1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
|
#include "InputManager.hpp"
#include "../../Compositor.hpp"
void CInputManager::onMouseMoved(wlr_pointer_motion_event* e) {
float sensitivity = g_pConfigManager->getFloat("general:sensitivity");
const auto DELTA = g_pConfigManager->getInt("input:force_no_accel") == 1 ? Vector2D(e->unaccel_dx, e->unaccel_dy) : Vector2D(e->delta_x, e->delta_y);
if (g_pConfigManager->getInt("general:apply_sens_to_raw") == 1)
wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, DELTA.x * sensitivity, DELTA.y * sensitivity, e->unaccel_dx * sensitivity, e->unaccel_dy * sensitivity);
else
wlr_relative_pointer_manager_v1_send_relative_motion(g_pCompositor->m_sWLRRelPointerMgr, g_pCompositor->m_sSeat.seat, (uint64_t)e->time_msec * 1000, DELTA.x, DELTA.y, e->unaccel_dx, e->unaccel_dy);
wlr_cursor_move(g_pCompositor->m_sWLRCursor, &e->pointer->base, DELTA.x * sensitivity, DELTA.y * sensitivity);
mouseMoveUnified(e->time_msec);
}
void CInputManager::onMouseWarp(wlr_pointer_motion_absolute_event* e) {
wlr_cursor_warp_absolute(g_pCompositor->m_sWLRCursor, &e->pointer->base, e->x, e->y);
mouseMoveUnified(e->time_msec);
}
void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) {
if (!g_pCompositor->m_bReadyToProcess)
return;
if (!g_pCompositor->m_sSeat.mouse) {
Debug::log(ERR, "BUG THIS: Mouse move on mouse nullptr!");
return;
}
Vector2D mouseCoords = getMouseCoordsInternal();
const auto PMONITOR = g_pCompositor->getMonitorFromCursor();
bool didConstraintOnCursor = false;
// constraints
// All constraints TODO: multiple mice?
if (g_pCompositor->m_sSeat.mouse->currentConstraint) {
// XWayland windows sometimes issue constraints weirdly.
// TODO: We probably should search their parent. wlr_xwayland_surface->parent
const auto CONSTRAINTWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse);
if (!CONSTRAINTWINDOW) {
g_pCompositor->m_sSeat.mouse->currentConstraint = nullptr;
} else {
// Native Wayland apps know how 2 constrain themselves.
// XWayland, we just have to accept them. Might cause issues, but thats XWayland for ya.
const auto CONSTRAINTPOS = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->x, CONSTRAINTWINDOW->m_uSurface.xwayland->y) : CONSTRAINTWINDOW->m_vRealPosition.vec();
const auto CONSTRAINTSIZE = CONSTRAINTWINDOW->m_bIsX11 ? Vector2D(CONSTRAINTWINDOW->m_uSurface.xwayland->width, CONSTRAINTWINDOW->m_uSurface.xwayland->height) : CONSTRAINTWINDOW->m_vRealSize.vec();
if (!VECINRECT(mouseCoords, CONSTRAINTPOS.x, CONSTRAINTPOS.y, CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0, CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0)) {
if (g_pCompositor->m_sSeat.mouse->constraintActive) {
Vector2D newConstrainedCoords = mouseCoords;
if (mouseCoords.x < CONSTRAINTPOS.x)
newConstrainedCoords.x = CONSTRAINTPOS.x;
else if (mouseCoords.x >= CONSTRAINTPOS.x + CONSTRAINTSIZE.x)
newConstrainedCoords.x = CONSTRAINTPOS.x + CONSTRAINTSIZE.x - 1.0;
if (mouseCoords.y < CONSTRAINTPOS.y)
newConstrainedCoords.y = CONSTRAINTPOS.y;
else if (mouseCoords.y >= CONSTRAINTPOS.y + CONSTRAINTSIZE.y)
newConstrainedCoords.y = CONSTRAINTPOS.y + CONSTRAINTSIZE.y - 1.0;
wlr_cursor_warp_closest(g_pCompositor->m_sWLRCursor, g_pCompositor->m_sSeat.mouse->mouse, newConstrainedCoords.x, newConstrainedCoords.y);
