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#include "WLClasses.hpp"
#include "../config/ConfigManager.hpp"
#include "../Compositor.hpp"
SLayerSurface::SLayerSurface() {
alpha.create(AVARTYPE_FLOAT, g_pConfigManager->getAnimationPropertyConfig("fadeIn"), nullptr, AVARDAMAGE_ENTIRE);
alpha.m_pLayer = this;
alpha.registerVar();
}
void SLayerSurface::applyRules() {
noAnimations = false;
forceBlur = false;
ignoreAlpha = false;
ignoreAlphaValue = 0.f;
xray = -1;
for (auto& rule : g_pConfigManager->getMatchingRules(this)) {
if (rule.rule == "noanim")
noAnimations = true;
else if (rule.rule == "blur")
forceBlur = true;
else if (rule.rule.find("ignorealpha") == 0 || rule.rule.find("ignorezero") == 0) {
const auto FIRST_SPACE_POS = rule.rule.find_first_of(' ');
std::string alphaValue = "";
if (FIRST_SPACE_POS != std::string::npos)
alphaValue = rule.rule.substr(FIRST_SPACE_POS + 1);
try {
ignoreAlpha = true;
if (!alphaValue.empty())
ignoreAlphaValue = std::stof(alphaValue);
} catch (...) { Debug::log(ERR, "Invalid value passed to ignoreAlpha"); }
} else if (rule.rule.find("xray") == 0) {
CVarList vars{rule.rule, 0, ' '};
try {
xray = configStringToInt(vars[1]);
} catch (...) {}
}
}
}
CRegion SConstraint::getLogicCoordsRegion() {
CRegion result;
if (!constraint)
return result;
const auto PWINDOWOWNER = g_pCompositor->getWindowFromSurface(constraint->surface);
if (!PWINDOWOWNER)
return result;
result.add(&constraint->region); // surface-local coords
if (!PWINDOWOWNER->m_bIsX11) {
result.translate(PWINDOWOWNER->m_vRealPosition.goalv());
return result;
}
const auto COORDS = PWINDOWOWNER->m_bIsMapped ? PWINDOWOWNER->m_vRealPosition.goalv() :
g_pXWaylandManager->xwaylandToWaylandCoords({PWINDOWOWNER->m_uSurface.xwayland->x, PWINDOWOWNER->m_uSurface.xwayland->y});
const auto PMONITOR = PWINDOWOWNER->m_bIsMapped ? g_pCompositor->getMonitorFromID(PWINDOWOWNER->m_iMonitorID) : g_pCompositor->getMonitorFromVector(COORDS);
if (!PMONITOR)
return CRegion{};
result.scale(PMONITOR->xwaylandScale);
result.translate(COORDS);
return result;
}
Vector2D SConstraint::getLogicConstraintPos() {
if (!constraint)
return {};
const auto PWINDOWOWNER = g_pCompositor->getWindowFromSurface(constraint->surface);
if (!PWINDOWOWNER)
return {};
if (!PWINDOWOWNER->m_bIsX11)
return PWINDOWOWNER->m_vRealPosition.goalv();
const auto COORDS = PWINDOWOWNER->m_bIsMapped ? PWINDOWOWNER->m_vRealPosition.goalv() :
g_pXWaylandManager->xwaylandToWaylandCoords({PWINDOWOWNER->m_uSurface.xwayland->x, PWINDOWOWNER->m_uSurface.xwayland->y});
return COORDS;
}
Vector2D SConstraint::getLogicConstraintSize() {
if (!constraint)
return {};
const auto PWINDOWOWNER = g_pCompositor->getWindowFromSurface(constraint->surface);
if (!PWINDOWOWNER)
return {};
if (!PWINDOWOWNER->m_bIsX11)
return PWINDOWOWNER->m_vRealSize.goalv();
const auto PMONITOR = PWINDOWOWNER->m_bIsMapped ?
g_pCompositor->getMonitorFromID(PWINDOWOWNER->m_iMonitorID) :
g_pCompositor->getMonitorFromVector(g_pXWaylandManager->xwaylandToWaylandCoords({PWINDOWOWNER->m_uSurface.xwayland->x, PWINDOWOWNER->m_uSurface.xwayland->y}));
if (!PMONITOR)
return {};
const auto SIZE = PWINDOWOWNER->m_bIsMapped ? PWINDOWOWNER->m_vRealSize.goalv() :
Vector2D{PWINDOWOWNER->m_uSurface.xwayland->width, PWINDOWOWNER->m_uSurface.xwayland->height} * PMONITOR->xwaylandScale;
return SIZE;
}
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