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#include "WaylandProtocol.hpp"
#include "../Compositor.hpp"
static void bindManagerInternal(wl_client* client, void* data, uint32_t ver, uint32_t id) {
((IWaylandProtocol*)data)->bindManager(client, data, ver, id);
}
static void displayDestroyInternal(struct wl_listener* listener, void* data) {
IWaylandProtocol* proto = wl_container_of(listener, proto, m_liDisplayDestroy);
proto->onDisplayDestroy();
}
void IWaylandProtocol::onDisplayDestroy() {
wl_list_remove(&m_liDisplayDestroy.link);
wl_list_init(&m_liDisplayDestroy.link);
wl_global_destroy(m_pGlobal);
}
IWaylandProtocol::IWaylandProtocol(const wl_interface* iface, const int& ver, const std::string& name) : m_szName(name) {
m_pGlobal = wl_global_create(g_pCompositor->m_sWLDisplay, iface, ver, this, &bindManagerInternal);
if (!m_pGlobal) {
protoLog(ERR, "could not create a global");
return;
}
m_liDisplayDestroy.notify = displayDestroyInternal;
wl_display_add_destroy_listener(g_pCompositor->m_sWLDisplay, &m_liDisplayDestroy);
protoLog(LOG, "Registered global");
}
IWaylandProtocol::~IWaylandProtocol() {
onDisplayDestroy();
}
void IWaylandProtocol::removeGlobal() {
wl_global_remove(m_pGlobal);
}
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