mouseCoords = newConstrainedCoords;
didConstraintOnCursor = true;
}
} else {
if ((!CONSTRAINTWINDOW->m_bIsX11 && PMONITOR && CONSTRAINTWINDOW->m_iWorkspaceID == PMONITOR->activeWorkspace) || (CONSTRAINTWINDOW->m_bIsX11)) {
g_pCompositor->m_sSeat.mouse->constraintActive = true;
}
}
}
}
// update stuff
updateDragIcon();
g_pLayoutManager->getCurrentLayout()->onMouseMove(getMouseCoordsInternal());
// focus
wlr_surface* foundSurface = nullptr;
if (!didConstraintOnCursor) {
if (PMONITOR && PMONITOR != g_pCompositor->m_pLastMonitor) {
g_pCompositor->m_pLastMonitor = PMONITOR;
// set active workspace and deactivate all other in wlr
const auto ACTIVEWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace);
g_pCompositor->deactivateAllWLRWorkspaces(ACTIVEWORKSPACE->m_pWlrHandle);
ACTIVEWORKSPACE->setActive(true);
// event
g_pEventManager->postEvent(SHyprIPCEvent("activemon", PMONITOR->szName + "," + ACTIVEWORKSPACE->m_szName));
}
Vector2D surfaceCoords;
Vector2D surfacePos = Vector2D(-1337, -1337);
CWindow* pFoundWindow = nullptr;
// overlay is above fullscreen
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], &surfaceCoords);
// then, we check if the workspace doesnt have a fullscreen window
const auto PWORKSPACE = g_pCompositor->getWorkspaceByID(PMONITOR->activeWorkspace);
if (PWORKSPACE->m_bHasFullscreenWindow && !foundSurface && PWORKSPACE->m_efFullscreenMode == FULLSCREEN_FULL) {
pFoundWindow = g_pCompositor->getFullscreenWindowOnWorkspace(PWORKSPACE->m_iID);
foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow);
surfacePos = pFoundWindow->m_vRealPosition.vec();
// only check floating because tiled cant be over fullscreen
for (auto w = g_pCompositor->m_lWindows.rbegin(); w != g_pCompositor->m_lWindows.rend(); w++) {
wlr_box box = {w->m_vRealPosition.vec().x, w->m_vRealPosition.vec().y, w->m_vRealSize.vec().x, w->m_vRealSize.vec().y};
if (((w->m_bIsFloating && w->m_bIsMapped && w->m_bCreatedOverFullscreen) || (w->m_iWorkspaceID == SPECIAL_WORKSPACE_ID && PMONITOR->specialWorkspaceOpen)) && wlr_box_contains_point(&box, mouseCoords.x, mouseCoords.y) && g_pCompositor->isWorkspaceVisible(w->m_iWorkspaceID) && !w->m_bHidden) {
pFoundWindow = &(*w);
if (!pFoundWindow->m_bIsX11) {
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
} else {
foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow);
surfacePos = pFoundWindow->m_vRealPosition.vec();
}
break;
}
}
}
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_TOP], &surfaceCoords);
// then windows
if (!foundSurface) {
pFoundWindow = g_pCompositor->vectorToWindowIdeal(mouseCoords);
if (pFoundWindow) {
if (!pFoundWindow->m_bIsX11) {
foundSurface = g_pCompositor->vectorWindowToSurface(mouseCoords, pFoundWindow, surfaceCoords);
} else {
foundSurface = g_pXWaylandManager->getWindowSurface(pFoundWindow);
surfacePos = pFoundWindow->m_vRealPosition.vec();
}
}
}
// then surfaces below
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &surfaceCoords);
if (!foundSurface)
foundSurface = g_pCompositor->vectorToLayerSurface(mouseCoords, &PMONITOR->m_aLayerSurfaceLists[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND], &surfaceCoords);
if (!foundSurface) {
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor);
