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authorPaul Adenot <[email protected]>2020-10-30 18:19:22 +0100
committerPaul Adenot <[email protected]>2020-11-02 16:08:27 +0000
commit48e349ef99980da483db56b78d06b196e05435b9 (patch)
tree9e835309fa3eada2005aaf97b0d4214a84a043a0 /src/cubeb_aaudio.cpp
parentc81283271fa45fb7606e753719d9725d457189f2 (diff)
downloadcubeb-48e349ef99980da483db56b78d06b196e05435b9.tar.gz
cubeb-48e349ef99980da483db56b78d06b196e05435b9.zip
Format src/cubeb_aaudio.cpp with clang-format
Diffstat (limited to 'src/cubeb_aaudio.cpp')
-rw-r--r--src/cubeb_aaudio.cpp874
1 files changed, 457 insertions, 417 deletions
diff --git a/src/cubeb_aaudio.cpp b/src/cubeb_aaudio.cpp
index 3e249fc..b32e247 100644
--- a/src/cubeb_aaudio.cpp
+++ b/src/cubeb_aaudio.cpp
@@ -4,67 +4,65 @@
* This program is made available under an ISC-style license. See the
* accompanying file LICENSE for details.
*/
+#include "cubeb-internal.h"
+#include "cubeb/cubeb.h"
+#include "cubeb_android.h"
+#include "cubeb_log.h"
+#include "cubeb_resampler.h"
+#include <aaudio/AAudio.h>
+#include <atomic>
#include <cassert>
-#include <mutex>
+#include <chrono>
#include <condition_variable>
-#include <thread>
-#include <cstring>
-#include <atomic>
#include <cstring>
-#include <chrono>
-#include <memory>
#include <dlfcn.h>
+#include <memory>
+#include <mutex>
+#include <thread>
#include <time.h>
-#include <aaudio/AAudio.h>
-#include "cubeb/cubeb.h"
-#include "cubeb-internal.h"
-#include "cubeb_resampler.h"
-#include "cubeb_log.h"
-#include "cubeb_android.h"
#ifdef DISABLE_LIBAAUDIO_DLOPEN
#define WRAP(x) x
#else
#define WRAP(x) cubeb_##x
-#define LIBAAUDIO_API_VISIT(X) \
- X(AAudio_convertResultToText) \
- X(AAudio_convertStreamStateToText) \
- X(AAudio_createStreamBuilder) \
- X(AAudioStreamBuilder_openStream) \
- X(AAudioStreamBuilder_setChannelCount) \
- X(AAudioStreamBuilder_setBufferCapacityInFrames)\
- X(AAudioStreamBuilder_setDirection) \
- X(AAudioStreamBuilder_setFormat) \
- X(AAudioStreamBuilder_setSharingMode) \
- X(AAudioStreamBuilder_setPerformanceMode) \
- X(AAudioStreamBuilder_setSampleRate) \
- X(AAudioStreamBuilder_delete) \
- X(AAudioStreamBuilder_setDataCallback) \
- X(AAudioStreamBuilder_setErrorCallback) \
- X(AAudioStream_close) \
- X(AAudioStream_read) \
- X(AAudioStream_requestStart) \
- X(AAudioStream_requestPause) \
- X(AAudioStream_setBufferSizeInFrames) \
- X(AAudioStream_getTimestamp) \
- X(AAudioStream_requestFlush) \
- X(AAudioStream_requestStop) \
- X(AAudioStream_getPerformanceMode) \
- X(AAudioStream_getSharingMode) \
- X(AAudioStream_getBufferSizeInFrames) \
- X(AAudioStream_getBufferCapacityInFrames) \
- X(AAudioStream_getSampleRate) \
- X(AAudioStream_waitForStateChange) \
- X(AAudioStream_getFramesRead) \
- X(AAudioStream_getState) \
- X(AAudioStream_getFramesWritten) \
- X(AAudioStream_getFramesPerBurst) \
- X(AAudioStreamBuilder_setInputPreset) \
- X(AAudioStreamBuilder_setUsage) \
-
-
- // not needed or added later on
- // X(AAudioStreamBuilder_setFramesPerDataCallback) \
+#define LIBAAUDIO_API_VISIT(X) \
+ X(AAudio_convertResultToText) \
+ X(AAudio_convertStreamStateToText) \
+ X(AAudio_createStreamBuilder) \
+ X(AAudioStreamBuilder_openStream) \
+ X(AAudioStreamBuilder_setChannelCount) \
+ X(AAudioStreamBuilder_setBufferCapacityInFrames) \
+ X(AAudioStreamBuilder_setDirection) \
+ X(AAudioStreamBuilder_setFormat) \
+ X(AAudioStreamBuilder_setSharingMode) \
+ X(AAudioStreamBuilder_setPerformanceMode) \
+ X(AAudioStreamBuilder_setSampleRate) \
+ X(AAudioStreamBuilder_delete) \
+ X(AAudioStreamBuilder_setDataCallback) \
+ X(AAudioStreamBuilder_setErrorCallback) \
+ X(AAudioStream_close) \
+ X(AAudioStream_read) \
+ X(AAudioStream_requestStart) \
+ X(AAudioStream_requestPause) \
+ X(AAudioStream_setBufferSizeInFrames) \
+ X(AAudioStream_getTimestamp) \
+ X(AAudioStream_requestFlush) \
+ X(AAudioStream_requestStop) \
+ X(AAudioStream_getPerformanceMode) \
+ X(AAudioStream_getSharingMode) \
+ X(AAudioStream_getBufferSizeInFrames) \
+ X(AAudioStream_getBufferCapacityInFrames) \
+ X(AAudioStream_getSampleRate) \
+ X(AAudioStream_waitForStateChange) \
+ X(AAudioStream_getFramesRead) \
+ X(AAudioStream_getState) \
+ X(AAudioStream_getFramesWritten) \
+ X(AAudioStream_getFramesPerBurst) \
+ X(AAudioStreamBuilder_setInputPreset) \
+ X(AAudioStreamBuilder_setUsage)
+
+// not needed or added later on
+// X(AAudioStreamBuilder_setFramesPerDataCallback) \
// X(AAudioStreamBuilder_setDeviceId) \
// X(AAudioStreamBuilder_setSamplesPerFrame) \
// X(AAudioStream_getSamplesPerFrame) \
@@ -104,17 +102,17 @@ enum class stream_state {
struct cubeb_stream {
/* Note: Must match cubeb_stream layout in cubeb.c. */
- cubeb * context {};
- void * user_ptr {};
+ cubeb * context{};
+ void * user_ptr{};
- std::atomic<bool> in_use {false};
- std::atomic<stream_state> state {stream_state::INIT};
+ std::atomic<bool> in_use{false};
+ std::atomic<stream_state> state{stream_state::INIT};
- AAudioStream * ostream {};
- AAudioStream * istream {};
- cubeb_data_callback data_callback {};
- cubeb_state_callback state_callback {};
- cubeb_resampler * resampler {};
+ AAudioStream * ostream{};
+ AAudioStream * istream{};
+ cubeb_data_callback data_callback{};
+ cubeb_state_callback state_callback{};
+ cubeb_resampler * resampler{};
// mutex synchronizes access to the stream from the state thread
// and user-called functions. Everything that is accessed in the
@@ -122,12 +120,12 @@ struct cubeb_stream {
std::mutex mutex;
std::unique_ptr<char[]> in_buf;
- unsigned in_frame_size {}; // size of one input frame
