diff options
-rw-r--r-- | src/render/OpenGL.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index 85cd12e9..be436d1d 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -544,7 +544,7 @@ void CHyprOpenGLImpl::renderTextureWithBlur(const CTexture& tex, wlr_box* pBox, wlr_box MONITORBOX = {0, 0, m_RenderData.pMonitor->vecSize.x, m_RenderData.pMonitor->vecSize.y}; if (pixman_region32_not_empty(&damage)) { // render our great blurred FB - renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, 255.f, &damage); // 255.f because we adjusted blur strength to a + renderTextureInternalWithDamage(POUTFB->m_cTex, &MONITORBOX, a, &damage); // render the window, but clear stencil glClearStencil(0); |