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#pragma once
#include <memory>
#include <deque>
#include <list>
#include "defines.hpp"
#include "debug/Log.hpp"
#include "events/Events.hpp"
#include "config/ConfigManager.hpp"
#include "managers/ThreadManager.hpp"
#include "managers/XWaylandManager.hpp"
#include "managers/InputManager.hpp"
#include "managers/LayoutManager.hpp"
#include "managers/KeybindManager.hpp"
#include "managers/AnimationManager.hpp"
#include "managers/EventManager.hpp"
#include "debug/HyprDebugOverlay.hpp"
#include "helpers/Monitor.hpp"
#include "helpers/Workspace.hpp"
#include "Window.hpp"
#include "render/Renderer.hpp"
#include "render/OpenGL.hpp"
#include "hyprerror/HyprError.hpp"
class CCompositor {
public:
CCompositor();
~CCompositor();
// ------------------ WLR BASICS ------------------ //
wl_display* m_sWLDisplay;
wlr_backend* m_sWLRBackend;
wlr_renderer* m_sWLRRenderer;
wlr_allocator* m_sWLRAllocator;
wlr_compositor* m_sWLRCompositor;
wlr_subcompositor* m_sWLRSubCompositor;
wlr_data_device_manager* m_sWLRDataDevMgr;
wlr_xdg_activation_v1* m_sWLRXDGActivation;
wlr_output_layout* m_sWLROutputLayout;
wlr_idle* m_sWLRIdle;
wlr_layer_shell_v1* m_sWLRLayerShell;
wlr_xdg_shell* m_sWLRXDGShell;
wlr_cursor* m_sWLRCursor;
wlr_xcursor_manager* m_sWLRXCursorMgr;
wlr_virtual_keyboard_manager_v1* m_sWLRVKeyboardMgr;
wlr_output_manager_v1* m_sWLROutputMgr;
wlr_presentation* m_sWLRPresentation;
wlr_scene* m_sWLRScene;
wlr_input_inhibit_manager* m_sWLRInhibitMgr;
wlr_keyboard_shortcuts_inhibit_manager_v1* m_sWLRKbShInhibitMgr;
wlr_egl* m_sWLREGL;
int m_iDRMFD;
wlr_ext_workspace_manager_v1* m_sWLREXTWorkspaceMgr;
wlr_linux_dmabuf_v1* m_sWLRDmabuf;
wlr_pointer_constraints_v1* m_sWLRPointerConstraints;
wlr_relative_pointer_manager_v1* m_sWLRRelPointerMgr;
wlr_server_decoration_manager* m_sWLRServerDecoMgr;
wlr_xdg_decoration_manager_v1* m_sWLRXDGDecoMgr;
wlr_virtual_pointer_manager_v1* m_sWLRVirtPtrMgr;
wlr_foreign_toplevel_manager_v1* m_sWLRToplevelMgr;
// ------------------------------------------------- //
const char* m_szWLDisplaySocket;
std::list<SMonitor> m_lMonitors;
std::list<CWindow> m_lWindows;
std::list<SXDGPopup> m_lXDGPopups;
std::list<CWorkspace> m_lWorkspaces;
std::list<SSubsurface> m_lSubsurfaces;
std::list<CWindow*> m_lWindowsFadingOut;
std::list<SLayerSurface*> m_lSurfacesFadingOut;
void startCompositor();
void cleanupExit();
wlr_surface* m_pLastFocus = nullptr;
CWindow* m_pLastWindow = nullptr;
SMonitor* m_pLastMonitor = nullptr;
SSeat m_sSeat;
bool m_bReadyToProcess = false;
// ------------------------------------------------- //
SMonitor* getMonitorFromID(const int&);
SMonitor* getMonitorFromName(const std::string&);
SMonitor* getMonitorFromCursor();
SMonitor* getMonitorFromVector(const Vector2D&);
void removeWindowFromVectorSafe(CWindow*);
void focusWindow(CWindow*, wlr_surface* pSurface = nullptr);
void focusSurface(wlr_surface*, CWindow* pWindowOwner = nullptr);
bool windowExists(CWindow*);
bool windowValidMapped(CWindow*);
CWindow* vectorToWindow(const Vector2D&);
CWindow* vectorToWindowIdeal(const Vector2D&);
CWindow* vectorToWindowTiled(const Vector2D&);
wlr_surface* vectorToLayerSurface(const Vector2D&, std::list<SLayerSurface*>*, Vector2D*);
wlr_surface* vectorWindowToSurface(const Vector2D&, CWindow*, Vector2D& sl);
CWindow* windowFromCursor();
CWindow* windowFloatingFromCursor();
SMonitor* getMonitorFromOutput(wlr_output*);
CWindow* getWindowForPopup(wlr_xdg_popup*);
CWindow* getWindowFromSurface(wlr_surface*);
bool isWorkspaceVisible(const int&);
CWorkspace* getWorkspaceByID(const int&);
CWorkspace* getWorkspaceByName(const std::string&);
CWorkspace* getWorkspaceByString(const std::string&);
void sanityCheckWorkspaces();
int getWindowsOnWorkspace(const int&);
CWindow* getFirstWindowOnWorkspace(const int&);
void fixXWaylandWindowsOnWorkspace(const int&);
CWindow* getFullscreenWindowOnWorkspace(const int&);
bool doesSeatAcceptInput(wlr_surface*);
bool isWindowActive(CWindow*);
void moveWindowToTop(CWindow*);
void cleanupFadingOut();
CWindow* getWindowInDirection(CWindow*, char);
void deactivateAllWLRWorkspaces(wlr_ext_workspace_handle_v1* exclude = nullptr);
CWindow* getNextWindowOnWorkspace(CWindow*);
int getNextAvailableNamedWorkspace();
bool isPointOnAnyMonitor(const Vector2D&);
CWindow* getConstraintWindow(SMouse*);
SMonitor* getMonitorInDirection(const char&);
void updateAllWindowsBorders();
void updateWindowBorderColor(CWindow*);
private:
void initAllSignals();
};
inline std::unique_ptr<CCompositor> g_pCompositor;
// For XWayland
inline std::map<std::string, xcb_atom_t> HYPRATOMS = {
HYPRATOM("_NET_WM_WINDOW_TYPE"),
HYPRATOM("_NET_WM_WINDOW_TYPE_NORMAL"),
HYPRATOM("_NET_WM_WINDOW_TYPE_DOCK"),
HYPRATOM("_NET_WM_WINDOW_TYPE_DIALOG"),
HYPRATOM("_NET_WM_WINDOW_TYPE_UTILITY"),
HYPRATOM("_NET_WM_WINDOW_TYPE_TOOLBAR"),
HYPRATOM("_NET_WM_WINDOW_TYPE_SPLASH"),
HYPRATOM("_NET_WM_WINDOW_TYPE_MENU"),
HYPRATOM("_NET_WM_WINDOW_TYPE_DROPDOWN_MENU"),
HYPRATOM("_NET_WM_WINDOW_TYPE_POPUP_MENU"),
HYPRATOM("_NET_WM_WINDOW_TYPE_TOOLTIP"),
HYPRATOM("_NET_WM_WINDOW_TYPE_NOTIFICATION")};
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