+ unsigned in_frame_size{}; // size of one input frame
- cubeb_sample_format out_format {};
- std::atomic<float> volume {1.f};
- unsigned out_channels {};
- unsigned out_frame_size {};
+ cubeb_sample_format out_format{};
+ std::atomic<float> volume{1.f};
+ unsigned out_channels{};
+ unsigned out_frame_size{};
int64_t latest_output_latency = 0;
int64_t latest_input_latency = 0;
bool voice_input;
@@ -135,8 +133,8 @@ struct cubeb_stream {
};
struct cubeb {
- struct cubeb_ops const * ops {};
- void * libaaudio {};
+ struct cubeb_ops const * ops{};
+ void * libaaudio{};
struct {
// The state thread: it waits for state changes and stops
@@ -145,8 +143,8 @@ struct cubeb {
std::thread notifier;
std::mutex mutex;
std::condition_variable cond;
- std::atomic<bool> join {false};
- std::atomic<bool> waiting {false};
+ std::atomic<bool> join{false};
+ std::atomic<bool> waiting{false};
} state;
// streams[i].in_use signals whether a stream is used
@@ -154,7 +152,8 @@ struct cubeb {
};
// Only allowed from state thread, while mutex on stm is locked
-static void shutdown(cubeb_stream * stm)
+static void
+shutdown(cubeb_stream * stm)
{
if (stm->istream) {
WRAP(AAudioStream_requestStop)(stm->istream);
@@ -169,24 +168,25 @@ static void shutdown(cubeb_stream * stm)
// Returns whether the given state is one in which we wait for
// an asynchronous change
-static bool waiting_state(stream_state state)
+static bool
+waiting_state(stream_state state)
{
switch (state) {
- case stream_state::DRAINING:
- case stream_state::STARTING:
- case stream_state::STOPPING:
- return true;
- default:
- return false;
+ case stream_state::DRAINING:
+ case stream_state::STARTING:
+ case stream_state::STOPPING:
+ return true;
+ default:
+ return false;
}
}
-static void update_state(cubeb_stream * stm)
+static void
+update_state(cubeb_stream * stm)
{
// Fast path for streams that don't wait for state change or are invalid
enum stream_state old_state = stm->state.load();
- if (old_state == stream_state::INIT ||
- old_state == stream_state::STARTED ||
+ if (old_state == stream_state::INIT || old_state == stream_state::STARTED ||
old_state == stream_state::STOPPED ||
old_state == stream_state::SHUTDOWN) {
return;
@@ -202,8 +202,7 @@ static void update_state(cubeb_stream * stm)
// check again: if this is true now, the stream was destroyed or
// changed between our fast path check and locking the mutex
old_state = stm->state.load();
- if (old_state == stream_state::INIT ||
- old_state == stream_state::STARTED ||
+ if (old_state == stream_state::INIT || old_state == stream_state::STARTED ||
old_state == stream_state::STOPPED ||
old_state == stream_state::SHUTDOWN) {
return;
@@ -235,20 +234,22 @@ static void update_state(cubeb_stream * stm)
// why we are passing STATE_UNKNOWN.
aaudio_result_t res;
if (stm->istream) {
- res = WRAP(AAudioStream_waitForStateChange)(stm->istream,
- AAUDIO_STREAM_STATE_UNKNOWN, &istate, 0);
+ res = WRAP(AAudioStream_waitForStateChange)(
+ stm->istream, AAUDIO_STREAM_STATE_UNKNOWN, &istate, 0);
if (res != AAUDIO_OK) {
- LOG("AAudioStream_waitForStateChanged: %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("AAudioStream_waitForStateChanged: %s",
+ WRAP(AAudio_convertResultToText)(res));
return;
}
assert(istate);
}
if (stm->ostream) {
- res = WRAP(AAudioStream_waitForStateChange)(stm->ostream,
- AAUDIO_STREAM_STATE_UNKNOWN, &ostate, 0);
+ res = WRAP(AAudioStream_waitForStateChange)(
+ stm->ostream, AAUDIO_STREAM_STATE_UNKNOWN, &ostate, 0);
if (res != AAUDIO_OK) {
- LOG("AAudioStream_waitForStateChanged: %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("AAudioStream_waitForStateChanged: %s",
+ WRAP(AAudio_convertResultToText)(res));
return;
}
assert(ostate);
@@ -256,11 +257,11 @@ static void update_state(cubeb_stream * stm)
// handle invalid stream states
if (istate == AAUDIO_STREAM_STATE_PAUSING ||
- istate == AAUDIO_STREAM_STATE_PAUSED ||
- istate == AAUDIO_STREAM_STATE_FLUSHING ||
- istate == AAUDIO_STREAM_STATE_FLUSHED ||
- istate == AAUDIO_STREAM_STATE_UNKNOWN ||
- istate == AAUDIO_STREAM_STATE_DISCONNECTED) {
+ istate == AAUDIO_STREAM_STATE_PAUSED ||
+ istate == AAUDIO_STREAM_STATE_FLUSHING ||
+ istate == AAUDIO_STREAM_STATE_FLUSHED ||
+ istate == AAUDIO_STREAM_STATE_UNKNOWN ||
+ istate == AAUDIO_STREAM_STATE_DISCONNECTED) {
const char * name = WRAP(AAudio_convertStreamStateToText)(istate);
LOG("Unexpected android input stream state %s", name);
shutdown(stm);
@@ -268,11 +269,11 @@ static void update_state(cubeb_stream * stm)
}
if (ostate == AAUDIO_STREAM_STATE_PAUSING ||
- ostate == AAUDIO_STREAM_STATE_PAUSED ||
- ostate == AAUDIO_STREAM_STATE_FLUSHING ||
- ostate == AAUDIO_STREAM_STATE_FLUSHED ||
- ostate == AAUDIO_STREAM_STATE_UNKNOWN ||
- ostate == AAUDIO_STREAM_STATE_DISCONNECTED) {
+ ostate == AAUDIO_STREAM_STATE_PAUSED ||
+ ostate == AAUDIO_STREAM_STATE_FLUSHING ||
+ ostate == AAUDIO_STREAM_STATE_FLUSHED ||
+ ostate == AAUDIO_STREAM_STATE_UNKNOWN ||
+ ostate == AAUDIO_STREAM_STATE_DISCONNECTED) {
const char * name = WRAP(AAudio_convertStreamStateToText)(istate);
LOG("Unexpected android output stream state %s", name);
shutdown(stm);
@@ -280,70 +281,69 @@ static void update_state(cubeb_stream * stm)
}
switch (old_state) {
- case stream_state::STARTING:
- if ((!istate || istate == AAUDIO_STREAM_STATE_STARTED) &&
- (!ostate || ostate == AAUDIO_STREAM_STATE_STARTED)) {
- stm->state_callback(stm, stm->user_ptr, CUBEB_STATE_STARTED);
- new_state = stream_state::STARTED;
- }
- break;
- case stream_state::DRAINING:
- // The DRAINING state means that we want to stop the streams but
- // may not have done so yet.