wlr_seat_pointer_clear_focus(g_pCompositor->m_sSeat.seat);
return;
}
if (time)
wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat);
Vector2D surfaceLocal = surfacePos == Vector2D(-1337, -1337) ? surfaceCoords : mouseCoords - surfacePos;
if (pFoundWindow) {
static auto *const PFOLLOWMOUSE = &g_pConfigManager->getConfigValuePtr("input:follow_mouse")->intValue;
if (*PFOLLOWMOUSE != 1 && !refocus) {
if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating)) {
// enter if change floating style
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
else if (*PFOLLOWMOUSE == 2) {
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
}
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
return; // don't enter any new surfaces
} else {
g_pCompositor->focusWindow(pFoundWindow, foundSurface);
}
}
else
g_pCompositor->focusSurface(foundSurface);
wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y);
wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y);
}
}
void CInputManager::onMouseButton(wlr_pointer_button_event* e) {
wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat);
const auto PKEYBOARD = wlr_seat_get_keyboard(g_pCompositor->m_sSeat.seat);
switch (e->state) {
case WLR_BUTTON_PRESSED:
if (!g_pCompositor->m_sSeat.mouse->currentConstraint)
refocus();
// if clicked on a floating window make it top
if (g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && g_pCompositor->m_pLastWindow->m_bIsFloating)
g_pCompositor->moveWindowToTop(g_pCompositor->m_pLastWindow);
if ((e->button == BTN_LEFT || e->button == BTN_RIGHT) && wlr_keyboard_get_modifiers(PKEYBOARD) == (uint32_t)g_pConfigManager->getInt("general:main_mod_internal")) {
currentlyDraggedWindow = g_pCompositor->windowFromCursor();
dragButton = e->button;
g_pLayoutManager->getCurrentLayout()->onBeginDragWindow();
return;
}
break;
case WLR_BUTTON_RELEASED:
if (currentlyDraggedWindow) {
g_pLayoutManager->getCurrentLayout()->onEndDragWindow();
currentlyDraggedWindow = nullptr;
dragButton = -1;
}
break;
}
// notify app if we didnt handle it
if (g_pCompositor->doesSeatAcceptInput(g_pCompositor->m_pLastFocus)) {
wlr_seat_pointer_notify_button(g_pCompositor->m_sSeat.seat, e->time_msec, e->button, e->state);
}
}
Vector2D CInputManager::getMouseCoordsInternal() {
return Vector2D(g_pCompositor->m_sWLRCursor->x, g_pCompositor->m_sWLRCursor->y);
}
void CInputManager::newKeyboard(wlr_input_device* keyboard) {
m_lKeyboards.push_back(SKeyboard());
const auto PNEWKEYBOARD = &m_lKeyboards.back();
PNEWKEYBOARD->keyboard = keyboard;
const auto REPEATRATE = g_pConfigManager->getInt("input:repeat_rate");
const auto REPEATDELAY = g_pConfigManager->getInt("input:repeat_delay");
wlr_keyboard_set_repeat_info(keyboard->keyboard, std::max(0, REPEATRATE), std::max(0, REPEATDELAY));
PNEWKEYBOARD->hyprListener_keyboardMod.initCallback(&keyboard->keyboard->events.modifiers, &Events::listener_keyboardMod, PNEWKEYBOARD, "Keyboard");
PNEWKEYBOARD->hyprListener_keyboardKey.initCallback(&keyboard->keyboard->events.key, &Events::listener_keyboardKey, PNEWKEYBOARD, "Keyboard");
PNEWKEYBOARD->hyprListener_keyboardDestroy.initCallback(&keyboard->events.destroy, &Events::listener_keyboardDestroy, PNEWKEYBOARD, "Keyboard");
if (m_pActiveKeyboard)
m_pActiveKeyboard->active = false;
