#include "WLClasses.hpp" #include "../config/ConfigManager.hpp" #include "../Compositor.hpp" SLayerSurface::SLayerSurface() { alpha.create(g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn"), this, AVARDAMAGE_ENTIRE); realPosition.create(g_pConfigManager->getAnimationPropertyConfig("layersIn"), this, AVARDAMAGE_ENTIRE); realSize.create(g_pConfigManager->getAnimationPropertyConfig("layersIn"), this, AVARDAMAGE_ENTIRE); alpha.registerVar(); realPosition.registerVar(); realSize.registerVar(); alpha.setUpdateCallback([this](void*) { if (dimAround) g_pHyprRenderer->damageMonitor(g_pCompositor->getMonitorFromID(monitorID)); }); alpha.setValueAndWarp(0.f); } SLayerSurface::~SLayerSurface() { if (!g_pHyprOpenGL) return; g_pHyprRenderer->makeEGLCurrent(); std::erase_if(g_pHyprOpenGL->m_mLayerFramebuffers, [&](const auto& other) { return other.first == this; }); } void SLayerSurface::applyRules() { noAnimations = false; forceBlur = false; ignoreAlpha = false; ignoreAlphaValue = 0.f; dimAround = false; xray = -1; animationStyle.reset(); for (auto& rule : g_pConfigManager->getMatchingRules(this)) { if (rule.rule == "noanim") noAnimations = true; else if (rule.rule == "blur") forceBlur = true; else if (rule.rule == "blurpopups") forceBlurPopups = true; else if (rule.rule.starts_with("ignorealpha") || rule.rule.starts_with("ignorezero")) { const auto FIRST_SPACE_POS = rule.rule.find_first_of(' '); std::string alphaValue = ""; if (FIRST_SPACE_POS != std::string::npos) alphaValue = rule.rule.substr(FIRST_SPACE_POS + 1); try { ignoreAlpha = true; if (!alphaValue.empty()) ignoreAlphaValue = std::stof(alphaValue); } catch (...) { Debug::log(ERR, "Invalid value passed to ignoreAlpha"); } } else if (rule.rule == "dimaround") { dimAround = true; } else if (rule.rule.starts_with("xray")) { CVarList vars{rule.rule, 0, ' '}; try { xray = configStringToInt(vars[1]); } catch (...) {} } else if (rule.rule.starts_with("animation")) { CVarList vars{rule.rule, 2, 's'}; animationStyle = vars[1]; } } } void SLayerSurface::startAnimation(bool in, bool instant) { const auto ANIMSTYLE = animationStyle.value_or(realPosition.m_pConfig->pValues->internalStyle); if (in) { realPosition.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersIn"); realSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersIn"); alpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeLayersIn"); } else { realPosition.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersOut"); realSize.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("layersOut"); alpha.m_pConfig = g_pConfigManager->getAnimationPropertyConfig("fadeLayersOut"); } if (ANIMSTYLE.starts_with("slide")) { // get closest edge const auto MIDDLE = geometry.middle(); const auto PMONITOR = g_pCompositor->getMonitorFromVector(MIDDLE); int force = -1; CVarList args(ANIMSTYLE, 0, 's'); if (args.size() > 1) { const auto ARG2 = args[1]; if (ARG2 == "top") force = 0; else if (ARG2 == "bottom") force = 1; else if (ARG2 == "left") force = 2; else if (ARG2 == "right") force = 3; } const std::array edgePoints = { PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, 0}, PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x / 2, PMONITOR->vecSize.y}, PMONITOR->vecPosition + Vector2D{0, PMONITOR->vecSize.y}, PMONITOR->vecPosition + Vector2D{PMONITOR->vecSize.x, PMONITOR->vecSize.y / 2}, }; float closest = std::numeric_limits::max(); int leader = force; if (leader == -1) { for (size_t i = 0; i < 4; ++i) { float dist = MIDDLE.distance(edgePoints[i]); if (dist < closest) { leader = i; closest = dist; } } } realSize.setValueAndWarp(geometry.size()); alpha.setValueAndWarp(in ? 0.f : 1.f); alpha = in ? 