- // The aaudio docs state that returning STOP from the callback isn't
- // enough, the stream has to be stopped from another thread
- // afterwards.
- // No callbacks are triggered anymore when requestStop returns.
- // That is important as we otherwise might read from a closed istream
- // for a duplex stream.
- // Therefor it is important to close ostream first.
- if (ostate &&
- ostate != AAUDIO_STREAM_STATE_STOPPING &&
- ostate != AAUDIO_STREAM_STATE_STOPPED) {
- res = WRAP(AAudioStream_requestStop)(stm->ostream);
- if (res != AAUDIO_OK) {
- LOG("AAudioStream_requestStop: %s", WRAP(AAudio_convertResultToText)(res));
- return;
- }
+ case stream_state::STARTING:
+ if ((!istate || istate == AAUDIO_STREAM_STATE_STARTED) &&
+ (!ostate || ostate == AAUDIO_STREAM_STATE_STARTED)) {
+ stm->state_callback(stm, stm->user_ptr, CUBEB_STATE_STARTED);
+ new_state = stream_state::STARTED;
+ }
+ break;
+ case stream_state::DRAINING:
+ // The DRAINING state means that we want to stop the streams but
+ // may not have done so yet.
+ // The aaudio docs state that returning STOP from the callback isn't
+ // enough, the stream has to be stopped from another thread
+ // afterwards.
+ // No callbacks are triggered anymore when requestStop returns.
+ // That is important as we otherwise might read from a closed istream
+ // for a duplex stream.
+ // Therefor it is important to close ostream first.
+ if (ostate && ostate != AAUDIO_STREAM_STATE_STOPPING &&
+ ostate != AAUDIO_STREAM_STATE_STOPPED) {
+ res = WRAP(AAudioStream_requestStop)(stm->ostream);
+ if (res != AAUDIO_OK) {
+ LOG("AAudioStream_requestStop: %s",
+ WRAP(AAudio_convertResultToText)(res));
+ return;
}
- if (istate &&
- istate != AAUDIO_STREAM_STATE_STOPPING &&
- istate != AAUDIO_STREAM_STATE_STOPPED) {
- res = WRAP(AAudioStream_requestStop)(stm->istream);
- if (res != AAUDIO_OK) {
- LOG("AAudioStream_requestStop: %s", WRAP(AAudio_convertResultToText)(res));
- return;
- }
+ }
+ if (istate && istate != AAUDIO_STREAM_STATE_STOPPING &&
+ istate != AAUDIO_STREAM_STATE_STOPPED) {
+ res = WRAP(AAudioStream_requestStop)(stm->istream);
+ if (res != AAUDIO_OK) {
+ LOG("AAudioStream_requestStop: %s",
+ WRAP(AAudio_convertResultToText)(res));
+ return;
}
+ }
- // we always wait until both streams are stopped until we
- // send CUBEB_STATE_DRAINED. Then we can directly transition
- // our logical state to STOPPED, not triggering
- // an additional CUBEB_STATE_STOPPED callback (which might
- // be unexpected for the user).
- if ((!ostate || ostate == AAUDIO_STREAM_STATE_STOPPED) &&
- (!istate || istate == AAUDIO_STREAM_STATE_STOPPED)) {
- new_state = stream_state::STOPPED;
- stm->state_callback(stm, stm->user_ptr, CUBEB_STATE_DRAINED);
- }
- break;
- case stream_state::STOPPING:
- assert(!istate ||
- istate == AAUDIO_STREAM_STATE_STOPPING ||
- istate == AAUDIO_STREAM_STATE_STOPPED);
- assert(!ostate ||
- ostate == AAUDIO_STREAM_STATE_STOPPING ||
- ostate == AAUDIO_STREAM_STATE_STOPPED);
- if ((!istate || istate == AAUDIO_STREAM_STATE_STOPPED) &&
- (!ostate || ostate == AAUDIO_STREAM_STATE_STOPPED)) {
- stm->state_callback(stm, stm->user_ptr, CUBEB_STATE_STOPPED);
- new_state = stream_state::STOPPED;
- }
- break;
- default:
- assert(false && "Unreachable: invalid state");
+ // we always wait until both streams are stopped until we
+ // send CUBEB_STATE_DRAINED. Then we can directly transition
+ // our logical state to STOPPED, not triggering
+ // an additional CUBEB_STATE_STOPPED callback (which might
+ // be unexpected for the user).
+ if ((!ostate || ostate == AAUDIO_STREAM_STATE_STOPPED) &&
+ (!istate || istate == AAUDIO_STREAM_STATE_STOPPED)) {
+ new_state = stream_state::STOPPED;
+ stm->state_callback(stm, stm->user_ptr, CUBEB_STATE_DRAINED);
+ }
+ break;
+ case stream_state::STOPPING:
+ assert(!istate || istate == AAUDIO_STREAM_STATE_STOPPING ||
+ istate == AAUDIO_STREAM_STATE_STOPPED);
+ assert(!ostate || ostate == AAUDIO_STREAM_STATE_STOPPING ||
+ ostate == AAUDIO_STREAM_STATE_STOPPED);
+ if ((!istate || istate == AAUDIO_STREAM_STATE_STOPPED) &&
+ (!ostate || ostate == AAUDIO_STREAM_STATE_STOPPED)) {
+ stm->state_callback(stm, stm->user_ptr, CUBEB_STATE_STOPPED);
+ new_state = stream_state::STOPPED;
+ }
+ break;
+ default:
+ assert(false && "Unreachable: invalid state");
}
- } while (old_state != new_state && !stm->state.compare_exchange_strong(old_state, new_state));
+ } while (old_state != new_state &&
+ !stm->state.compare_exchange_strong(old_state, new_state));
}
// See https://nyorain.github.io/lock-free-wakeup.html for a note
@@ -354,7 +354,8 @@ static void update_state(cubeb_stream * stm)
// that only serves as notifier backup (in case the notification happens
// right between the state thread checking and going to sleep in which case
// this thread will kick in and signal it right again).
