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#include "WLSurface.hpp"
#include "../Compositor.hpp"
#include "../protocols/core/Compositor.hpp"
#include "../protocols/LayerShell.hpp"
void CWLSurface::assign(SP<CWLSurfaceResource> pSurface) {
m_pResource = pSurface;
init();
m_bInert = false;
}
void CWLSurface::assign(SP<CWLSurfaceResource> pSurface, PHLWINDOW pOwner) {
m_pWindowOwner = pOwner;
m_pResource = pSurface;
init();
m_bInert = false;
}
void CWLSurface::assign(SP<CWLSurfaceResource> pSurface, PHLLS pOwner) {
m_pLayerOwner = pOwner;
m_pResource = pSurface;
init();
m_bInert = false;
}
void CWLSurface::assign(SP<CWLSurfaceResource> pSurface, CSubsurface* pOwner) {
m_pSubsurfaceOwner = pOwner;
m_pResource = pSurface;
init();
m_bInert = false;
}
void CWLSurface::assign(SP<CWLSurfaceResource> pSurface, CPopup* pOwner) {
m_pPopupOwner = pOwner;
m_pResource = pSurface;
init();
m_bInert = false;
}
void CWLSurface::unassign() {
destroy();
}
CWLSurface::~CWLSurface() {
destroy();
}
bool CWLSurface::exists() const {
return m_pResource;
}
SP<CWLSurfaceResource> CWLSurface::resource() const {
return m_pResource.lock();
}
bool CWLSurface::small() const {
if (!validMapped(m_pWindowOwner) || !exists())
return false;
if (!m_pResource->current.texture)
return false;
const auto O = m_pWindowOwner.lock();
return O->m_vReportedSize.x > m_pResource->current.bufferSize.x + 1 || O->m_vReportedSize.y > m_pResource->current.bufferSize.y + 1;
}
Vector2D CWLSurface::correctSmallVec() const {
if (!validMapped(m_pWindowOwner) || !exists() || !small() || m_bFillIgnoreSmall)
return {};
const auto SIZE = getViewporterCorrectedSize();
const auto O = m_pWindowOwner.lock();
return Vector2D{(O->m_vReportedSize.x - SIZE.x) / 2, (O->m_vReportedSize.y - SIZE.y) / 2}.clamp({}, {INFINITY, INFINITY}) * (O->m_vRealSize.value() / O->m_vReportedSize);
}
Vector2D CWLSurface::correctSmallVecBuf() const {
if (!exists() || !small() || m_bFillIgnoreSmall || !m_pResource->current.texture)
return {};
const auto SIZE = getViewporterCorrectedSize();
const auto BS = m_pResource->current.bufferSize;
return Vector2D{(BS.x - SIZE.x) / 2, (BS.y - SIZE.y) / 2}.clamp({}, {INFINITY, INFINITY});
}
Vector2D CWLSurface::getViewporterCorrectedSize() const {
if (!exists() || !m_pResource->current.texture)
return {};
return m_pResource->current.viewport.hasDestination ? m_pResource->current.viewport.destination : m_pResource->current.bufferSize;
}
CRegion CWLSurface::computeDamage() const {
if (!m_pResource->current.texture)
return {};
CRegion damage = m_pResource->accumulateCurrentBufferDamage();
damage.transform(wlTransformToHyprutils(m_pResource->current.transform), m_pResource->current.bufferSize.x, m_pResource->current.bufferSize.y);
const auto BUFSIZE = m_pResource->current.bufferSize;
const auto CORRECTVEC = correctSmallVecBuf();
if (m_pResource->current.viewport.hasSource)
damage.intersect(m_pResource->current.viewport.source);
const auto SCALEDSRCSIZE = m_pResource->current.viewport.hasSource ? m_pResource->current.viewport.source.size() * m_pResource->current.scale : m_pResource->current.bufferSize;
damage.scale({BUFSIZE.x / SCALEDSRCSIZE.x, BUFSIZE.y / SCALEDSRCSIZE.y});
damage.translate(CORRECTVEC);
// go from buffer coords in the damage to hl logical
