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#pragma once
#include "../events/Events.hpp"
#include "../defines.hpp"
#include "../desktop/Window.hpp"
#include "../desktop/Subsurface.hpp"
#include "../desktop/Popup.hpp"
#include "AnimatedVariable.hpp"
#include "../desktop/WLSurface.hpp"
#include "signal/Signal.hpp"
#include "Region.hpp"
class CMonitor;
class IPointer;
class IKeyboard;
class CWLSurfaceResource;
struct SRenderData {
CMonitor* pMonitor;
timespec* when;
double x, y;
// for iters
void* data = nullptr;
SP<CWLSurfaceResource> surface = nullptr;
double w, h;
// for rounding
bool dontRound = true;
// for fade
float fadeAlpha = 1.f;
// for alpha settings
float alpha = 1.f;
// for decorations (border)
bool decorate = false;
// for custom round values
int rounding = -1; // -1 means not set
// for blurring
bool blur = false;
bool blockBlurOptimization = false;
// only for windows, not popups
bool squishOversized = true;
// for calculating UV
PHLWINDOW pWindow;
bool popup = false;
};
struct SSwipeGesture {
PHLWORKSPACE pWorkspaceBegin = nullptr;
double delta = 0;
int initialDirection = 0;
float avgSpeed = 0;
int speedPoints = 0;
int touch_id = 0;
CMonitor* pMonitor = nullptr;
};
struct SSwitchDevice {
wlr_input_device* pWlrDevice = nullptr;
int status = -1; // uninitialized
DYNLISTENER(destroy);
DYNLISTENER(toggle);
bool operator==(const SSwitchDevice& other) const {
return pWlrDevice == other.pWlrDevice;
}
};
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