-static void notifier_thread(cubeb* ctx)
+static void
+notifier_thread(cubeb * ctx)
{
unique_lock lock(ctx->state.mutex);
@@ -374,7 +375,8 @@ static void notifier_thread(cubeb* ctx)
LOG("Exiting notifier thread");
}
-static void state_thread(cubeb* ctx)
+static void
+state_thread(cubeb * ctx)
{
unique_lock lock(ctx->state.mutex);
@@ -453,10 +455,10 @@ aaudio_destroy(cubeb * ctx)
ctx->state.join.store(true);
ctx->state.cond.notify_all();
- if(ctx->state.thread.joinable()) {
+ if (ctx->state.thread.joinable()) {
ctx->state.thread.join();
}
- if(ctx->state.notifier.joinable()) {
+ if (ctx->state.notifier.joinable()) {
ctx->state.notifier.join();
}
@@ -467,7 +469,8 @@ aaudio_destroy(cubeb * ctx)
}
static void
-apply_volume(cubeb_stream * stm, void * audio_data, uint32_t num_frames) {
+apply_volume(cubeb_stream * stm, void * audio_data, uint32_t num_frames)
+{
float volume = stm->volume.load();
// optimization: we don't have to change anything in this case
if (volume == 1.f) {
@@ -475,18 +478,18 @@ apply_volume(cubeb_stream * stm, void * audio_data, uint32_t num_frames) {
}
switch (stm->out_format) {
- case CUBEB_SAMPLE_S16NE:
- for (uint32_t i = 0u; i < num_frames * stm->out_channels; ++i) {
- (static_cast<int16_t*>(audio_data))[i] *= volume;
- }
- break;
- case CUBEB_SAMPLE_FLOAT32NE:
- for (uint32_t i = 0u; i < num_frames * stm->out_channels; ++i) {
- (static_cast<float*>(audio_data))[i] *= volume;
- }
- break;
- default:
- assert(false && "Unreachable: invalid stream out_format");
+ case CUBEB_SAMPLE_S16NE:
+ for (uint32_t i = 0u; i < num_frames * stm->out_channels; ++i) {
+ (static_cast<int16_t *>(audio_data))[i] *= volume;
+ }
+ break;
+ case CUBEB_SAMPLE_FLOAT32NE:
+ for (uint32_t i = 0u; i < num_frames * stm->out_channels; ++i) {
+ (static_cast<float *>(audio_data))[i] *= volume;
+ }
+ break;
+ default:
+ assert(false && "Unreachable: invalid stream out_format");
}
}
@@ -496,9 +499,9 @@ apply_volume(cubeb_stream * stm, void * audio_data, uint32_t num_frames) {
static aaudio_data_callback_result_t
aaudio_duplex_data_cb(AAudioStream * astream, void * user_data,
- void * audio_data, int32_t num_frames)
+ void * audio_data, int32_t num_frames)
{
- cubeb_stream * stm = (cubeb_stream*) user_data;
+ cubeb_stream * stm = (cubeb_stream *)user_data;
assert(stm->ostream == astream);
assert(stm->istream);
assert(num_frames >= 0);
@@ -506,7 +509,8 @@ aaudio_duplex_data_cb(AAudioStream * astream, void * user_data,
stream_state state = atomic_load(&stm->state);
// int istate = WRAP(AAudioStream_getState)(stm->istream);
// int ostate = WRAP(AAudioStream_getState)(stm->ostream);
- // ALOGV("aaudio duplex data cb on stream %p: state %ld (in: %d, out: %d), num_frames: %ld",
+ // ALOGV("aaudio duplex data cb on stream %p: state %ld (in: %d, out: %d),
+ // num_frames: %ld",
// (void*) stm, state, istate, ostate, num_frames);
// all other states may happen since the callback might be called
@@ -525,11 +529,12 @@ aaudio_duplex_data_cb(AAudioStream * astream, void * user_data,
// while this callback is for the output stream so this is ok.
// We also pass timeout 0, giving us strong non-blocking guarantees.
// This is exactly how it's done in the aaudio duplex example code snippet.
- long in_num_frames = WRAP(AAudioStream_read)(stm->istream,
- stm->in_buf.get(), num_frames, 0);
+ long in_num_frames =
+ WRAP(AAudioStream_read)(stm->istream, stm->in_buf.get(), num_frames, 0);
if (in_num_frames < 0) { // error
stm->state.store(stream_state::ERROR);
- LOG("AAudioStream_read: %s", WRAP(AAudio_convertResultToText)(in_num_frames));
+ LOG("AAudioStream_read: %s",
+ WRAP(AAudio_convertResultToText)(in_num_frames));
return AAUDIO_CALLBACK_RESULT_STOP;
}
@@ -537,8 +542,8 @@ aaudio_duplex_data_cb(AAudioStream * astream, void * user_data,
// begin to buffer output but not have any input ready yet. We could
// block AAudioStream_read (passing a timeout > 0) but that leads to issues
// since blocking in this callback is a bad idea in general and it might break
- // the stream when it is stopped by another thread shortly after being started.
- // We therefore simply send silent input to the application, as shown
+ // the stream when it is stopped by another thread shortly after being
+ // started. We therefore simply send silent input to the application, as shown
// in the AAudio duplex stream code example.
