#include "LayerSurface.hpp" #include "../Compositor.hpp" #include "../events/Events.hpp" #include "../protocols/LayerShell.hpp" #include "../protocols/core/Compositor.hpp" #include "../managers/SeatManager.hpp" PHLLS CLayerSurface::create(SP resource) { PHLLS pLS = SP(new CLayerSurface(resource)); auto pMonitor = resource->monitor.empty() ? g_pCompositor->m_pLastMonitor.lock() : g_pCompositor->getMonitorFromName(resource->monitor); pLS->surface->assign(resource->surface.lock(), pLS); if (!pMonitor) { Debug::log(ERR, "New LS has no monitor??"); return pLS; } if (pMonitor->pMirrorOf) pMonitor = g_pCompositor->m_vMonitors.front(); pLS->self = pLS; pLS->szNamespace = resource->layerNamespace; pLS->layer = resource->current.layer; pLS->popupHead = std::make_unique(pLS); pLS->monitor = pMonitor; pMonitor->m_aLayerSurfaceLayers[resource->current.layer].emplace_back(pLS); pLS->forceBlur = g_pConfigManager->shouldBlurLS(pLS->szNamespace); pLS->alpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn"), pLS, AVARDAMAGE_ENTIRE); pLS->realPosition.create(g_pConfigManager->getAnimationPropertyConfig("layersIn"), pLS, AVARDAMAGE_ENTIRE); pLS->realSize.create(g_pConfigManager->getAnimationPropertyConfig("layersIn"), pLS, AVARDAMAGE_ENTIRE); pLS->alpha.registerVar(); pLS->realPosition.registerVar(); pLS->realSize.registerVar(); pLS->registerCallbacks(); pLS->alpha.setValueAndWarp(0.f); Debug::log(LOG, "LayerSurface {:x} (namespace {} layer {}) created on monitor {}", (uintptr_t)resource.get(), resource->layerNamespace, (int)pLS->layer, pMonitor->szName); return pLS; } void CLayerSurface::registerCallbacks() { alpha.setUpdateCallback([this](void*) { if (dimAround) g_pHyprRenderer->damageMonitor(monitor.lock()); }); } CLayerSurface::CLayerSurface(SP resource_) : layerSurface(resource_) { listeners.commit = layerSurface->events.commit.registerListener([this](std::any d) { onCommit(); }); listeners.map = layerSurface->events.map.registerListener([this](std::any d) { onMap(); }); listeners.unmap = layerSurface->events.unmap.registerListener([this](std::any d) { onUnmap(); }); listeners.destroy = layerSurface->events.destroy.registerListener([this](std::any d) { onDestroy(); }); surface = CWLSurface::create(); } CLayerSurface::~CLayerSurface() { if (!g_pHyprOpenGL) return; if (surface) surface->unassign(); g_pHyprRenderer->makeEGLCurrent(); std::erase_if(g_pHyprOpenGL->m_mLayerFramebuffers, [&](const auto& other) { return other.first.expired() || other.first.lock() == self.lock(); }); for (auto const& mon : g_pCompositor->m_vRealMonitors) { for (auto& lsl : mon->m_aLayerSurfaceLayers) { std::erase_if(lsl, [this](auto& ls) { return ls.expired() || ls.get() == this; }); } } } void CLayerSurface::onDestroy() { Debug::log(LOG, "LayerSurface {:x} destroyed", (uintptr_t)layerSurface.get()); const auto PMONITOR = monitor.lock(); if (!PMONITOR) Debug::log(WARN, "Layersurface destroyed on an invalid monitor (removed?)"); if (!fadingOut) { if (mapped) { Debug::log(LOG, "Forcing an unmap of a LS that did a straight destroy!"); onUnmap(); } else { Debug::log(LOG, "Removing LayerSurface that wasn't mapped."); alpha.setValueAndWarp(0.f); fadingOut = true; g_pCompositor->addToFadingOutSafe(self.lock()); } } popupHead.reset(); noProcess = true; // rearrange to fix the reserved areas if (PMONITOR) { g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID); PMONITOR->scheduledRecalc = true; // and damage CBox geomFixed = {geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y, geometry.width, geometry.height}; g_pHyprRenderer->damageBox(&geomFixed); } readyToDelete = true; layerSurface.reset(); if (surface) surface->unassign(); listeners.unmap.reset(); listeners.destroy.reset(); listeners.map.reset(); listeners.commit.reset(); } void CLayerSurface::onMap() { Debug::log(LOG, "LayerSurface {:x} mapped", (uintptr_t)layerSurface.get()); mapped = true; interactivity = layerSurface->current.interactivity; layerSurface->surface->map(); // this layer might be re-mapped. fadingOut = false; g_pCompositor->removeFromFadingOutSafe(self.lock()); // fix if it changed its mon const auto PMONITOR = monitor.lock(); if (!PMONITOR) return; applyRules(); PMONITOR->scheduledRecalc = true; g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID); surface->resource()->enter(PMONITOR->self.lock()); const bool ISEXCLUSIVE = layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE; if (ISEXCLUSIVE) g_pInputManager->m_dExclusiveLSes.push_back(self); const bool GRABSFOCUS = ISEXCLUSIVE || (layerSurface->current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE && // don't focus if constrained (g_pSeatManager->mouse.expired() || !g_pInputManager->isConstrained())); if (GRABSFOCUS) { // TODO: use the new superb really very cool grab g_pSeatManager->setGrab(nullptr); g_pInputManager->releaseAllMouseButtons(); g_pCompositor->focusSurface(surface->resource()); const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y); g_pSeatManager->setPointerFocus(surface->resource(), LOCAL); g_pInputManager->m_bEmptyFocusCursorSet = false; } position = Vector2D(geometry.x, geometry.y); CBox geomFixed = {geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y, geometry.width, geometry.height}; g_pHyprRenderer->damageBox(&geomFixed); const bool FULLSCREEN = PMONITOR->activeWorkspace && PMONITOR->activeWorkspace->m_bHasFullscreenWindow && PMONITOR->activeWorkspace->m_efFullscreenMode == FSMODE_FULLSCREEN; startAnimation(!(layer == ZWLR_LAYER_SHELL_V1_LAYER_TOP && FULLSCREEN && !GRABSFOCUS)); readyToDelete = false; fadingOut = false; g_pEventManager->postEvent(SHyprIPCEvent{"openlayer", szNamespace}); EMIT_HOOK_EVENT("openLayer", self.lock()); g_pCompositor->setPreferredScaleForSurface(surface->resource(), PMONITOR->scale); g_pCompositor->setPreferredTransformForSurface(surface->resource(), PMONITOR->transform); } void CLayerSurface::onUnmap() { Debug::log(LOG, "LayerSurface {:x} unmapped", (uintptr_t)layerSurface.get()); g_pEventManager->postEvent(SHyprIPCEvent{"closelayer", layerSurface->layerNamespace}); EMIT_HOOK_EVENT("closeLayer", self.lock()); std::erase_if(g_pInputManager->m_dExclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == self.lock(); }); if (!monitor || g_pCompositor->m_bUnsafeState) { Debug::log(WARN, "Layersurface unmapping on invalid monitor (removed?) ignoring."); g_pCompositor->addToFadingOutSafe(self.lock()); mapped = false; if (layerSurface && layerSurface->surface) layerSurface->surface->unmap(); startAnimation(false); return; } // make a snapshot and start fade g_pHyprOpenGL->makeLayerSnapshot(self.lock()); startAnimation(false); mapped = false; if (layerSurface && layerSurface->surface) layerSurface->surface->unmap(); g_pCompositor->addToFadingOutSafe(self.lock()); const auto PMONITOR = monitor.lock(); const bool WASLASTFOCUS = g_pSeatManager->state.keyboardFocus == surface->resource() || g_pSeatManager->state.pointerFocus == surface->resource(); if (!PMONITOR) return; // refocus