1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
|
#pragma once
#include <memory>
#include <deque>
#include <list>
#include "defines.hpp"
#include "debug/Log.hpp"
#include "events/Events.hpp"
#include "config/ConfigManager.hpp"
#include "managers/ThreadManager.hpp"
#include "managers/XWaylandManager.hpp"
#include "managers/input/InputManager.hpp"
#include "managers/LayoutManager.hpp"
#include "managers/KeybindManager.hpp"
#include "managers/AnimationManager.hpp"
#include "managers/EventManager.hpp"
#include "managers/ProtocolManager.hpp"
#include "managers/SessionLockManager.hpp"
#include "managers/HookSystemManager.hpp"
#include "debug/HyprDebugOverlay.hpp"
#include "debug/HyprNotificationOverlay.hpp"
#include "helpers/Monitor.hpp"
#include "desktop/Workspace.hpp"
#include "desktop/Window.hpp"
#include "render/Renderer.hpp"
#include "render/OpenGL.hpp"
#include "hyprerror/HyprError.hpp"
#include "plugins/PluginSystem.hpp"
#include "helpers/Watchdog.hpp"
enum eManagersInitStage {
STAGE_PRIORITY = 0,
STAGE_LATE
};
class CCompositor {
public:
CCompositor();
~CCompositor();
// ------------------ WLR BASICS ------------------ //
wl_display* m_sWLDisplay;
wl_event_loop* m_sWLEventLoop;
wlr_backend* m_sWLRBackend;
wlr_session* m_sWLRSession;
wlr_renderer* m_sWLRRenderer;
wlr_allocator* m_sWLRAllocator;
wlr_compositor* m_sWLRCompositor;
wlr_subcompositor* m_sWLRSubCompositor;
wlr_data_device_manager* m_sWLRDataDevMgr;
wlr_drm* m_sWRLDRM;
wlr_drm_lease_v1_manager* m_sWRLDRMLeaseMgr;
wlr_xdg_activation_v1* m_sWLRXDGActivation;
wlr_output_layout* m_sWLROutputLayout;
wlr_idle_notifier_v1* m_sWLRIdleNotifier;
wlr_layer_shell_v1* m_sWLRLayerShell;
wlr_xdg_shell* m_sWLRXDGShell;
wlr_cursor* m_sWLRCursor;
wlr_virtual_keyboard_manager_v1* m_sWLRVKeyboardMgr;
wlr_output_manager_v1* m_sWLROutputMgr;
wlr_presentation* m_sWLRPresentation;
wlr_keyboard_shortcuts_inhibit_manager_v1* m_sWLRKbShInhibitMgr;
wlr_egl* m_sWLREGL;
int m_iDRMFD;
wlr_pointer_constraints_v1* m_sWLRPointerConstraints;
wlr_relative_pointer_manager_v1* m_sWLRRelPointerMgr;
wlr_server_decoration_manager* m_sWLRServerDecoMgr;
wlr_xdg_decoration_manager_v1* m_sWLRXDGDecoMgr;
wlr_virtual_pointer_manager_v1* m_sWLRVirtPtrMgr;
wlr_foreign_toplevel_manager_v1* m_sWLRToplevelMgr;
wlr_tablet_manager_v2* m_sWLRTabletManager;
wlr_xdg_foreign_registry* m_sWLRForeignRegistry;
wlr_idle_inhibit_manager_v1* m_sWLRIdleInhibitMgr;
wlr_pointer_gestures_v1* m_sWLRPointerGestures;
wlr_output_power_manager_v1* m_sWLROutputPowerMgr;
wlr_input_method_manager_v2* m_sWLRIMEMgr;
wlr_text_input_manager_v3* m_sWLRTextInputMgr;
wlr_xdg_activation_v1* m_sWLRActivation;
wlr_linux_dmabuf_v1* m_sWLRLinuxDMABuf;
wlr_backend* m_sWLRHeadlessBackend;
wlr_session_lock_manager_v1* m_sWLRSessionLockMgr;
wlr_gamma_control_manager_v1* m_sWLRGammaCtrlMgr;
wlr_cursor_shape_manager_v1* m_sWLRCursorShapeMgr;
wlr_tearing_control_manager_v1* m_sWLRTearingControlMgr;
// ------------------------------------------------- //
std::string m_szWLDisplaySocket = "";
std::string m_szInstanceSignature = "";
std::string m_szCurrentSplash = "error";
std::vector<std::shared_ptr<CMonitor>> m_vMonitors;
std::vector<std::shared_ptr<CMonitor>> m_vRealMonitors; // for all monitors, even those turned off
std::vector<std::unique_ptr<CWindow>> m_vWindows;
std::vector<std::unique_ptr<CWorkspace>> m_vWorkspaces;
std::vector<CWindow*> m_vWindowsFadingOut;
std::vector<SLayerSurface*> m_vSurfacesFadingOut;
std::unordered_map<std::string, uint64_t> m_mMonitorIDMap;
void initServer();
void startCompositor();
void cleanup();
void createLockFile();
void removeLockFile();
wlr_surface* m_pLastFocus = nullptr;
CWindow* m_pLastWindow = nullptr;
CMonitor* m_pLastMonitor = nullptr;
std::vector<CWindow*> m_vWindowFocusHistory; // first element is the most recently focused.
