#pragma once #include #include #include "../config/ConfigDataValues.hpp" #include "../defines.hpp" #include "../helpers/AnimatedVariable.hpp" #include "../helpers/math/Math.hpp" #include "../helpers/signal/Signal.hpp" #include "../helpers/TagKeeper.hpp" #include "../macros.hpp" #include "../managers/XWaylandManager.hpp" #include "../render/decorations/IHyprWindowDecoration.hpp" #include "DesktopTypes.hpp" #include "Popup.hpp" #include "Subsurface.hpp" #include "WLSurface.hpp" #include "Workspace.hpp" class CXDGSurfaceResource; class CXWaylandSurface; enum eIdleInhibitMode { IDLEINHIBIT_NONE = 0, IDLEINHIBIT_ALWAYS, IDLEINHIBIT_FULLSCREEN, IDLEINHIBIT_FOCUS }; enum eGroupRules { // effective only during first map, except for _ALWAYS variant GROUP_NONE = 0, GROUP_SET = 1 << 0, // Open as new group or add to focused group GROUP_SET_ALWAYS = 1 << 1, GROUP_BARRED = 1 << 2, // Don't insert to focused group. GROUP_LOCK = 1 << 3, // Lock m_sGroupData.lock GROUP_LOCK_ALWAYS = 1 << 4, GROUP_INVADE = 1 << 5, // Force enter a group, event if lock is engaged GROUP_OVERRIDE = 1 << 6, // Override other rules }; enum eGetWindowProperties { WINDOW_ONLY = 0, RESERVED_EXTENTS = 1 << 0, INPUT_EXTENTS = 1 << 1, FULL_EXTENTS = 1 << 2, FLOATING_ONLY = 1 << 3, ALLOW_FLOATING = 1 << 4, USE_PROP_TILED = 1 << 5, }; enum eSuppressEvents { SUPPRESS_NONE = 0, SUPPRESS_FULLSCREEN = 1 << 0, SUPPRESS_MAXIMIZE = 1 << 1, SUPPRESS_ACTIVATE = 1 << 2, SUPPRESS_ACTIVATE_FOCUSONLY = 1 << 3, }; class IWindowTransformer; struct SAlphaValue { float m_fAlpha; bool m_bOverride; float applyAlpha(float alpha) { if (m_bOverride) return m_fAlpha; else return m_fAlpha * alpha; }; }; enum eOverridePriority { PRIORITY_LAYOUT, PRIORITY_WORKSPACE_RULE, PRIORITY_WINDOW_RULE, PRIORITY_SET_PROP, }; template class CWindowOverridableVar { public: CWindowOverridableVar(T const& value, eOverridePriority priority) { values[priority] = value; } CWindowOverridableVar(T const& value) { defaultValue = value; } CWindowOverridableVar() = default; ~CWindowOverridableVar() = default; CWindowOverridableVar& operator=(CWindowOverridableVar const& other) { // Self-assignment check if (this == &other) return *this; for (auto const& value : other.values) { values[value.first] = value.second; } return *this; } void unset(eOverridePriority priority) { values.erase(priority); } bool hasValue() { return !values.empty(); } T value() { if (!values.empty()) return std::prev(values.end())->second; else throw std::bad_optional_access(); } T valueOr(T const& other) { if (hasValue()) return value(); else return other; } T valueOrDefault() { return valueOr(defaultValue); } eOverridePriority getPriority() { if (!values.empty()) return std::prev(values.end())->first; else throw std::bad_optional_access(); } void matchOptional(std::optional const& optValue, eOverridePriority priority) { if (optValue.has_value()) values[priority] = optValue.value(); else unset(priority); } private: std::map values; T defaultValue; // used for toggling, so required for bool }; struct SWindowData { CWindowOverridableVar alpha = SAlphaValue{1.f, false}; CWindowOverridableVar alphaInactive = SAlphaValue{1.f, false}; CWindowOverridableVar alphaFullscreen = SAlphaValue{1.f, false}; CWindowOverridableVar allowsInput = false; CWindowOverridableVar dimAround = false; CWindowOverridableVar decorate = true; CWindowOverridableVar focusOnActivate = false; CWindowOverridableVar keepAspectRatio = false; CWindowOverridableVar nearestNeighbor = false; CWindowOverridableVar noAnim = false; CWindowOverridableVar noBorder = false; CWindowOverridableVar noBlur = false; CWindowOverridableVar noDim = false; CWindowOverridableVar noFocus = false; CWindowOverridableVar noMaxSize = false; CWindowOverridableVar noRounding = false; CWindowOverridableVar noShadow = false; CWindowOverridableVar noShortcutsInhibit = false; CWindowOverridableVar opaque = false; CWindowOverridableVar RGBX = false; CWindowOverridableVar syncFullscreen = true; CWindowOverridableVar tearing = false; CWindowOverridableVar xray = false; CWindowOverridableVar renderUnfocused = false; CWindowOverridableVar rounding; CWindowOverridableVar borderSize; CWindowOverridableVar animationStyle; CWindowOverridableVar maxSize; CWindowOverridableVar minSize; CWindowOverridableVar activeBorderColor; CWindowOverridableVar inactiveBorderColor; }; struct SWindowRule { std::string szRule; std::string szValue; bool v2 = false; std::string szTitle; std::string szClass; std::string szInitialTitle; std::string szInitialClass; std::string szTag; int bX11 = -1; // -1 means "ANY" int bFloating = -1; int bFullscreen = -1; int bPinned = -1; int bFocus = -1; std::string szFullscreenState = ""; // empty means any std::string szOnWorkspace = ""; // empty means any std::string szWorkspace = ""; // empty means any }; struct SInitialWorkspaceToken { PHLWINDOWREF primaryOwner; std::string workspace; }; struct sFullscreenState { eFullscreenMode internal = FSMODE_NONE; eFullscreenMode client = FSMODE_NONE; }; class CWindow { public: static PHLWINDOW create(SP); static PHLWINDOW create(SP); private: CWindow(SP resource); CWindow(SP surface); public: ~CWindow(); SP m_pWLSurface; struct { CSignal destroy; } events; WP m_pXDGSurface; WP m_pXWaylandSurface; // this is the position and size of the "bounding box" Vector2D m_vPosition = Vector2D(0, 0); Vector2D m_vSize = Vector2D(0, 0); // this is the real position and size used to draw the thing CAnimatedVariable m_vRealPosition; CAnimatedVariable m_vRealSize; // for not spamming the protocols Vector2D m_vReportedPosition; Vector2D m_vReportedSize; Vector2D m_vPendingReportedSize; std::optional> m_pPendingSizeAck; std::vector> m_vPendingSizeAcks; // for restoring floating statuses Vector2D m_vLastFloatingSize; Vector2D m_vLastFloatingPosition; // for floating window offset in workspace animations Vector2D m_vFloatingOffset = Vector2D(0, 0); // this is used for pseudotiling bool m_bIsPseudotiled = false; Vector2D m_vPseudoSize = Vector2D(1280, 720); // for recovering relative cursor position Vector2D m_vRelativeCursorCoordsOnLastWarp = Vector2D(-1, -1); bool m_bFirstMap = false; // for layouts bool m_bIsFloating = false; bool m_bDraggingTiled = false; // for dragging around tiled windows bool m_bWasMaximized = false; sFullscreenState m_sFullscreenState = {.internal = FSMODE_NONE, .client = FSMODE_NONE}; std::string m_szTitle = ""; std::string m_szClass = ""; std::string m_szInitialTitle = ""; std::string m_szInitialClass = ""; PHLWORKSPACE m_pWorkspace; PHLMONITORREF m_pMonitor; bool m_bIsMapped = false; bool m_bRequestsFloat = false; // This is for fullscreen apps bool m_bCreatedOverFullscreen = false; // XWayland stuff bool m_bIsX11 = false; PHLWINDOWREF m_pX11Parent; bool m_bX11DoesntWantBorders = false; bool m_bX11ShouldntFocus = false; float m_fX11SurfaceScaledBy = 1.f; // // For nofocus bool m_bNoInitialFocus = false; // Fullscreen and Maximize bool m_bWantsInitialFullscreen = false; // bitfield eSuppressEvents uint64_t m_eSuppressedEvents = SUPPRESS_NONE; // desktop components