m_pActiveKeyboard = PNEWKEYBOARD;
setKeyboardLayout();
wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, keyboard->keyboard);
Debug::log(LOG, "New keyboard created, pointers Hypr: %x and WLR: %x", PNEWKEYBOARD, keyboard);
}
void CInputManager::setKeyboardLayout() {
const auto RULES = g_pConfigManager->getString("input:kb_rules");
const auto MODEL = g_pConfigManager->getString("input:kb_model");
const auto LAYOUT = g_pConfigManager->getString("input:kb_layout");
const auto VARIANT = g_pConfigManager->getString("input:kb_variant");
const auto OPTIONS = g_pConfigManager->getString("input:kb_options");
xkb_rule_names rules = {
.rules = RULES.c_str(),
.model = MODEL.c_str(),
.layout = LAYOUT.c_str(),
.variant = VARIANT.c_str(),
.options = OPTIONS.c_str()
};
const auto CONTEXT = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
const auto KEYMAP = xkb_keymap_new_from_names(CONTEXT, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
if (!KEYMAP) {
Debug::log(ERR, "Keyboard layout %s with variant %s (rules: %s, model: %s, options: %s) couldn't have been loaded.", rules.layout, rules.variant, rules.rules, rules.model, rules.options);
xkb_context_unref(CONTEXT);
return;
}
const auto PLASTKEEB = m_pActiveKeyboard->keyboard->keyboard;
if (!PLASTKEEB) {
xkb_keymap_unref(KEYMAP);
xkb_context_unref(CONTEXT);
Debug::log(ERR, "No Seat Keyboard???");
return;
}
wlr_keyboard_set_keymap(PLASTKEEB, KEYMAP);
wlr_keyboard_modifiers wlrMods = {0};
if (g_pConfigManager->getInt("input:numlock_by_default") == 1) {
// lock numlock
const auto IDX = xkb_map_mod_get_index(KEYMAP, XKB_MOD_NAME_NUM);
if (IDX != XKB_MOD_INVALID)
wlrMods.locked |= (uint32_t)1 << IDX;
}
if (wlrMods.locked != 0) {
wlr_keyboard_notify_modifiers(g_pInputManager->m_pActiveKeyboard->keyboard->keyboard, 0, 0, wlrMods.locked, 0);
}
xkb_keymap_unref(KEYMAP);
xkb_context_unref(CONTEXT);
Debug::log(LOG, "Set the keyboard layout to %s and variant to %s", rules.layout, rules.variant);
}
void CInputManager::newMouse(wlr_input_device* mouse) {
m_lMice.emplace_back();
const auto PMOUSE = &m_lMice.back();
PMOUSE->mouse = mouse;
if (wlr_input_device_is_libinput(mouse)) {
const auto LIBINPUTDEV = (libinput_device*)wlr_libinput_get_device_handle(mouse);
if (g_pConfigManager->getInt("input:touchpad:clickfinger_behavior") == 0) // toggle software buttons or clickfinger
libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS);
else
libinput_device_config_click_set_method(LIBINPUTDEV, LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER);
if (libinput_device_config_middle_emulation_is_available(LIBINPUTDEV)) { // middleclick on r+l mouse button pressed
if (g_pConfigManager->getInt("input:touchpad:middle_button_emulation") == 1)
libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_ENABLED);
else
libinput_device_config_middle_emulation_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_MIDDLE_EMULATION_DISABLED);
}
if (libinput_device_config_tap_get_finger_count(LIBINPUTDEV)) // this is for tapping (like on a laptop)
if (g_pConfigManager->getInt("input:touchpad:tap-to-click") == 1)
libinput_device_config_tap_set_enabled(LIBINPUTDEV, LIBINPUT_CONFIG_TAP_ENABLED);
if (libinput_device_config_scroll_has_natural_scroll(LIBINPUTDEV)) {
double w = 0, h = 0;