if (in_num_frames < num_frames) {
// LOG("AAudioStream_read returned not enough frames: %ld instead of %d",
@@ -549,8 +554,9 @@ aaudio_duplex_data_cb(AAudioStream * astream, void * user_data,
in_num_frames = num_frames;
}
- long done_frames = cubeb_resampler_fill(stm->resampler, stm->in_buf.get(),
- &in_num_frames, audio_data, num_frames);
+ long done_frames =
+ cubeb_resampler_fill(stm->resampler, stm->in_buf.get(), &in_num_frames,
+ audio_data, num_frames);
if (done_frames < 0 || done_frames > num_frames) {
LOG("Error in data callback or resampler: %ld", done_frames);
@@ -561,7 +567,8 @@ aaudio_duplex_data_cb(AAudioStream * astream, void * user_data,
stm->context->state.waiting.store(true);
stm->context->state.cond.notify_one();
- char * begin = static_cast<char*>(audio_data) + done_frames * stm->out_frame_size;
+ char * begin =
+ static_cast<char *>(audio_data) + done_frames * stm->out_frame_size;
std::memset(begin, 0x0, (num_frames - done_frames) * stm->out_frame_size);
}
@@ -571,16 +578,17 @@ aaudio_duplex_data_cb(AAudioStream * astream, void * user_data,
static aaudio_data_callback_result_t
aaudio_output_data_cb(AAudioStream * astream, void * user_data,
- void * audio_data, int32_t num_frames)
+ void * audio_data, int32_t num_frames)
{
- cubeb_stream * stm = (cubeb_stream*) user_data;
+ cubeb_stream * stm = (cubeb_stream *)user_data;
assert(stm->ostream == astream);
assert(!stm->istream);
assert(num_frames >= 0);
stream_state state = stm->state.load();
// int ostate = WRAP(AAudioStream_getState)(stm->ostream);
- // ALOGV("aaudio output data cb on stream %p: state %ld (%d), num_frames: %ld",
+ // ALOGV("aaudio output data cb on stream %p: state %ld (%d), num_frames:
+ // %ld",
// (void*) stm, state, ostate, num_frames);
// all other states may happen since the callback might be called
@@ -594,8 +602,8 @@ aaudio_output_data_cb(AAudioStream * astream, void * user_data,
return AAUDIO_CALLBACK_RESULT_CONTINUE;
}
- long done_frames = cubeb_resampler_fill(stm->resampler, NULL, NULL,
- audio_data, num_frames);
+ long done_frames =
+ cubeb_resampler_fill(stm->resampler, NULL, NULL, audio_data, num_frames);
if (done_frames < 0 || done_frames > num_frames) {
LOG("Error in data callback or resampler: %ld", done_frames);
stm->state.store(stream_state::ERROR);
@@ -605,7 +613,8 @@ aaudio_output_data_cb(AAudioStream * astream, void * user_data,
stm->context->state.waiting.store(true);
stm->context->state.cond.notify_one();
- char * begin = static_cast<char*>(audio_data) + done_frames * stm->out_frame_size;
+ char * begin =
+ static_cast<char *>(audio_data) + done_frames * stm->out_frame_size;
std::memset(begin, 0x0, (num_frames - done_frames) * stm->out_frame_size);
}
@@ -615,9 +624,9 @@ aaudio_output_data_cb(AAudioStream * astream, void * user_data,
static aaudio_data_callback_result_t
aaudio_input_data_cb(AAudioStream * astream, void * user_data,
- void * audio_data, int32_t num_frames)
+ void * audio_data, int32_t num_frames)
{
- cubeb_stream * stm = (cubeb_stream*) user_data;
+ cubeb_stream * stm = (cubeb_stream *)user_data;
assert(stm->istream == astream);
assert(!stm->ostream);
assert(num_frames >= 0);
@@ -638,8 +647,8 @@ aaudio_input_data_cb(AAudioStream * astream, void * user_data,
}
long input_frame_count = num_frames;
- long done_frames = cubeb_resampler_fill(stm->resampler,
- audio_data, &input_frame_count, NULL, 0);
+ long done_frames = cubeb_resampler_fill(stm->resampler, audio_data,
+ &input_frame_count, NULL, 0);
if (done_frames < 0 || done_frames > num_frames) {
LOG("Error in data callback or resampler: %ld", done_frames);
stm->state.store(stream_state::ERROR);
@@ -659,7 +668,7 @@ aaudio_input_data_cb(AAudioStream * astream, void * user_data,
static void
aaudio_error_cb(AAudioStream * astream, void * user_data, aaudio_result_t error)
{
- cubeb_stream * stm = static_cast<cubeb_stream*>(user_data);
+ cubeb_stream * stm = static_cast<cubeb_stream *>(user_data);
assert(stm->ostream == astream || stm->istream == astream);
LOG("AAudio error callback: %s", WRAP(AAudio_convertResultToText)(error));
stm->state.store(stream_state::ERROR);
@@ -667,7 +676,7 @@ aaudio_error_cb(AAudioStream * astream, void * user_data, aaudio_result_t error)
static int
realize_stream(AAudioStreamBuilder * sb, const cubeb_stream_params * params,
- AAudioStream ** stream, unsigned * frame_size)
+ AAudioStream ** stream, unsigned * frame_size)
{
aaudio_result_t res;
assert(params->rate);
@@ -678,16 +687,16 @@ realize_stream(AAudioStreamBuilder * sb, const cubeb_stream_params * params,
aaudio_format_t fmt;
switch (params->format) {
- case CUBEB_SAMPLE_S16NE:
- fmt = AAUDIO_FORMAT_PCM_I16;
- *frame_size = sizeof(int16_t) * params->channels;
- break;
- case CUBEB_SAMPLE_FLOAT32NE:
- fmt = AAUDIO_FORMAT_PCM_FLOAT;
- *frame_size = sizeof(float) * params->channels;
- break;
- default:
- return CUBEB_ERROR_INVALID_FORMAT;
+ case CUBEB_SAMPLE_S16NE:
+ fmt = AAUDIO_FORMAT_PCM_I16;
+ *frame_size = sizeof(int16_t) * params->channels;
+ break;
+ case CUBEB_SAMPLE_FLOAT32NE:
+ fmt = AAUDIO_FORMAT_PCM_FLOAT;
+ *frame_size = sizeof(float) * params->channels;
+ break;
+ default:
+ return CUBEB_ERROR_INVALID_FORMAT;
}
WRAP(AAudioStreamBuilder_setFormat)(sb, fmt);
@@ -700,13 +709,16 @@ realize_stream(AAudioStreamBuilder * sb, const cubeb_stream_params * params,
// Just try again with default rate, we create a resampler anyways
WRAP(AAudioStreamBuilder_setSampleRate)(sb, AAUDIO_UNSPECIFIED);
res = WRAP(AAudioStreamBuilder_openStream)(sb, stream);
- LOG("Requested rate of %u is not supported, inserting resampler", params->rate);
+ LOG("Requested rate of %u is not supported, inserting resampler",
+ params->rate);
}
- // When the app has no permission to record audio (android.permission.RECORD_AUDIO)
- // but requested and input stream, this will return INVALID_ARGUMENT.
