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#pragma once
#include <memory>
#include <vector>
#include <cstdint>
#include "WaylandProtocol.hpp"
#include "wlr-gamma-control-unstable-v1.hpp"
#include "../helpers/signal/Signal.hpp"
class CMonitor;
class CGammaControl {
public:
CGammaControl(SP<CZwlrGammaControlV1> resource_, wl_resource* output);
~CGammaControl();
bool good();
void applyToMonitor();
CMonitor* getMonitor();
private:
SP<CZwlrGammaControlV1> resource;
WP<CMonitor> pMonitor;
size_t gammaSize = 0;
bool gammaTableSet = false;
std::vector<uint16_t> gammaTable; // [r,g,b]+
void onMonitorDestroy();
struct {
CHyprSignalListener monitorDisconnect;
CHyprSignalListener monitorDestroy;
} listeners;
};
class CGammaControlProtocol : public IWaylandProtocol {
public:
CGammaControlProtocol(const wl_interface* iface, const int& ver, const std::string& name);
virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
void applyGammaToState(CMonitor* pMonitor);
private:
void onManagerResourceDestroy(wl_resource* res);
void destroyGammaControl(CGammaControl* gamma);
void onGetGammaControl(CZwlrGammaControlManagerV1* pMgr, uint32_t id, wl_resource* output);
//
std::vector<UP<CZwlrGammaControlManagerV1>> m_vManagers;
std::vector<UP<CGammaControl>> m_vGammaControllers;
friend class CGammaControl;
};
namespace PROTO {
inline UP<CGammaControlProtocol> gamma;
};
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