if (libinput_device_has_capability(LIBINPUTDEV, LIBINPUT_DEVICE_CAP_POINTER) && libinput_device_get_size(LIBINPUTDEV, &w, &h) == 0) // pointer with size is a touchpad
libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, g_pConfigManager->getInt("input:touchpad:natural_scroll"));
else
libinput_device_config_scroll_set_natural_scroll_enabled(LIBINPUTDEV, g_pConfigManager->getInt("input:natural_scroll"));
}
if (libinput_device_config_dwt_is_available(LIBINPUTDEV)) {
const auto DWT = static_cast<enum libinput_config_dwt_state>(g_pConfigManager->getInt("input:touchpad:disable_while_typing") != 0);
libinput_device_config_dwt_set_enabled(LIBINPUTDEV, DWT);
}
}
PMOUSE->hyprListener_destroyMouse.initCallback(&mouse->events.destroy, &Events::listener_destroyMouse, PMOUSE, "Mouse");
wlr_cursor_attach_input_device(g_pCompositor->m_sWLRCursor, mouse);
g_pCompositor->m_sSeat.mouse = PMOUSE;
Debug::log(LOG, "New mouse created, pointer WLR: %x", mouse);
}
void CInputManager::destroyKeyboard(SKeyboard* pKeyboard) {
pKeyboard->hyprListener_keyboardDestroy.removeCallback();
pKeyboard->hyprListener_keyboardMod.removeCallback();
pKeyboard->hyprListener_keyboardKey.removeCallback();
if (pKeyboard->active) {
m_lKeyboards.remove(*pKeyboard);
if (m_lKeyboards.size() > 0) {
m_pActiveKeyboard = &m_lKeyboards.back();
m_pActiveKeyboard->active = true;
} else {
m_pActiveKeyboard = nullptr;
}
}
m_lKeyboards.remove(*pKeyboard);
}
void CInputManager::destroyMouse(wlr_input_device* mouse) {
for (auto& m : m_lMice) {
if (m.mouse == mouse) {
m_lMice.remove(m);
break;
}
}
g_pCompositor->m_sSeat.mouse = m_lMice.size() > 0 ? &m_lMice.front() : nullptr;
if (g_pCompositor->m_sSeat.mouse)
g_pCompositor->m_sSeat.mouse->currentConstraint = nullptr;
}
void CInputManager::onKeyboardKey(wlr_keyboard_key_event* e, SKeyboard* pKeyboard) {
const auto KEYCODE = e->keycode + 8; // Because to xkbcommon it's +8 from libinput
const xkb_keysym_t* keysyms;
int syms = xkb_state_key_get_syms(pKeyboard->keyboard->keyboard->xkb_state, KEYCODE, &keysyms);
const auto MODS = wlr_keyboard_get_modifiers(pKeyboard->keyboard->keyboard);
wlr_idle_notify_activity(g_pCompositor->m_sWLRIdle, g_pCompositor->m_sSeat.seat);
bool found = false;
if (e->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
for (int i = 0; i < syms; ++i)
found = g_pKeybindManager->handleKeybinds(MODS, keysyms[i]) || found;
} else if (e->state == WL_KEYBOARD_KEY_STATE_RELEASED) {
// hee hee
}
if (!found) {
wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, pKeyboard->keyboard->keyboard);
wlr_seat_keyboard_notify_key(g_pCompositor->m_sSeat.seat, e->time_msec, e->keycode, e->state);
}
}
void CInputManager::onKeyboardMod(void* data, SKeyboard* pKeyboard) {
wlr_seat_set_keyboard(g_pCompositor->m_sSeat.seat, pKeyboard->keyboard->keyboard);
wlr_seat_keyboard_notify_modifiers(g_pCompositor->m_sSeat.seat, &pKeyboard->keyboard->keyboard->modifiers);
}
void CInputManager::refocus() {
mouseMoveUnified(0, true);
}
void CInputManager::updateDragIcon() {
if (!g_pInputManager->m_sDrag.dragIcon)
return;
switch (g_pInputManager->m_sDrag.dragIcon->drag->grab_type) {
case WLR_DRAG_GRAB_KEYBOARD:
break;
case WLR_DRAG_GRAB_KEYBOARD_POINTER:
g_pInputManager->m_sDrag.pos = g_pInputManager->getMouseCoordsInternal();
break;