1.f : 0.f; Vector2D prePos; switch (leader) { case 0: // TOP prePos = {geometry.x, PMONITOR->vecPosition.y - geometry.h}; break; case 1: // BOTTOM prePos = {geometry.x, PMONITOR->vecPosition.y + PMONITOR->vecSize.y}; break; case 2: // LEFT prePos = {PMONITOR->vecPosition.x - geometry.w, geometry.y}; break; case 3: // RIGHT prePos = {PMONITOR->vecPosition.x + PMONITOR->vecSize.x, geometry.y}; break; default: UNREACHABLE(); } if (in) { realPosition.setValueAndWarp(prePos); realPosition = geometry.pos(); } else { realPosition.setValueAndWarp(geometry.pos()); realPosition = prePos; } } else if (ANIMSTYLE.starts_with("popin")) { float minPerc = 0.f; if (ANIMSTYLE.find("%") != std::string::npos) { try { auto percstr = ANIMSTYLE.substr(ANIMSTYLE.find_last_of(' ')); minPerc = std::stoi(percstr.substr(0, percstr.length() - 1)); } catch (std::exception& e) { ; // oops } } minPerc *= 0.01; const auto GOALSIZE = (geometry.size() * minPerc).clamp({5, 5}); const auto GOALPOS = geometry.pos() + (geometry.size() - GOALSIZE) / 2.f; alpha.setValueAndWarp(in ? 0.f : 1.f); alpha = in ? 1.f : 0.f; if (in) { realSize.setValueAndWarp(GOALSIZE); realPosition.setValueAndWarp(GOALPOS); realSize = geometry.size(); realPosition = geometry.pos(); } else { realSize.setValueAndWarp(geometry.size()); realPosition.setValueAndWarp(geometry.pos()); realSize = GOALSIZE; realPosition = GOALPOS; } } else { // fade realPosition.setValueAndWarp(geometry.pos()); realSize.setValueAndWarp(geometry.size()); alpha = in ? 1.f : 0.f; } if (!in) fadingOut = true; } bool SLayerSurface::isFadedOut() { if (!fadingOut) return false; return !realPosition.isBeingAnimated() && !realSize.isBeingAnimated() && !alpha.isBeingAnimated(); } int SLayerSurface::popupsCount() { if (!layerSurface || !mapped || fadingOut) return 0; int no = 0; wlr_layer_surface_v1_for_each_popup_surface( layerSurface, [](wlr_surface* s, int x, int y, void* data) { *(int*)data += 1; }, &no); return no; } void SKeyboard::updateXKBTranslationState(xkb_keymap* const keymap) { xkb_state_unref(xkbTranslationState); if (keymap) { Debug::log(LOG, "Updating keyboard {:x}'s translation state from a provided keymap", (uintptr_t)this); xkbTranslationState = xkb_state_new(keymap); return; } const auto WLRKB = wlr_keyboard_from_input_device(keyboard); const auto KEYMAP = WLRKB->keymap; const auto STATE = WLRKB->xkb_state; const auto LAYOUTSNUM = xkb_keymap_num_layouts(KEYMAP); const auto PCONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS); for (uint32_t i = 0; i < LAYOUTSNUM; ++i) { if (xkb_state_layout_index_is_active(STATE, i, XKB_STATE_LAYOUT_EFFECTIVE)) { Debug::log(LOG, "Updating keyboard {:x}'s translation state from an active index {}", (uintptr_t)this, i); CVarList keyboardLayouts(currentRules.layout, 0, ','); CVarList keyboardModels(currentRules.model, 0, ','); CVarList keyboardVariants(currentRules.variant, 0, ','); xkb_rule_names rules = {.rules = "", .model = "", .layout = "", .variant = "", .options = ""}; std::string layout, model, variant; layout = keyboardLayouts[i % keyboardLayouts.size()]; model = keyboardModels[i % keyboardModels.size()]; variant = keyboardVariants[i % keyboardVariants.size()]; rules.layout = layout.c_str(); rules.model = model.c_str(); rules.variant = variant.c_str(); auto KEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); if (!KEYMAP) { Debug::log(ERR, "updateXKBTranslationState: keymap failed 1, fallback without model/variant"); rules.model = ""; rules.variant = ""; KEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); } if (!KEYMAP) { Debug::log(ERR, "updateXKBTranslationState: keymap failed 2, fallback to us"); rules.layout = "us"; KEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); } xkbTranslationState = xkb_state_new(KEYMAP); xkb_keymap_unref(KEYMAP); xkb_context_unref(PCONTEXT); return; } } Debug::log(LOG, "Updating keyboard {:x}'s translation state from an unknown index", (uintptr_t)this); xkb_rule_names rules = { .rules = currentRules.rules.c_str(), .model = currentRules.model.c_str(), .layout = currentRules.layout.c_str(), .variant = currentRules.variant.c_str(), .options = currentRules.options.c_str(), }; const auto NEWKEYMAP = xkb_keymap_new_from_names(PCONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS); xkbTranslationState = xkb_state_new(NEWKEYMAP); xkb_keymap_unref(NEWKEYMAP); xkb_context_unref(PCONTEXT); }