.vecPosition.y, pBox->width, pBox->height};
+ scaleBox(&damageBox, m.scale);
wlr_output_damage_add_box(m.damage, &damageBox);
}
@@ -620,8 +622,12 @@ void CHyprRenderer::applyMonitorRule(SMonitor* pMonitor, SMonitorRule* pMonitorR
}
} else {
wlr_output_set_custom_mode(pMonitor->output, (int)pMonitorRule->resolution.x, (int)pMonitorRule->resolution.y, (int)pMonitorRule->refreshRate * 1000);
+ pMonitor->vecSize = pMonitorRule->resolution;
}
+ pMonitor->vecPixelSize = pMonitor->vecSize;
+ pMonitor->vecSize = (pMonitor->vecSize / pMonitor->scale).floor();
+
// update renderer
g_pHyprOpenGL->destroyMonitorResources(pMonitor);