std::unique_ptr m_pSubsurfaceHead; std::unique_ptr m_pPopupHead; // Animated border CGradientValueData m_cRealBorderColor = {0}; CGradientValueData m_cRealBorderColorPrevious = {0}; CAnimatedVariable m_fBorderFadeAnimationProgress; CAnimatedVariable m_fBorderAngleAnimationProgress; // Fade in-out CAnimatedVariable m_fAlpha; bool m_bFadingOut = false; bool m_bReadyToDelete = false; Vector2D m_vOriginalClosedPos; // these will be used for calculations later on in Vector2D m_vOriginalClosedSize; // drawing the closing animations SBoxExtents m_eOriginalClosedExtents; bool m_bAnimatingIn = false; // For pinned (sticky) windows bool m_bPinned = false; // urgency hint bool m_bIsUrgent = false; // for proper cycling. While cycling we can't just move the pointers, so we need to keep track of the last cycled window. PHLWINDOWREF m_pLastCycledWindow; // Window decorations // TODO: make this a SP. std::deque> m_dWindowDecorations; std::vector m_vDecosToRemove; // Special render data, rules, etc SWindowData m_sWindowData; // Transformers std::vector> m_vTransformers; // for alpha CAnimatedVariable m_fActiveInactiveAlpha; // animated shadow color CAnimatedVariable m_cRealShadowColor; // animated tint CAnimatedVariable m_fDimPercent; // animate moving to an invisible workspace int m_iMonitorMovedFrom = -1; // -1 means not moving CAnimatedVariable m_fMovingToWorkspaceAlpha; // swallowing PHLWINDOWREF m_pSwallowed; bool m_bGroupSwallowed = false; // focus stuff bool m_bStayFocused = false; // for toplevel monitor events MONITORID m_iLastToplevelMonitorID = -1; MONITORID m_iLastSurfaceMonitorID = -1; // for idle inhibiting windows eIdleInhibitMode m_eIdleInhibitMode = IDLEINHIBIT_NONE; // initial token. Will be unregistered on workspace change or timeout of 2 minutes std::string m_szInitialWorkspaceToken = ""; // for groups struct SGroupData { PHLWINDOWREF pNextWindow; // nullptr means no grouping. Self means single group. bool head = false; bool locked = false; // per group lock bool deny = false; // deny window from enter a group or made a group } m_sGroupData; uint16_t m_eGroupRules = GROUP_NONE; bool m_bTearingHint = false; // stores the currently matched window rules std::vector m_vMatchedRules; // window tags CTagKeeper m_tags; // For the list lookup bool operator==(const CWindow& rhs) { return m_pXDGSurface == rhs.m_pXDGSurface && m_pXWaylandSurface == rhs.m_pXWaylandSurface && m_vPosition == rhs.m_vPosition && m_vSize == rhs.m_vSize && m_bFadingOut == rhs.m_bFadingOut; } // methods CBox getFullWindowBoundingBox(); SBoxExtents getFullWindowExtents(); CBox getWindowBoxUnified(uint64_t props); inline CBox getWindowMainSurfaceBox() const { return {m_vRealPosition.value().x, m_vRealPosition.value().y, m_vRealSize.value().x, m_vRealSize.value().y}; } CBox getWindowIdealBoundingBoxIgnoreReserved(); void addWindowDeco(std::unique_ptr deco); void updateWindowDecos(); void removeWindowDeco(IHyprWindowDecoration* deco); void uncacheWindowDecos(); bool checkInputOnDecos(const eInputType, const Vector2D&, std::any = {}); pid_t getPID(); IHyprWindowDecoration* getDecorationByType(eDecorationType); void removeDecorationByType(eDecorationType); void updateToplevel(); void updateSurfaceScaleTransformDetails(bool force = false); void moveToWorkspace(PHLWORKSPACE); PHLWINDOW X11TransientFor(); void onUnmap(); void onMap(); void setHidden(bool hidden); bool isHidden(); void applyDynamicRule(const SWindowRule& r); void updateDynamicRules(); SBoxExtents getFullWindowReservedArea(); Vector2D middle(); bool