const auto BOX = getSurfaceBoxGlobal();
const Vector2D SCALE = BOX.has_value() ? BOX->size() / m_pResource->current.bufferSize :
Vector2D{1.0 / m_pResource->current.scale, 1.0 / m_pResource->current.scale /* Wrong... but we can't really do better */};
damage.scale(SCALE);
if (m_pWindowOwner)
damage.scale(m_pWindowOwner->m_fX11SurfaceScaledBy); // fix xwayland:force_zero_scaling stuff that will be fucked by the above a bit
return damage;
}
void CWLSurface::destroy() {
if (!m_pResource)
return;
events.destroy.emit();
m_pConstraint.reset();
listeners.destroy.reset();
m_pResource->hlSurface.reset();
m_pWindowOwner.reset();
m_pLayerOwner.reset();
m_pPopupOwner = nullptr;
m_pSubsurfaceOwner = nullptr;
m_bInert = true;
if (g_pHyprRenderer && g_pHyprRenderer->m_sLastCursorData.surf && g_pHyprRenderer->m_sLastCursorData.surf->get() == this)
g_pHyprRenderer->m_sLastCursorData.surf.reset();
m_pResource.reset();
Debug::log(LOG, "CWLSurface {:x} called destroy()", (uintptr_t)this);
}
void CWLSurface::init() {
if (!m_pResource)
return;
RASSERT(!m_pResource->hlSurface, "Attempted to duplicate CWLSurface ownership!");
m_pResource->hlSurface = self.lock();
listeners.destroy = m_pResource->events.destroy.registerListener([this](std::any d) { destroy(); });
Debug::log(LOG, "CWLSurface {:x} called init()", (uintptr_t)this);
}
PHLWINDOW CWLSurface::getWindow() const {
return m_pWindowOwner.lock();
}
PHLLS CWLSurface::getLayer() const {
return m_pLayerOwner.lock();
}
CPopup* CWLSurface::getPopup() const {
return m_pPopupOwner;
}
CSubsurface* CWLSurface::getSubsurface() const {
return m_pSubsurfaceOwner;
}
bool CWLSurface::desktopComponent() const {
return !m_pLayerOwner.expired() || !m_pWindowOwner.expired() || m_pSubsurfaceOwner || m_pPopupOwner;
}
std::optional<CBox> CWLSurface::getSurfaceBoxGlobal() const {
if (!desktopComponent())
return {};
if (!m_pWindowOwner.expired())
return m_pWindowOwner->getWindowMainSurfaceBox();
if (!m_pLayerOwner.expired())
return m_pLayerOwner->geometry;
if (m_pPopupOwner)
return CBox{m_pPopupOwner->coordsGlobal(), m_pPopupOwner->size()};
if (m_pSubsurfaceOwner)
return CBox{m_pSubsurfaceOwner->coordsGlobal(), m_pSubsurfaceOwner->size()};
return {};
}
void CWLSurface::appendConstraint(WP<CPointerConstraint> constraint) {
m_pConstraint = constraint;
}
SP<CPointerConstraint> CWLSurface::constraint() const {
return m_pConstraint.lock();
}
bool CWLSurface::visible() {
if (!m_pWindowOwner.expired())
return g_pHyprRenderer->shouldRenderWindow(m_pWindowOwner.lock());
if (!m_pLayerOwner.expired())
return true;
if (m_pPopupOwner)
return m_pPopupOwner->visible();
if (m_pSubsurfaceOwner)
return m_pSubsurfaceOwner->visible();
return true; // non-desktop, we don't know much.
}
SP<CWLSurface> CWLSurface::fromResource(SP<CWLSurfaceResource> pSurface) {
if (!pSurface)
return nullptr;
return pSurface->hlSurface.lock();
}
bool CWLSurface::keyboardFocusable() const {
if (m_pWindowOwner || m_pPopupOwner || m_pSubsurfaceOwner)
return true;
if (m_pLayerOwner && m_pLayerOwner->layerSurface)
return m_pLayerOwner->layerSurface->current.interactivity != ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_NONE;
return false;
}
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