default:
break;
}
}
void CInputManager::recheckConstraint(SMouse* pMouse) {
if (!pMouse->currentConstraint)
return;
const auto PREGION = &pMouse->currentConstraint->region;
if (pMouse->currentConstraint->type == WLR_POINTER_CONSTRAINT_V1_CONFINED) {
pixman_region32_copy(&pMouse->confinedTo, PREGION);
} else {
pixman_region32_clear(&pMouse->confinedTo);
}
const auto PWINDOW = g_pCompositor->getConstraintWindow(g_pCompositor->m_sSeat.mouse);
const auto PWINDOWNAME = PWINDOW ? PWINDOW->m_szTitle : "";
Debug::log(LOG, "Constraint rechecked: %i, %i to %i, %i for %x (window name: %s)", PREGION->extents.x1, PREGION->extents.y1, PREGION->extents.x2, PREGION->extents.y2, pMouse->currentConstraint->surface, PWINDOWNAME.c_str());
}
void CInputManager::constrainMouse(SMouse* pMouse, wlr_pointer_constraint_v1* constraint) {
if (pMouse->currentConstraint == constraint)
return;
const auto PWINDOW = g_pCompositor->getWindowFromSurface(constraint->surface);
const auto MOUSECOORDS = getMouseCoordsInternal();
pMouse->hyprListener_commitConstraint.removeCallback();
if (pMouse->currentConstraint) {
if (!constraint) {
// warpe to hint
if (constraint->current.committed & WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) {
if (PWINDOW) {
if (PWINDOW->m_bIsX11) {
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr,
constraint->current.cursor_hint.x + PWINDOW->m_uSurface.xwayland->x, PWINDOW->m_uSurface.xwayland->y + PWINDOW->m_vRealPosition.vec().y);
wlr_seat_pointer_warp(constraint->seat, constraint->current.cursor_hint.x, constraint->current.cursor_hint.y);
} else {
wlr_cursor_warp(g_pCompositor->m_sWLRCursor, nullptr,
constraint->current.cursor_hint.x + PWINDOW->m_vRealPosition.vec().x, constraint->current.cursor_hint.y + PWINDOW->m_vRealPosition.vec().y);
wlr_seat_pointer_warp(constraint->seat, constraint->current.cursor_hint.x, constraint->current.cursor_hint.y);
}
}
}
}
wlr_pointer_constraint_v1_send_deactivated(pMouse->currentConstraint);
}
pMouse->currentConstraint = constraint;
pMouse->constraintActive = true;
if (pixman_region32_not_empty(&constraint->current.region)) {
pixman_region32_intersect(&constraint->region, &constraint->surface->input_region, &constraint->current.region);
} else {
pixman_region32_copy(&constraint->region, &constraint->surface->input_region);
}
// warp to the constraint
recheckConstraint(pMouse);
wlr_pointer_constraint_v1_send_activated(pMouse->currentConstraint);
pMouse->hyprListener_commitConstraint.initCallback(&pMouse->currentConstraint->surface->events.commit, &Events::listener_commitConstraint, pMouse, "Mouse constraint commit");
Debug::log(LOG, "Constrained mouse to %x", pMouse->currentConstraint);
}
void Events::listener_commitConstraint(void* owner, void* data) {
//g_pInputManager->recheckConstraint((SMouse*)owner);
}
void CInputManager::updateCapabilities(wlr_input_device* pDev) {
// TODO: this is dumb
switch (pDev->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
m_uiCapabilities |= WL_SEAT_CAPABILITY_KEYBOARD;
break;
case WLR_INPUT_DEVICE_POINTER:
m_uiCapabilities |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TOUCH:
m_uiCapabilities |= WL_SEAT_CAPABILITY_TOUCH;
break;
default:
break;
}
wlr_seat_set_capabilities(g_pCompositor->m_sSeat.seat, m_uiCapabilities);
}
|