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#include "../Compositor.hpp"
#include "../helpers/WLClasses.hpp"
#include "../managers/input/InputManager.hpp"
#include "../render/Renderer.hpp"
#include "Events.hpp"
#include "../debug/HyprCtl.hpp"
// --------------------------------------------------------- //
// __ __ ____ _ _ _____ _______ ____ _____ _____ //
// | \/ |/ __ \| \ | |_ _|__ __/ __ \| __ \ / ____| //
// | \ / | | | | \| | | | | | | | | | |__) | (___ //
// | |\/| | | | | . ` | | | | | | | | | _ / \___ \ //
// | | | | |__| | |\ |_| |_ | | | |__| | | \ \ ____) | //
// |_| |_|\____/|_| \_|_____| |_| \____/|_| \_\_____/ //
// //
// --------------------------------------------------------- //
void Events::listener_change(wl_listener* listener, void* data) {
// layout got changed, let's update monitors.
const auto CONFIG = wlr_output_configuration_v1_create();
if (!CONFIG)
return;
for (auto& m : g_pCompositor->m_vRealMonitors) {
if (!m->output)
continue;
if (g_pCompositor->m_pUnsafeOutput == m.get())
continue;
const auto CONFIGHEAD = wlr_output_configuration_head_v1_create(CONFIG, m->output);
CBox BOX;
wlr_output_layout_get_box(g_pCompositor->m_sWLROutputLayout, m->output, BOX.pWlr());
BOX.applyFromWlr();
//m->vecSize.x = BOX.width;
// m->vecSize.y = BOX.height;
m->vecPosition.x = BOX.x;
m->vecPosition.y = BOX.y;
CONFIGHEAD->state.enabled = m->output->enabled;
CONFIGHEAD->state.mode = m->output->current_mode;
if (!m->output->current_mode) {
CONFIGHEAD->state.custom_mode = {
m->output->width,
m->output->height,
m->output->refresh,
};
}
CONFIGHEAD->state.x = m->vecPosition.x;
CONFIGHEAD->state.y = m->vecPosition.y;
CONFIGHEAD->state.transform = m->transform;
CONFIGHEAD->state.scale = m->scale;
CONFIGHEAD->state.adaptive_sync_enabled = m->vrrActive;
}
wlr_output_manager_v1_set_configuration(g_pCompositor->m_sWLROutputMgr, CONFIG);
}
void Events::listener_newOutput(wl_listener* listener, void* data) {
// new monitor added, let's accommodate for that.
const auto OUTPUT = (wlr_output*)data;
// for warping the cursor on launch
static bool firstLaunch = true;
if (!OUTPUT->name) {
Debug::log(ERR, "New monitor has no name?? Ignoring");
return;
}
// add it to real
std::shared_ptr<CMonitor>* PNEWMONITORWRAP = nullptr;
PNEWMONITORWRAP = &g_pCompositor->m_vRealMonitors.emplace_back(std::make_shared<CMonitor>());
if (std::string("HEADLESS-1") == OUTPUT->name)
g_pCompositor->m_pUnsafeOutput = PNEWMONITORWRAP->get();
(*PNEWMONITORWRAP)->output = OUTPUT;
const bool FALLBACK = g_pCompositor->m_pUnsafeOutput ? OUTPUT == g_pCompositor->m_pUnsafeOutput->output : false;
(*PNEWMONITORWRAP)->ID = FALLBACK ? -1 : g_pCompositor->getNextAvailableMonitorID(OUTPUT->name);
const auto PNEWMONITOR = PNEWMONITORWRAP->get();
PNEWMONITOR->isUnsafeFallback = FALLBACK;
if (!FALLBACK)
PNEWMONITOR->onConnect(false);
if (!PNEWMONITOR->m_bEnabled || FALLBACK)
return;
// ready to process if we have a real monitor
if ((!g_pHyprRenderer->m_pMostHzMonitor || PNEWMONITOR->refreshRate > g_pHyprRenderer->m_pMostHzMonitor->refreshRate) && PNEWMONITOR->m_bEnabled)
g_pHyprRenderer->m_pMostHzMonitor = PNEWMONITOR;
g_pCompositor->m_bReadyToProcess = true;
g_pConfigManager->m_bWantsMonitorReload = true;
g_pCompositor->scheduleFrameForMonitor(PNEWMONITOR);
if (firstLaunch) {
firstLaunch = false;
const auto POS = PNEWMONITOR->middle();
if (g_pCompositor->m_sSeat.mouse)
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, POS.x, POS.y);
} else {
for (auto& w : g_pCompositor->m_vWindows) {
if (w->m_iMonitorID == PNEWMONITOR->ID) {
w->m_iLastSurfaceMonitorID = -1;
w->updateSurfaceScaleTransformDetails();
}
}
}
}
void Events::listener_monitorFrame(void* owner, void* data) {
CMonitor* const PMONITOR = (CMonitor*)owner;
if ((g_pCompositor->m_sWLRSession && !g_pCompositor->m_sWLRSession->active) || !g_pCompositor->m_bSessionActive || g_pCompositor->m_bUnsafeState) {
Debug::log(WARN, "Attempted to render frame on inactive session!");
if (g_pCompositor->m_bUnsafeState && std::ranges::any_of(g_pCompositor->m_vMonitors.begin(), g_pCompositor->m_vMonitors.end(), [&](auto& m) {
return m->output != g_pCompositor->m_pUnsafeOutput->output;
})) {
// restore from unsafe state
g_pCompositor->leaveUnsafeState();
}
return; // cannot draw on session inactive (different tty)
}
if (!PMONITOR->m_bEnabled)
return;
g_pHyprRenderer->recheckSolitaryForMonitor(PMONITOR);
PMONITOR->tearingState.busy = false;
if (PMONITOR->tearingState.activelyTearing && PMONITOR->solitaryClient /* can be invalidated by a recheck */) {
if (!PMONITOR->tearingState.frameScheduledWhileBusy)
return; // we did not schedule a frame yet to be displayed, but we are tearing. Why render?