+ // When the app has no permission to record audio
+ // (android.permission.RECORD_AUDIO) but requested and input stream, this will
+ // return INVALID_ARGUMENT.
if (res != AAUDIO_OK) {
- LOG("AAudioStreamBuilder_openStream: %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("AAudioStreamBuilder_openStream: %s",
+ WRAP(AAudio_convertResultToText)(res));
return CUBEB_ERROR;
}
@@ -718,11 +730,11 @@ aaudio_stream_destroy(cubeb_stream * stm)
{
lock_guard lock(stm->mutex);
assert(stm->state == stream_state::STOPPED ||
- stm->state == stream_state::STOPPING ||
- stm->state == stream_state::INIT ||
- stm->state == stream_state::DRAINING ||
- stm->state == stream_state::ERROR ||
- stm->state == stream_state::SHUTDOWN);
+ stm->state == stream_state::STOPPING ||
+ stm->state == stream_state::INIT ||
+ stm->state == stream_state::DRAINING ||
+ stm->state == stream_state::ERROR ||
+ stm->state == stream_state::SHUTDOWN);
aaudio_result_t res;
@@ -735,7 +747,8 @@ aaudio_stream_destroy(cubeb_stream * stm)
stm->state != stream_state::SHUTDOWN) {
res = WRAP(AAudioStream_requestStop)(stm->ostream);
if (res != AAUDIO_OK) {
- LOG("AAudioStreamBuilder_requestStop: %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("AAudioStreamBuilder_requestStop: %s",
+ WRAP(AAudio_convertResultToText)(res));
}
}
@@ -749,7 +762,8 @@ aaudio_stream_destroy(cubeb_stream * stm)
stm->state != stream_state::SHUTDOWN) {
res = WRAP(AAudioStream_requestStop)(stm->istream);
if (res != AAUDIO_OK) {
- LOG("AAudioStreamBuilder_requestStop: %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("AAudioStreamBuilder_requestStop: %s",
+ WRAP(AAudio_convertResultToText)(res));
}
}
@@ -773,29 +787,29 @@ aaudio_stream_destroy(cubeb_stream * stm)
}
static int
-aaudio_stream_init_impl(
- cubeb_stream * stm,
- cubeb_devid input_device,
- cubeb_stream_params * input_stream_params,
- cubeb_devid output_device,
- cubeb_stream_params * output_stream_params,
- unsigned int latency_frames)
+aaudio_stream_init_impl(cubeb_stream * stm, cubeb_devid input_device,
+ cubeb_stream_params * input_stream_params,
+ cubeb_devid output_device,
+ cubeb_stream_params * output_stream_params,
+ unsigned int latency_frames)
{
assert(stm->state.load() == stream_state::INIT);
stm->in_use.store(true);
aaudio_result_t res;
- AAudioStreamBuilder* sb;
+ AAudioStreamBuilder * sb;
res = WRAP(AAudio_createStreamBuilder)(&sb);
if (res != AAUDIO_OK) {
- LOG("AAudio_createStreamBuilder: %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("AAudio_createStreamBuilder: %s",
+ WRAP(AAudio_convertResultToText)(res));
return CUBEB_ERROR;
}
// make sure the builder is always destroyed
struct StreamBuilderDestructor {
- void operator()(AAudioStreamBuilder* sb) {
- WRAP(AAudioStreamBuilder_delete)(sb);
+ void operator()(AAudioStreamBuilder * sb)
+ {
+ WRAP(AAudioStreamBuilder_delete)(sb);
}
};
@@ -804,8 +818,8 @@ aaudio_stream_init_impl(
WRAP(AAudioStreamBuilder_setErrorCallback)(sb, aaudio_error_cb, stm);
WRAP(AAudioStreamBuilder_setBufferCapacityInFrames)(sb, latency_frames);
- AAudioStream_dataCallback in_data_callback {};
- AAudioStream_dataCallback out_data_callback {};
+ AAudioStream_dataCallback in_data_callback{};
+ AAudioStream_dataCallback out_data_callback{};
if (output_stream_params && input_stream_params) {
out_data_callback = aaudio_duplex_data_cb;
in_data_callback = NULL;
@@ -825,10 +839,12 @@ aaudio_stream_init_impl(
if (latency_frames <= POWERSAVE_LATENCY_FRAMES_THRESHOLD) {
LOG("AAudio setting low latency mode for stream");
- WRAP(AAudioStreamBuilder_setPerformanceMode)(sb, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
+ WRAP(AAudioStreamBuilder_setPerformanceMode)
+ (sb, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
} else {
LOG("AAudio setting power saving mode for stream");
- WRAP(AAudioStreamBuilder_setPerformanceMode)(sb, AAUDIO_PERFORMANCE_MODE_POWER_SAVING);
+ WRAP(AAudioStreamBuilder_setPerformanceMode)
+ (sb, AAUDIO_PERFORMANCE_MODE_POWER_SAVING);
}
unsigned frame_size;
@@ -843,14 +859,16 @@ aaudio_stream_init_impl(
WRAP(AAudioStreamBuilder_setUsage)(sb, output_preset);
WRAP(AAudioStreamBuilder_setDirection)(sb, AAUDIO_DIRECTION_OUTPUT);
WRAP(AAudioStreamBuilder_setDataCallback)(sb, out_data_callback, stm);
- int res_err = realize_stream(sb, output_stream_params, &stm->ostream, &frame_size);
+ int res_err =
+ realize_stream(sb, output_stream_params, &stm->ostream, &frame_size);
if (res_err) {
return res_err;
}
// output debug information
aaudio_sharing_mode_t sm = WRAP(AAudioStream_getSharingMode)(stm->ostream);
- aaudio_performance_mode_t pm = WRAP(AAudioStream_getPerformanceMode)(stm->ostream);
+ aaudio_performance_mode_t pm =
+ WRAP(AAudioStream_getPerformanceMode)(stm->ostream);
int bcap = WRAP(AAudioStream_getBufferCapacityInFrames)(stm->ostream);
int bsize = WRAP(AAudioStream_getBufferSizeInFrames)(stm->ostream);
int rate = WRAP(AAudioStream_getSampleRate)(stm->ostream);
@@ -882,14 +900,16 @@ aaudio_stream_init_impl(
WRAP(AAudioStreamBuilder_setInputPreset)(sb, input_preset);
WRAP(AAudioStreamBuilder_setDirection)(sb, AAUDIO_DIRECTION_INPUT);
WRAP(AAudioStreamBuilder_setDataCallback)(sb, in_data_callback, stm);
- int res_err = realize_stream(sb, input_stream_params, &stm->istream, &frame_size);
+ int res_err =
+ realize_stream(sb, input_stream_params, &stm->istream, &frame_size);
if (res_err) {
return res_err;
}
// output debug information
aaudio_sharing_mode_t sm = WRAP(AAudioStream_getSharingMode)(stm->istream);
- aaudio_performance_mode_t pm = WRAP(AAudioStream_getPerformanceMode)(stm->istream);
+ aaudio_performance_mode_t pm =
+ WRAP(AAudioStream_getPerformanceMode)(stm->istream);
int bcap = WRAP(AAudioStream_getBufferCapacityInFrames)(stm->istream);
int bsize = WRAP(AAudioStream_getBufferSizeInFrames)(stm->istream);
int rate = WRAP(AAudioStream_getSampleRate)(stm->istream);
@@ -900,7 +920,8 @@ aaudio_stream_init_impl(
LOG("AAudio input stream buffer rate: %d", rate);
stm->in_buf.reset(new char[bcap * frame_size]());
- assert(!target_sample_rate || target_sample_rate == input_stream_params->rate);
+ assert(!target_sample_rate ||
+ target_sample_rate == input_stream_params->rate);
target_sample_rate = input_stream_params->rate;
in_params = *input_stream_params;
@@ -908,16 +929,11 @@ aaudio_stream_init_impl(
stm->in_frame_size = frame_size;
}
-
-
// initialize resampler
- stm->resampler = cubeb_resampler_create(stm,
- input_stream_params ? &in_params : NULL,
- output_stream_params ? &out_params : NULL,
- target_sample_rate,
- stm->data_callback,
- stm->user_ptr,
- CUBEB_RESAMPLER_QUALITY_DEFAULT);
+ stm->resampler = cubeb_resampler_create(
+ stm, input_stream_params ? &in_params : NULL,
+ output_stream_params ? &out_params : NULL, target_sample_rate,
+ stm->data_callback, stm->user_ptr, CUBEB_RESAMPLER_QUALITY_DEFAULT);
if (!stm->resampler) {
LOG("Failed to create resampler");
@@ -928,22 +944,19 @@ aaudio_stream_init_impl(
// between a stream that was just initialized and one that played
// already but was stopped.
