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#pragma once
#include "../helpers/AnimatedVariable.hpp"
#include <string>
#include "../defines.hpp"
#include "DesktopTypes.hpp"
#include "../helpers/MiscFunctions.hpp"
enum eFullscreenMode : int8_t {
FSMODE_NONE = 0,
FSMODE_MAXIMIZED = 1 << 0,
FSMODE_FULLSCREEN = 1 << 1,
FSMODE_MAX = (1 << 2) - 1
};
class CWindow;
class CWorkspace {
public:
static PHLWORKSPACE create(WORKSPACEID id, PHLMONITOR monitor, std::string name, bool special = false, bool isEmpty = true);
// use create() don't use this
CWorkspace(WORKSPACEID id, PHLMONITOR monitor, std::string name, bool special = false, bool isEmpty = true);
~CWorkspace();
// Workspaces ID-based have IDs > 0
// and workspaces name-based have IDs starting with -1337
WORKSPACEID m_iID = WORKSPACE_INVALID;
std::string m_szName = "";
PHLMONITORREF m_pMonitor;
// Previous workspace ID and name is stored during a workspace change, allowing travel
// to the previous workspace.
SWorkspaceIDName m_sPrevWorkspace, m_sPrevWorkspacePerMonitor;
bool m_bHasFullscreenWindow = false;
eFullscreenMode m_efFullscreenMode = FSMODE_NONE;
wl_array m_wlrCoordinateArr;
// for animations
CAnimatedVariable<Vector2D> m_vRenderOffset;
CAnimatedVariable<float> m_fAlpha;
bool m_bForceRendering = false;
// allows damage to propagate.
bool m_bVisible = false;
// "scratchpad"
bool m_bIsSpecialWorkspace = false;
// last window
PHLWINDOWREF m_pLastFocusedWindow;
// user-set
bool m_bDefaultFloating = false;
bool m_bDefaultPseudo = false;
// last monitor (used on reconnect)
std::string m_szLastMonitor = "";
bool m_bWasCreatedEmpty = true;
bool m_bPersistent = false;
// Inert: destroyed and invalid. If this is true, release the ptr you have.
bool inert();
void startAnim(bool in, bool left, bool instant = false);
void setActive(bool on);
void moveToMonitor(const MONITORID&);
MONITORID monitorID();
PHLWINDOW getLastFocusedWindow();
void rememberPrevWorkspace(const PHLWORKSPACE& prevWorkspace);
std::string getConfigName();
bool matchesStaticSelector(const std::string& selector);
void markInert();
SWorkspaceIDName getPrevWorkspaceIDName(bool perMonitor) const;
private:
void init(PHLWORKSPACE self);
SP<HOOK_CALLBACK_FN> m_pFocusedWindowHook;
bool m_bInert = true;
WP<CWorkspace> m_pSelf;
};
inline bool valid(const PHLWORKSPACE& ref) {
if (!ref)
return false;
return !ref->inert();
}
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