index
:
Hyprland
0.45.1-b
IME
RAT
animation-system-rework
api-version
aquamarine
better-cmake
better-lockscreen-dead
better-versioning
blur-improvements
border-deco
buffer-lock-fixes
bundle-wlroots
ci
ci-archfix
ci-fix2
ci-test
cla
cmake
cmake_installheaders
coc
config
config-descriptions
constraint-fixez
ctm
cursor-rewrite
custom-renderer-wlr
damage-ring
damage-tracking
decoration-positioner
drm-copy-cursor
event-loop-rework
eventHookSystem
execinfo
explicit-sync
fix-pc
fix-resizes
fix-xdp
fixhyprpm
fixup-double-render-special
floating-special
format-rework
fractional-scaling
frame-scheduler
global-shortcuts
groupRework
hide-cursor-on-leave
hook-system-no-cc
hyprctl-nopoll
hyprcursor
hyprerrorreserve
hyprland-boxes
hyprlang-migration
hyprpm
hyprpm-local
hyprutils
hyprwayland-scanner-pt1
improve-output-configuration
keepDebugInfo
libinput
ls-issues
ls-issues-new
main
mat3x3
modernize-pointers
monitor-sp
move-monitors-to-sp
move-to-monitor-p
move-to-runtime-dir
native-handle
new-sp
nix
nix-stuff
nix_subprojects
no-submodules
no_xwayland_overhaul
nuke-ngwo
pkgconf
plugin-headers-wlroots
pluginSystem
protocol-rewrite-and-xdg-output
remove-nvidia-patches
render-unfocused
revert-6688-main
rewrite-constraints
save-wlr
scale-workspaces
scaling
screencopy-impl
seat-xdg-data-rewrite
security-checks-ci
set_xwl_name
style-and-stuff
subsurface-tree-rewrite
swipes
systemd
tablet-tools
tablets
tearing-self-impl
tearing-updates
tearing-v2
tearing-v3
textInputV1
toplevel-sharing-rev2
trampoline-rip-improvements
transforms
tty-stuff
unsafe-blah-blah-v3
unsafe-further-improvements
unsafe-state-reworks
v0.38.1-b
v0.44.1-b
v0.45.2-b
v0.46.1-b
v0.46.2-b
viewporter-impl
wayland-protocol-improvements
wayland-rewrite
window-decoration-flags-and-stuff
window-sharing
window-storage-rewrite-pt1
wlroots-off-renderer
workspace-storage-refactor
wrap-regions
wrap-surfaces
xdph
xwayland-rewrite
Hyprland is a highly customizable dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
hyprwm
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
src
/
render
/
OpenGL.cpp
Age
Commit message (
Expand
)
Author
2024-03-18
screenShader: allow camel for screensize
Vaxry
2024-03-18
screenshader: add screen_size uniform
Vaxry
2024-03-18
renderer: add support for gles3.2 screen shaders
Vaxry
2024-03-03
config: improve config value infrastructure
Vaxry
2024-03-03
renderer: minor fixes to transformations
Vaxry
2024-03-03
opengl: fix compilation on legacy renderer (#4928)
Julien Roy
2024-03-02
animations: Refactor AnimatedVariable (#4911)
GartoxFR
2024-02-28
layers: add fully featured animations
Vaxry
2024-02-23
config: add opengl:force_introspection
Vaxry
2024-02-23
opengl: check bottom/bg layers for required introspection
Vaxry
2024-02-23
renderer: nuke lastFrameDamage and rework finalDamage
Vaxry
2024-02-22
renderer: minor fixes for introspection detection
Vaxry
2024-02-21
renderer: Update splash text properties to be configurable (#4707)
Hiram Muñoz
2024-02-18
Migrate the config to hyprlang (#4656)
Vaxry
2024-02-04
screenshader: rename output uniform to wl_output (#4606)
JManch
2024-02-02
renderer: avoid unnecessary gpu resource deletions
Vaxry
2024-02-02
renderer: reset fb pointers after render pass
Vaxry
2024-01-29
renderer: Add new background infrastructure
Vaxry
2024-01-28
opengl: use texBox for rendering background texture
Vaxry
2024-01-26
opengl: rassert false on lost context
Vaxry
2024-01-11
surface: avoid spam of window surfaces with scale and transform events
vaxerski
2024-01-07
opengl: apply box rot to projections
vaxerski
2024-01-07
opengl: add renderdata.forceIntrospection
vaxerski
2024-01-07
renderer: overhaul renderModifData
vaxerski
2023-12-11
renderer: double lookup fix, input: double conversion fix (#4124)
nmzik
2023-12-10
renderer: Allocate background texture only if required (#4111)
nmzik
2023-12-06
renderer: use xray for background blur on small() surfaces
Vaxry
2023-12-05
opengl: fixup blur dirty repaint conditions with solitary
Vaxry
2023-12-04
screencopy: use buffer format for glReadPixels
Vaxry
2023-12-03
screencopy: fix detecting gl shm formats
Vaxry
2023-12-02
opengl: fix nvidia read formats
Vaxry
2023-12-01
opengl: fix swapped rgb drm formats
Vaxry
2023-12-01
screencopy: fix shm exports with 10-bit
Vaxry
2023-11-30
opengl: don't make a mirror buffer on fakeFrame
Vaxry
2023-11-30
opengl: fix missed makeEGLCurrent
Vaxry
2023-11-30
deps: update wlroots
Vaxry
2023-11-26
opengl: tiled special require introspection
Vaxry
2023-11-25
opengl: check for introspection on special_blur
Vaxry
2023-11-25
opengl: fix window introspection check
Vaxry
2023-11-25
opengl: fix xray modes in introspection checks for ls
Vaxry
2023-11-25
opengl: require introspection on mirroring
Vaxry
2023-11-24
opengl: better checking for required introspection
vaxerski
2023-11-24
renderer: fix inverseOpaque calcs in renderWithBlur
vaxerski
2023-11-24
renderer: Move to a full Hyprland GL rendering pipeline (#3920)
Vaxry
2023-11-16
opengl: Don't use wrong shader just because it's GLES (#3867)
Dickby
2023-11-16
renderer: don't make snapshots of invisible windows on close
vaxerski
2023-11-11
decorations: Decoration Positioner (#3800)
Vaxry
2023-11-09
opengl: switch to black-and-white for alpha mattes
Vaxry
2023-11-09
opengl: remove unused alpha matte from shadow
Vaxry
2023-11-06
renderer: added new customization options to the blur shaders (#3650)
Visual-Dawg
[prev]
[next]