if needed // vvvvvvvvvvvvv if there is a last focus and the last focus is not keyboard focusable, fallback to window if (WASLASTFOCUS || (g_pCompositor->m_pLastFocus && g_pCompositor->m_pLastFocus->hlSurface && !g_pCompositor->m_pLastFocus->hlSurface->keyboardFocusable())) g_pInputManager->refocusLastWindow(PMONITOR); else if (g_pCompositor->m_pLastFocus && g_pCompositor->m_pLastFocus != surface->resource()) g_pSeatManager->setKeyboardFocus(g_pCompositor->m_pLastFocus.lock()); CBox geomFixed = {geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y, geometry.width, geometry.height}; g_pHyprRenderer->damageBox(&geomFixed); geomFixed = {geometry.x + (int)PMONITOR->vecPosition.x, geometry.y + (int)PMONITOR->vecPosition.y, (int)layerSurface->surface->current.size.x, (int)layerSurface->surface->current.size.y}; g_pHyprRenderer->damageBox(&geomFixed); g_pInputManager->sendMotionEventsToFocused(); g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID); } void CLayerSurface::onCommit() { if (!layerSurface) return; if (!mapped) { // we're re-mapping if this is the case if (layerSurface->surface && !layerSurface->surface->current.texture) { fadingOut = false; geometry = {}; g_pHyprRenderer->arrangeLayersForMonitor(monitorID()); } return; } const auto PMONITOR = monitor.lock(); if (!PMONITOR) return; if (layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM) g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd CBox geomFixed = {geometry.x, geometry.y, geometry.width, geometry.height}; g_pHyprRenderer->damageBox(&geomFixed); if (layerSurface->current.committed != 0) { if (layerSurface->current.committed & CLayerShellResource::eCommittedState::STATE_LAYER) { for (auto it = PMONITOR->m_aLayerSurfaceLayers[layer].begin(); it != PMONITOR->m_aLayerSurfaceLayers[layer].end(); it++) { if (*it == self) { if (layerSurface->current.layer == layer) break; PMONITOR->m_aLayerSurfaceLayers[layerSurface->current.layer].emplace_back(*it); PMONITOR->m_aLayerSurfaceLayers[layer].erase(it); break; } } layer = layerSurface->current.layer; if (layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM) g_pHyprOpenGL->markBlurDirtyForMonitor(PMONITOR); // so that blur is recalc'd } g_pHyprRenderer->arrangeLayersForMonitor(PMONITOR->ID); PMONITOR->scheduledRecalc = true; } else { position = Vector2D(geometry.x, geometry.y); // update geom if it changed if (layerSurface->surface->current.scale == 1 && PMONITOR->scale != 1.f && layerSurface->surface->current.viewport.hasDestination) { // fractional scaling. Dirty hack. geometry = {geometry.pos(), layerSurface->surface->current.viewport.destination}; } else { // this is because some apps like e.g. rofi-lbonn can't fucking use the protocol correctly. geometry = {geometry.pos(), layerSurface->surface->current.size}; } } if (realPosition.goal() != geometry.pos()) { if (realPosition.isBeingAnimated()) realPosition = geometry.pos(); else realPosition.setValueAndWarp(geometry.pos()); } if (realSize.goal() != geometry.size()) { if (realSize.isBeingAnimated()) realSize = geometry.size(); else realSize.setValueAndWarp(geometry.size()); } if (mapped && (layerSurface->current.committed & CLayerShellResource::eCommittedState::STATE_INTERACTIVITY)) { bool WASLASTFOCUS = false; layerSurface->surface->breadthfirst( [&WASLASTFOCUS](SP surf, const Vector2D& offset, void* data) { WASLASTFOCUS = WASLASTFOCUS || g_pSeatManager->state.keyboardFocus == surf; }, nullptr); if (!WASLASTFOCUS && popupHead) { popupHead->breadthfirst( [&WASLASTFOCUS](CPopup* popup, void* data) { WASLASTFOCUS = WASLASTFOCUS || (popup->m_pWLSurface && g_pSeatManager->state.keyboardFocus == popup->m_pWLSurface->resource()); }, nullptr); } const bool WASEXCLUSIVE = interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE; const bool ISEXCLUSIVE = layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE; if (!WASEXCLUSIVE && ISEXCLUSIVE) g_pInputManager->m_dExclusiveLSes.push_back(self); else if (WASEXCLUSIVE && !ISEXCLUSIVE) std::erase_if(g_pInputManager->m_dExclusiveLSes, [this](const auto& other) { return !other.lock() || other.lock() == self.lock(); }); // if the surface was focused and interactive but now isn't, refocus if (WASLASTFOCUS && layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE) { // moveMouseUnified won't focus non interactive layers but it won't unfocus them either, // so unfocus the surface here. g_pCompositor->focusSurface(nullptr); g_pInputManager->refocusLastWindow(monitor.lock()); } else if (WASLASTFOCUS && WASEXCLUSIVE && layerSurface->current.interactivity == ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_ON_DEMAND) { g_pInputManager->simulateMouseMovement(); } else if (!WASEXCLUSIVE && ISEXCLUSIVE) { // if now exclusive and not previously g_pSeatManager->setGrab(nullptr); g_pInputManager->releaseAllMouseButtons(); g_pCompositor->focusSurface(surface->resource()); const auto LOCAL = g_pInputManager->getMouseCoordsInternal() - Vector2D(geometry.x + PMONITOR->vecPosition.x, geometry.y + PMONITOR->vecPosition.y); g_pSeatManager->setPointerFocus(surface->resource(), LOCAL); g_pInputManager->m_bEmptyFocusCursorSet = false; } } interactivity = layerSurface->current.interactivity; g_pHyprRenderer->damageSurface(surface->resource(), position.x, position.y); g_pCompositor->setPreferredScaleForSurface(surface->resource(), PMONITOR->scale); g_pCompositor->setPreferredTransformForSurface(surface->resource(), PMONITOR->transform); } void CLayerSurface::applyRules() { noAnimations = false; forceBlur = false; ignoreAlpha = false; ignoreAlphaValue = 0.f; dimAround = false; xray = -1; animationStyle.reset(); for (auto const& rule : g_pConfigManager->getMatchingRules(self.lock())) { if (rule.rule == "noanim") noAnimations = true; else if (rule.rule == "blur") forceBlur = true; else if (rule.rule == "blurpopups") forceBlurPopups = true; else if (rule.rule.starts_with("ignorealpha") || rule.rule.starts_with("ignorezero")) { const auto FIRST_SPACE_POS = rule.rule.find_first_of(' '); std::string alphaValue = ""; if (FIRST_SPACE_POS != std::string::npos) alphaValue = rule.rule.substr(FIRST_SPACE_POS + 1); try { ignoreAlpha = true; if (!alphaValue.empty()) ignoreAlphaValue = std::stof(alphaValue); } catch (...) { Debug::log(ERR, "Invalid value passed to ignoreAlpha"); } } else if (rule.rule == "dimaround") { dimAround = true; } else if (rule.rule.starts_with("xray")) { CVarList vars{rule.rule, 0, ' '}; try { xray = configStringToInt(vars[1]).value_or(false); } catch (...) {} } else if (rule.rule.starts_with("animation")) { CVarList vars{rule.rule, 2, 's'}; animationStyle = vars[1]; } else if (rule.rule.starts_with("order")) { CVarList vars{rule.rule, 2, 's'}; try { order = std::stoi(vars[1]); } catch (...) { Debug::log(ERR, "Invalid value passed to order"); } } } } void CLayerSurface::startAnimation(bool in, bool instant) { const auto ANIMSTYLE = animationStyle.value_or(realPosition.m_pConfig->pValues->internalStyle); if (in) { realPosition.