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-rw-r--r--src/render/OpenGL.cpp75
1 files changed, 73 insertions, 2 deletions
diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp
index 80478de0..59bea30d 100644
--- a/src/render/OpenGL.cpp
+++ b/src/render/OpenGL.cpp
@@ -377,7 +377,7 @@ CFramebuffer* CHyprOpenGLImpl::blurMainFramebufferWithDamage(float a, wlr_box* p
pixman_region32_t damage;
pixman_region32_init(&damage);
pixman_region32_copy(&damage, originalDamage);
- wlr_region_expand(&damage, &damage, BLURPASSES * BLURSIZE * 2);
+ wlr_region_expand(&damage, &damage, pow(2, BLURPASSES) * BLURSIZE);
// helper
const auto PMIRRORFB = &m_mMonitorRenderResources[m_RenderData.pMonitor].mirrorFB;
@@ -698,12 +698,57 @@ void CHyprOpenGLImpl::makeWindowSnapshot(CWindow* pWindow) {
wlr_output_rollback(PMONITOR->output);
}
+void CHyprOpenGLImpl::makeLayerSnapshot(SLayerSurface* pLayer) {
+ // we trust the window is valid.
+ const auto PMONITOR = g_pCompositor->getMonitorFromID(pLayer->monitorID);
+ wlr_output_attach_render(PMONITOR->output, nullptr);
+
+ // we need to "damage" the entire monitor
+ // so that we render the entire window
+ // this is temporary, doesnt mess with the actual wlr damage
+ pixman_region32_t fakeDamage;
+ pixman_region32_init(&fakeDamage);
+ pixman_region32_union_rect(&fakeDamage, &fakeDamage, 0, 0, (int)PMONITOR->vecSize.x, (int)PMONITOR->vecSize.y);
+
+ begin(PMONITOR, &fakeDamage);
+
+ pixman_region32_fini(&fakeDamage);
+
+ const auto PFRAMEBUFFER = &m_mLayerFramebuffers[pLayer];
+
+ PFRAMEBUFFER->m_tTransform = pLayer->layerSurface->surface->current.transform;
+
+ PFRAMEBUFFER->alloc(PMONITOR->vecSize.x, PMONITOR->vecSize.y);
+
+ PFRAMEBUFFER->bind();
+
+ clear(CColor(0, 0, 0, 0)); // JIC
+
+ timespec now;
+ clock_gettime(CLOCK_MONOTONIC, &now);
+
+ // draw the layer
+ g_pHyprRenderer->renderLayer(pLayer, PMONITOR, &now);
+
+// restore original fb
+#ifndef GLES2
+ glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_iCurrentOutputFb);
+#else
+ glBindFramebuffer(GL_FRAMEBUFFER, m_iCurrentOutputFb);
+#endif
+ glViewport(0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecSize.y);
+
+ end();
+
+ wlr_output_rollback(PMONITOR->output);
+}
+
void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
RASSERT(m_RenderData.pMonitor, "Tried to render snapshot rect without begin()!");
const auto PWINDOW = *pWindow;
auto it = m_mWindowFramebuffers.begin();
- for (;it != m_mWindowFramebuffers.end(); it++) {
+ for (; it != m_mWindowFramebuffers.end(); it++) {
if (it->first == PWINDOW) {
break;
}
@@ -724,6 +769,32 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) {
pixman_region32_fini(&fakeDamage);
}
+void CHyprOpenGLImpl::renderSnapshot(SLayerSurface** pLayer) {
+ RASSERT(m_RenderData.pMonitor, "Tried to render snapshot rect without begin()!");
+ const auto PLAYER = *pLayer;
+
+ auto it = m_mLayerFramebuffers.begin();
+ for (; it != m_mLayerFramebuffers.end(); it++) {
+ if (it->first == PLAYER) {
+ break;
+ }
+ }
+
+ if (it == m_mLayerFramebuffers.end() || !it->second.m_cTex.m_iTexID)
+ return;
+
+ const auto PMONITOR = g_pCompositor->getMonitorFromID(PLAYER->monitorID);
+
+ wlr_box windowBox = {0, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y};
+
+ pixman_region32_t fakeDamage;
+ pixman_region32_init_rect(&fakeDamage, 0, 0, PMONITOR->vecSize.x, PMONITOR->vecSize.y);
+
+ renderTextureInternalWithDamage(it->second.m_cTex, &windowBox, PLAYER->alpha.fl(), &fakeDamage, 0);
+
+ pixman_region32_fini(&fakeDamage);
+}
+
void CHyprOpenGLImpl::createBGTextureForMonitor(SMonitor* pMonitor) {
RASSERT(m_RenderData.pMonitor, "Tried to createBGTex without begin()!");