SSeat m_sSeat;
bool m_bReadyToProcess = false;
bool m_bSessionActive = true;
bool m_bDPMSStateON = true;
bool m_bUnsafeState = false; // unsafe state is when there is no monitors.
bool m_bNextIsUnsafe = false; // because wlroots
CMonitor* m_pUnsafeOutput = nullptr; // fallback output for the unsafe state
bool m_bExitTriggered = false; // For exit dispatcher
bool m_bIsShuttingDown = false;
// ------------------------------------------------- //
CMonitor* getMonitorFromID(const int&);
CMonitor* getMonitorFromName(const std::string&);
CMonitor* getMonitorFromDesc(const std::string&);
CMonitor* getMonitorFromCursor();
CMonitor* getMonitorFromVector(const Vector2D&);
void removeWindowFromVectorSafe(CWindow*);
void focusWindow(CWindow*, wlr_surface* pSurface = nullptr);
void focusSurface(wlr_surface*, CWindow* pWindowOwner = nullptr);
bool windowExists(CWindow*);
bool windowValidMapped(CWindow*);
bool monitorExists(CMonitor*);
CWindow* vectorToWindowUnified(const Vector2D&, uint8_t properties, CWindow* pIgnoreWindow = nullptr);
wlr_surface* vectorToLayerSurface(const Vector2D&, std::vector<std::unique_ptr<SLayerSurface>>*, Vector2D*, SLayerSurface**);
wlr_surface* vectorToLayerPopupSurface(const Vector2D&, CMonitor* monitor, Vector2D*, SLayerSurface**);
wlr_surface* vectorWindowToSurface(const Vector2D&, CWindow*, Vector2D& sl);
Vector2D vectorToSurfaceLocal(const Vector2D&, CWindow*, wlr_surface*);
CMonitor* getMonitorFromOutput(wlr_output*);
CMonitor* getRealMonitorFromOutput(wlr_output*);
CWindow* getWindowFromSurface(wlr_surface*);
CWindow* getWindowFromHandle(uint32_t);
CWindow* getWindowFromZWLRHandle(wl_resource*);
bool isWorkspaceVisible(const int&);
CWorkspace* getWorkspaceByID(const int&);
CWorkspace* getWorkspaceByName(const std::string&);
CWorkspace* getWorkspaceByString(const std::string&);
void sanityCheckWorkspaces();
void updateWorkspaceWindowDecos(const int&);
int getWindowsOnWorkspace(const int& id, std::optional<bool> onlyTiled = {});
CWindow* getUrgentWindow();
bool hasUrgentWindowOnWorkspace(const int&);
CWindow* getFirstWindowOnWorkspace(const int&);
CWindow* getTopLeftWindowOnWorkspace(const int&);
CWindow* getFullscreenWindowOnWorkspace(const int&);
bool doesSeatAcceptInput(wlr_surface*);
bool isWindowActive(CWindow*);
void changeWindowZOrder(CWindow*, bool);
void cleanupFadingOut(const int& monid);
CWindow* getWindowInDirection(CWindow*, char);
CWindow* getNextWindowOnWorkspace(CWindow*, bool focusableOnly = false, std::optional<bool> floating = {});
CWindow* getPrevWindowOnWorkspace(CWindow*, bool focusableOnly = false, std::optional<bool> floating = {});
int getNextAvailableNamedWorkspace();
bool isPointOnAnyMonitor(const Vector2D&);
bool isPointOnReservedArea(const Vector2D& point, const CMonitor* monitor = nullptr);
CMonitor* getMonitorInDirection(const char&);