PMONITOR->tearingState.nextRenderTorn = true;
PMONITOR->tearingState.frameScheduledWhileBusy = false;
}
static auto* const PENABLERAT = &g_pConfigManager->getConfigValuePtr("misc:render_ahead_of_time")->intValue;
static auto* const PRATSAFE = &g_pConfigManager->getConfigValuePtr("misc:render_ahead_safezone")->intValue;
PMONITOR->lastPresentationTimer.reset();
if (*PENABLERAT && !PMONITOR->tearingState.nextRenderTorn) {
if (!PMONITOR->RATScheduled) {
// render
g_pHyprRenderer->renderMonitor(PMONITOR);
}
PMONITOR->RATScheduled = false;
const auto& [avg, max, min] = g_pHyprRenderer->getRenderTimes(PMONITOR);
if (max + *PRATSAFE > 1000.0 / PMONITOR->refreshRate)
return;
const auto MSLEFT = 1000.0 / PMONITOR->refreshRate - PMONITOR->lastPresentationTimer.getMillis();
PMONITOR->RATScheduled = true;
const auto ESTRENDERTIME = std::ceil(avg + *PRATSAFE);
const auto TIMETOSLEEP = std::floor(MSLEFT - ESTRENDERTIME);
if (MSLEFT < 1 || MSLEFT < ESTRENDERTIME || TIMETOSLEEP < 1)
g_pHyprRenderer->renderMonitor(PMONITOR);
else
wl_event_source_timer_update(PMONITOR->renderTimer, TIMETOSLEEP);
} else {
g_pHyprRenderer->renderMonitor(PMONITOR);
}
}
void Events::listener_monitorDestroy(void* owner, void* data) {
const auto OUTPUT = (wlr_output*)data;
CMonitor* pMonitor = nullptr;
for (auto& m : g_pCompositor->m_vRealMonitors) {
if (m->output == OUTPUT) {
pMonitor = m.get();
break;
}
}
if (!pMonitor)
return;
Debug::log(LOG, "Destroy called for monitor {}", pMonitor->output->name);
pMonitor->onDisconnect(true);
pMonitor->output = nullptr;
pMonitor->m_bRenderingInitPassed = false;
Debug::log(LOG, "Removing monitor {} from realMonitors", pMonitor->szName);
std::erase_if(g_pCompositor->m_vRealMonitors, [&](std::shared_ptr<CMonitor>& el) { return el.get() == pMonitor; });
}
void Events::listener_monitorStateRequest(void* owner, void* data) {
const auto PMONITOR = (CMonitor*)owner;
const auto E = (wlr_output_event_request_state*)data;
if (!PMONITOR->createdByUser)
return;
const auto SIZE = E->state->mode ? Vector2D{E->state->mode->width, E->state->mode->height} : Vector2D{E->state->custom_mode.width, E->state->custom_mode.height};
PMONITOR->forceSize = SIZE;
SMonitorRule rule = PMONITOR->activeMonitorRule;
rule.resolution = SIZE;
g_pHyprRenderer->applyMonitorRule(PMONITOR, &rule);
}
void Events::listener_monitorDamage(void* owner, void* data) {
const auto PMONITOR = (CMonitor*)owner;
const auto E = (wlr_output_event_damage*)data;
PMONITOR->addDamage(E->damage);
}
void Events::listener_monitorNeedsFrame(void* owner, void* data) {
const auto PMONITOR = (CMonitor*)owner;
g_pCompositor->scheduleFrameForMonitor(PMONITOR);
}
void Events::listener_monitorCommit(void* owner, void* data) {
const auto PMONITOR = (CMonitor*)owner;
const auto E = (wlr_output_event_commit*)data;
if (E->state->committed & WLR_OUTPUT_STATE_BUFFER) {
g_pProtocolManager->m_pScreencopyProtocolManager->onOutputCommit(PMONITOR, E);
g_pProtocolManager->m_pToplevelExportProtocolManager->onOutputCommit(PMONITOR, E);
}
}
void Events::listener_monitorBind(void* owner, void* data) {
;
}
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