stm->state.store(stream_state::STOPPED);
- LOG("Cubeb stream (%p) INIT success", (void*) stm);
+ LOG("Cubeb stream (%p) INIT success", (void *)stm);
return CUBEB_OK;
}
static int
-aaudio_stream_init(cubeb * ctx,
- cubeb_stream ** stream,
- char const * /* stream_name */,
- cubeb_devid input_device,
- cubeb_stream_params * input_stream_params,
- cubeb_devid output_device,
- cubeb_stream_params * output_stream_params,
- unsigned int latency_frames,
- cubeb_data_callback data_callback,
- cubeb_state_callback state_callback,
- void * user_ptr)
+aaudio_stream_init(cubeb * ctx, cubeb_stream ** stream,
+ char const * /* stream_name */, cubeb_devid input_device,
+ cubeb_stream_params * input_stream_params,
+ cubeb_devid output_device,
+ cubeb_stream_params * output_stream_params,
+ unsigned int latency_frames,
+ cubeb_data_callback data_callback,
+ cubeb_state_callback state_callback, void * user_ptr)
{
assert(!input_device);
assert(!output_device);
@@ -961,11 +974,11 @@ aaudio_stream_init(cubeb * ctx,
// if this fails, another thread initialized this stream
// between our check of in_use and this.
lock = unique_lock(ctx->streams[i].mutex, std::try_to_lock);
- if(!lock.owns_lock()) {
+ if (!lock.owns_lock()) {
continue;
}
- if(ctx->streams[i].in_use.load()) {
+ if (ctx->streams[i].in_use.load()) {
lock = {};
continue;
}
@@ -986,11 +999,14 @@ aaudio_stream_init(cubeb * ctx,
stm->voice_input = !!(input_stream_params->prefs & CUBEB_STREAM_PREF_VOICE);
stm->voice_output = !!(output_stream_params->prefs & CUBEB_STREAM_PREF_VOICE);
- LOG("cubeb stream prefs: voice_input: %s voice_output: %s", stm->voice_input ? "true" : "false",
- stm->voice_output ? "true" : "false");
+ LOG("cubeb stream prefs: voice_input: %s voice_output: %s",
+ stm->voice_input ? "true" : "false",
+ stm->voice_output ? "true" : "false");
- int err = aaudio_stream_init_impl(stm, input_device, input_stream_params, output_device, output_stream_params, latency_frames);
- if(err != CUBEB_OK) {
+ int err = aaudio_stream_init_impl(stm, input_device, input_stream_params,
+ output_device, output_stream_params,
+ latency_frames);
+ if (err != CUBEB_OK) {
// This is needed since aaudio_stream_destroy will lock the mutex again.
// It's no problem that there is a gap in between as the stream isn't
// actually in u se.
@@ -1012,23 +1028,23 @@ aaudio_stream_start(cubeb_stream * stm)
stream_state state = stm->state.load();
int istate = stm->istream ? WRAP(AAudioStream_getState)(stm->istream) : 0;
int ostate = stm->ostream ? WRAP(AAudioStream_getState)(stm->ostream) : 0;
- LOGV("STARTING stream %p: %d (%d %d)", (void*) stm, state, istate, ostate);
+ LOGV("STARTING stream %p: %d (%d %d)", (void *)stm, state, istate, ostate);
switch (state) {
- case stream_state::STARTED:
- case stream_state::STARTING:
- LOG("cubeb stream %p already STARTING/STARTED", (void*) stm);
- return CUBEB_OK;
- case stream_state::ERROR:
- case stream_state::SHUTDOWN:
- return CUBEB_ERROR;
- case stream_state::INIT:
- assert(false && "Invalid stream");
- return CUBEB_ERROR;
- case stream_state::STOPPED:
- case stream_state::STOPPING:
- case stream_state::DRAINING:
- break;
+ case stream_state::STARTED:
+ case stream_state::STARTING:
+ LOG("cubeb stream %p already STARTING/STARTED", (void *)stm);
+ return CUBEB_OK;
+ case stream_state::ERROR:
+ case stream_state::SHUTDOWN:
+ return CUBEB_ERROR;
+ case stream_state::INIT:
+ assert(false && "Invalid stream");
+ return CUBEB_ERROR;
+ case stream_state::STOPPED:
+ case stream_state::STOPPING:
+ case stream_state::DRAINING:
+ break;
}
aaudio_result_t res;
@@ -1040,7 +1056,8 @@ aaudio_stream_start(cubeb_stream * stm)
if (stm->istream) {
res = WRAP(AAudioStream_requestStart)(stm->istream);
if (res != AAUDIO_OK) {
- LOG("AAudioStream_requestStart (istream): %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("AAudioStream_requestStart (istream): %s",
+ WRAP(AAudio_convertResultToText)(res));
stm->state.store(stream_state::ERROR);
return CUBEB_ERROR;
}
@@ -1049,7 +1066,8 @@ aaudio_stream_start(cubeb_stream * stm)
if (stm->ostream) {
res = WRAP(AAudioStream_requestStart)(stm->ostream);
if (res != AAUDIO_OK) {
- LOG("AAudioStream_requestStart (ostream): %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("AAudioStream_requestStart (ostream): %s",
+ WRAP(AAudio_convertResultToText)(res));
stm->state.store(stream_state::ERROR);
return CUBEB_ERROR;
}
@@ -1058,34 +1076,36 @@ aaudio_stream_start(cubeb_stream * stm)
int ret = CUBEB_OK;
bool success;
- while (!(success = stm->state.compare_exchange_strong(state, stream_state::STARTING))) {
+ while (!(success = stm->state.compare_exchange_strong(
+ state, stream_state::STARTING))) {
// we land here only if the state has changed in the meantime
switch (state) {
- // If an error ocurred in the meantime, we can't change that.