CMonitor* getMonitorInDirection(CMonitor*, const char&);
void updateAllWindowsAnimatedDecorationValues();
void updateWorkspaceWindows(const int64_t& id);
void updateWindowAnimatedDecorationValues(CWindow*);
int getNextAvailableMonitorID(std::string const& name);
void moveWorkspaceToMonitor(CWorkspace*, CMonitor*, bool noWarpCursor = false);
void swapActiveWorkspaces(CMonitor*, CMonitor*);
CMonitor* getMonitorFromString(const std::string&);
bool workspaceIDOutOfBounds(const int64_t&);
void setWindowFullscreen(CWindow*, bool, eFullscreenMode mode = FULLSCREEN_INVALID);
void updateFullscreenFadeOnWorkspace(CWorkspace*);
CWindow* getX11Parent(CWindow*);
void scheduleFrameForMonitor(CMonitor*);
void addToFadingOutSafe(SLayerSurface*);
void addToFadingOutSafe(CWindow*);
CWindow* getWindowByRegex(const std::string&);
void warpCursorTo(const Vector2D&, bool force = false);
SLayerSurface* getLayerSurfaceFromWlr(wlr_layer_surface_v1*);
SLayerSurface* getLayerSurfaceFromSurface(wlr_surface*);
void closeWindow(CWindow*);
Vector2D parseWindowVectorArgsRelative(const std::string&, const Vector2D&);
void forceReportSizesToWindowsOnWorkspace(const int&);
CWorkspace* createNewWorkspace(const int&, const int&, const std::string& name = ""); // will be deleted next frame if left empty and unfocused!
void renameWorkspace(const int&, const std::string& name = "");
void setActiveMonitor(CMonitor*);
bool isWorkspaceSpecial(const int&);
int getNewSpecialID();
void performUserChecks();
void moveWindowToWorkspaceSafe(CWindow* pWindow, CWorkspace* pWorkspace);
CWindow* getForceFocus();
void notifyIdleActivity();
void setIdleActivityInhibit(bool inhibit);
void arrangeMonitors();
void enterUnsafeState();
void leaveUnsafeState();
void setPreferredScaleForSurface(wlr_surface* pSurface, double scale);
void setPreferredTransformForSurface(wlr_surface* pSurface, wl_output_transform transform);
void updateSuspendedStates();
std::string explicitConfigPath;
private:
void initAllSignals();
void removeAllSignals();
void setRandomSplash();
void initManagers(eManagersInitStage stage);
void prepareFallbackOutput();
uint64_t m_iHyprlandPID = 0;
};
inline std::unique_ptr<CCompositor> g_pCompositor;
// For XWayland
inline std::map<std::string, xcb_atom_t> HYPRATOMS = {HYPRATOM("_NET_WM_WINDOW_TYPE"),
HYPRATOM("_NET_WM_WINDOW_TYPE_NORMAL"),
HYPRATOM("_NET_WM_WINDOW_TYPE_DOCK"),
HYPRATOM("_NET_WM_WINDOW_TYPE_DIALOG"),
HYPRATOM("_NET_WM_WINDOW_TYPE_UTILITY"),
HYPRATOM("_NET_WM_WINDOW_TYPE_TOOLBAR"),
HYPRATOM("_NET_WM_WINDOW_TYPE_SPLASH"),
HYPRATOM("_NET_WM_WINDOW_TYPE_MENU"),
HYPRATOM("_NET_WM_WINDOW_TYPE_DROPDOWN_MENU"),
HYPRATOM("_NET_WM_WINDOW_TYPE_POPUP_MENU"),
HYPRATOM("_NET_WM_WINDOW_TYPE_TOOLTIP"),
HYPRATOM("_NET_WM_WINDOW_TYPE_NOTIFICATION"),
HYPRATOM("_KDE_NET_WM_WINDOW_TYPE_OVERRIDE"),
HYPRATOM("_NET_SUPPORTING_WM_CHECK"),
HYPRATOM("_NET_WM_NAME"),
HYPRATOM("UTF8_STRING")};
|