opaque(); float rounding(); bool canBeTorn(); void setSuspended(bool suspend); bool visibleOnMonitor(PHLMONITOR pMonitor); WORKSPACEID workspaceID(); MONITORID monitorID(); bool onSpecialWorkspace(); void activate(bool force = false); int surfacesCount(); void clampWindowSize(const std::optional minSize, const std::optional maxSize); bool isFullscreen(); bool isEffectiveInternalFSMode(const eFullscreenMode); int getRealBorderSize(); void updateWindowData(); void updateWindowData(const struct SWorkspaceRule&); void onBorderAngleAnimEnd(void* ptr); bool isInCurvedCorner(double x, double y); bool hasPopupAt(const Vector2D& pos); int popupsCount(); void applyGroupRules(); void createGroup(); void destroyGroup(); PHLWINDOW getGroupHead(); PHLWINDOW getGroupTail(); PHLWINDOW getGroupCurrent(); PHLWINDOW getGroupPrevious(); PHLWINDOW getGroupWindowByIndex(int); int getGroupSize(); bool canBeGroupedInto(PHLWINDOW pWindow); void setGroupCurrent(PHLWINDOW pWindow); void insertWindowToGroup(PHLWINDOW pWindow); void updateGroupOutputs(); void switchWithWindowInGroup(PHLWINDOW pWindow); void setAnimationsToMove(); void onWorkspaceAnimUpdate(); void onUpdateState(); void onUpdateMeta(); void onX11Configure(CBox box); void onResourceChangeX11(); std::string fetchTitle(); std::string fetchClass(); void warpCursor(); PHLWINDOW getSwallower(); void unsetWindowData(eOverridePriority priority); bool isX11OverrideRedirect(); bool isModal(); // listeners void onAck(uint32_t serial); // std::unordered_map getEnv(); // PHLWINDOWREF m_pSelf; // make private once we move listeners to inside CWindow struct { CHyprSignalListener map; CHyprSignalListener ack; CHyprSignalListener unmap; CHyprSignalListener commit; CHyprSignalListener destroy; CHyprSignalListener activate; CHyprSignalListener configure; CHyprSignalListener setGeometry; CHyprSignalListener updateState; CHyprSignalListener updateMetadata; CHyprSignalListener resourceChange; } listeners; private: // For hidden windows and stuff bool m_bHidden = false; bool m_bSuspended = false; WORKSPACEID m_iLastWorkspace = WORKSPACE_INVALID; }; inline bool valid(PHLWINDOW w) { return w.get(); } inline bool valid(PHLWINDOWREF w) { return !w.expired(); } inline bool validMapped(PHLWINDOW w) { if (!valid(w)) return false; return w->m_bIsMapped; } inline bool validMapped(PHLWINDOWREF w) { if (!valid(w)) return false; return w->m_bIsMapped; } /** format specification - 'x', only address, equivalent of (uintpr_t)CWindow* - 'm', with monitor id - 'w', with workspace id - 'c', with application class */ template struct std::formatter : std::formatter { bool formatAddressOnly = false; bool formatWorkspace = false; bool formatMonitor = false; bool formatClass = false; FORMAT_PARSE( // FORMAT_FLAG('x', formatAddressOnly) // FORMAT_FLAG('m', formatMonitor) // FORMAT_FLAG('w', formatWorkspace) // FORMAT_FLAG('c', formatClass), PHLWINDOW) template auto format(PHLWINDOW const& w, FormatContext& ctx) const { auto&& out = ctx.out(); if (formatAddressOnly) return std::format_to(out, "{:x}", (uintptr_t)w.get()); if (!w) return std::format_to(out, "[Window nullptr]"); std::format_to(out, "["); std::format_to(out, "Window {:x}: title: \"{}\"", (uintptr_t)w.get(), w->m_szTitle); if (formatWorkspace) std::format_to(out, ", workspace: {}", w->m_pWorkspace ? w->workspaceID() : WORKSPACE_INVALID); if (formatMonitor) std::format_to(out, ", monitor: {}", w->monitorID()); if (formatClass) std::format_to(out, ", class: {}", w->m_szClass); return std::format_to(out, "]"); } };