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-rw-r--r--src/managers/input/InputManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp
index c8221e56..866eb440 100644
--- a/src/managers/input/InputManager.cpp
+++ b/src/managers/input/InputManager.cpp
@@ -586,7 +586,7 @@ void CInputManager::processMouseDownNormal(wlr_pointer_button_event* e) {
break;
if ((!g_pCompositor->m_sSeat.mouse || !g_pCompositor->m_sSeat.mouse->currentConstraint) /* No constraints */
- && (!g_pCompositor->m_pLastWindow && g_pCompositor->m_pLastWindow != w) /* window should change */) {
+ && (w && g_pCompositor->m_pLastWindow != w) /* window should change */) {
// a bit hacky
// if we only pressed one button, allow us to refocus. m_lCurrentlyHeldButtons.size() > 0 will stick the focus
if (m_lCurrentlyHeldButtons.size() == 1) {