#pragma once #include "../helpers/signal/Signal.hpp" #include "../helpers/memory/Memory.hpp" #include "../helpers/math/Math.hpp" #include class CWLSurfaceResource; class CXWaylandSurfaceResource; #ifdef NO_XWAYLAND typedef uint32_t xcb_pixmap_t; typedef uint32_t xcb_window_t; typedef struct { int32_t flags; uint32_t input; int32_t initial_state; xcb_pixmap_t icon_pixmap; xcb_window_t icon_window; int32_t icon_x, icon_y; xcb_pixmap_t icon_mask; xcb_window_t window_group; } xcb_icccm_wm_hints_t; typedef struct { uint32_t flags; int32_t x, y; int32_t width, height; int32_t min_width, min_height; int32_t max_width, max_height; int32_t width_inc, height_inc; int32_t min_aspect_num, min_aspect_den; int32_t max_aspect_num, max_aspect_den; int32_t base_width, base_height; uint32_t win_gravity; } xcb_size_hints_t; #else #include #endif class CXWaylandSurface { public: WP surface; WP resource; struct { CSignal stateChanged; // maximized, fs, minimized, etc. CSignal metadataChanged; // title, appid CSignal destroy; CSignal resourceChange; // associated / dissociated CSignal setGeometry; CSignal configure; // CBox CSignal map; CSignal unmap; CSignal commit; CSignal activate; } events; struct { std::string title; std::string appid; // volatile state: is reset after the stateChanged signal fires std::optional requestsMaximize; std::optional requestsFullscreen; std::optional requestsMinimize; } state; uint32_t xID = 0; uint64_t wlID = 0; uint64_t wlSerial = 0; pid_t pid = 0; CBox geometry; bool overrideRedirect = false; bool withdrawn = false; bool fullscreen = false; bool maximized = false; bool minimized = false; bool mapped = false; bool modal = false; WP parent; WP self; std::vector> children; UP hints; UP sizeHints; std::vector atoms; std::string role = ""; bool transient = false; bool wantsFocus(); void configure(const CBox& box); void activate(bool activate); void setFullscreen(bool fs); void setMinimized(bool mz); void restackToTop(); void close(); private: CXWaylandSurface(uint32_t xID, CBox geometry, bool OR); void ensureListeners(); void map(); void unmap(); void considerMap(); void setWithdrawn(bool withdrawn); struct { CHyprSignalListener destroyResource; CHyprSignalListener destroySurface; CHyprSignalListener commitSurface; } listeners; friend class CXWM; };