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersIn"); realSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersIn"); alpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn"); } else { realPosition.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersOut"); realSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersOut"); alpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeLayersOut"); } if (ANIMSTYLE.starts_with("slide")) { // get closest edge const auto MIDDLE = geometry.middle(); const auto PMONITOR = g_pCompositor->getMonitorFromVector(MIDDLE); int force = -1; CVarList args(ANIMSTYLE, 0, 's'); if (args.size() > 1) { const auto ARG2 = args[1]; if (ARG2 == "top") force = 0; else if (ARG2 == "bottom") force = 1; else if (ARG2 == "left") force = 2; else if (ARG2 == "right") force = 3; } const std::array edgePoints = { PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, 0.0}, PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, PMONITOR->vecSize.y}, PMONITOR->vecPosition + Vector2D{0.0, PMONITOR->vecSize.y}, PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x, PMONITOR->vecSize.y / 2}, }; float closest = std::numeric_limits::max(); int leader = force; if (leader == -1) { for (size_t i = 0; i < 4; ++i) { float dist = MIDDLE.distance(edgePoints[i]); if (dist < closest) { leader = i; closest = dist; } } } realSize.setValueAndWarp(geometry.size()); alpha.setValueAndWarp(in ? 0.f : 1.f); alpha = in ? 1.f : 0.f; Vector2D prePos; switch (leader) { case 0: // TOP prePos = {geometry.x, PMONITOR->vecPosition.y - geometry.h}; break; case 1: // BOTTOM prePos = {geometry.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y}; break; case 2: // LEFT prePos = {PMONITOR->vecPosition.x - geometry.w, geometry.y}; break; case 3: // RIGHT prePos = {PMONITOR->vecPosition.x + PMONITOR->vecSize.x, geometry.y}; break; default: UNREACHABLE(); } if (in) { realPosition.setValueAndWarp(prePos); realPosition = geometry.pos(); } else { realPosition.setValueAndWarp(geometry.pos()); realPosition = prePos; } } else if (ANIMSTYLE.starts_with("popin")) { float minPerc = 0.f; if (ANIMSTYLE.find("%") != std::string::npos) { try { auto percstr = ANIMSTYLE.substr(ANIMSTYLE.find_last_of(' ')); minPerc = std::stoi(percstr.substr(0, percstr.length() - 1)); } catch (std::exception& e) { ; // oops } } minPerc *= 0.01; const auto GOALSIZE = (geometry.size() * minPerc).clamp({5, 5}); const auto GOALPOS = geometry.pos() + (geometry.size() - GOALSIZE) / 2.f; alpha.setValueAndWarp(in ? 0.f : 1.f); alpha = in ? 1.f : 0.f; if (in) { realSize.setValueAndWarp(GOALSIZE); realPosition.setValueAndWarp(GOALPOS); realSize = geometry.size(); realPosition = geometry.pos(); } else { realSize.setValueAndWarp(geometry.size()); realPosition.setValueAndWarp(geometry.pos()); realSize = GOALSIZE; realPosition = GOALPOS; } } else { // fade realPosition.setValueAndWarp(geometry.pos()); realSize.setValueAndWarp(geometry.size()); alpha = in ? 1.f : 0.f; } if (!in) fadingOut = true; } bool CLayerSurface::isFadedOut() { if (!fadingOut) return false; return !realPosition.isBeingAnimated() && !realSize.isBeingAnimated() && !alpha.isBeingAnimated(); } int CLayerSurface::popupsCount() { if (!layerSurface || !mapped || fadingOut) return 0; int no = -1; // we have one dummy popupHead->breadthfirst([](CPopup* p, void* data) { *(int*)data += 1; }, &no); return no; } MONITORID CLayerSurface::monitorID() { return monitor ? monitor->ID : MONITOR_INVALID; }