- // The stream will be stopped when shut down.
- case stream_state::ERROR:
- ret = CUBEB_ERROR;
- break;
- // The only situation in which the state could have switched to draining
- // is if the callback was already fired and requested draining. Don't
- // overwrite that. It's not an error either though.
- case stream_state::DRAINING:
- break;
-
- // If the state switched [DRAINING -> STOPPING] or [DRAINING/STOPPING -> STOPPED]
- // in the meantime, we can simply overwrite that since we restarted the stream.
- case stream_state::STOPPING:
- case stream_state::STOPPED:
- continue;
+ // If an error ocurred in the meantime, we can't change that.
+ // The stream will be stopped when shut down.
+ case stream_state::ERROR:
+ ret = CUBEB_ERROR;
+ break;
+ // The only situation in which the state could have switched to draining
+ // is if the callback was already fired and requested draining. Don't
+ // overwrite that. It's not an error either though.
+ case stream_state::DRAINING:
+ break;
+
+ // If the state switched [DRAINING -> STOPPING] or [DRAINING/STOPPING ->
+ // STOPPED] in the meantime, we can simply overwrite that since we restarted
+ // the stream.
+ case stream_state::STOPPING:
+ case stream_state::STOPPED:
+ continue;
- // There is no situation in which the state could have been valid before
- // but now in shutdown mode, since we hold the streams mutex.
- // There is also no way that it switched *into* STARTING or
- // STARTED mode.
- default:
- assert(false && "Invalid state change");
- ret = CUBEB_ERROR;
- break;
+ // There is no situation in which the state could have been valid before
+ // but now in shutdown mode, since we hold the streams mutex.
+ // There is also no way that it switched *into* STARTING or
+ // STARTED mode.
+ default:
+ assert(false && "Invalid state change");
+ ret = CUBEB_ERROR;
+ break;
}
break;
@@ -1108,23 +1128,23 @@ aaudio_stream_stop(cubeb_stream * stm)
stream_state state = stm->state.load();
int istate = stm->istream ? WRAP(AAudioStream_getState)(stm->istream) : 0;
int ostate = stm->ostream ? WRAP(AAudioStream_getState)(stm->ostream) : 0;
- LOGV("STOPPING stream %p: %d (%d %d)", (void*) stm, state, istate, ostate);
+ LOGV("STOPPING stream %p: %d (%d %d)", (void *)stm, state, istate, ostate);
switch (state) {
- case stream_state::STOPPED:
- case stream_state::STOPPING:
- case stream_state::DRAINING:
- LOG("cubeb stream %p already STOPPING/STOPPED", (void*) stm);
- return CUBEB_OK;
- case stream_state::ERROR:
- case stream_state::SHUTDOWN:
- return CUBEB_ERROR;
- case stream_state::INIT:
- assert(false && "Invalid stream");
- return CUBEB_ERROR;
- case stream_state::STARTED:
- case stream_state::STARTING:
- break;
+ case stream_state::STOPPED:
+ case stream_state::STOPPING:
+ case stream_state::DRAINING:
+ LOG("cubeb stream %p already STOPPING/STOPPED", (void *)stm);
+ return CUBEB_OK;
+ case stream_state::ERROR:
+ case stream_state::SHUTDOWN:
+ return CUBEB_ERROR;
+ case stream_state::INIT:
+ assert(false && "Invalid stream");
+ return CUBEB_ERROR;
+ case stream_state::STARTED:
+ case stream_state::STARTING:
+ break;
}
aaudio_result_t res;
@@ -1138,7 +1158,8 @@ aaudio_stream_stop(cubeb_stream * stm)
// doesn't state behavior.
res = WRAP(AAudioStream_requestStop)(stm->ostream);
if (res != AAUDIO_OK) {
- LOG("AAudioStream_requestStop (ostream): %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("AAudioStream_requestStop (ostream): %s",
+ WRAP(AAudio_convertResultToText)(res));
stm->state.store(stream_state::ERROR);
return CUBEB_ERROR;
}
@@ -1147,7 +1168,8 @@ aaudio_stream_stop(cubeb_stream * stm)
if (stm->istream) {
res = WRAP(AAudioStream_requestStop)(stm->istream);
if (res != AAUDIO_OK) {
- LOG("AAudioStream_requestStop (istream): %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("AAudioStream_requestStop (istream): %s",
+ WRAP(AAudio_convertResultToText)(res));
stm->state.store(stream_state::ERROR);
return CUBEB_ERROR;
}
@@ -1155,35 +1177,36 @@ aaudio_stream_stop(cubeb_stream * stm)
int ret = CUBEB_OK;
bool success;
- while (!(success = atomic_compare_exchange_strong(&stm->state, &state, stream_state::STOPPING))) {
+ while (!(success = atomic_compare_exchange_strong(&stm->state, &state,
+ stream_state::STOPPING))) {
// we land here only if the state has changed in the meantime
switch (state) {
- // If an error ocurred in the meantime, we can't change that.
- // The stream will be STOPPED when shut down.
- case stream_state::ERROR:
- ret = CUBEB_ERROR;
- break;
- // If it was switched to DRAINING in the meantime, it was or
- // will be STOPPED soon anyways. We don't interfere with
- // the DRAINING process, no matter in which state.
- // Not an error
- case stream_state::DRAINING:
- case stream_state::STOPPING:
- case stream_state::STOPPED:
- break;
-
- // If the state switched from STARTING to STARTED in the meantime
- // we can simply overwrite that since we just STOPPED it.
- case stream_state::STARTED:
- continue;
+ // If an error ocurred in the meantime, we can't change that.
+ // The stream will be STOPPED when shut down.
+ case stream_state::ERROR:
+ ret = CUBEB_ERROR;
+ break;
+ // If it was switched to DRAINING in the meantime, it was or
+ // will be STOPPED soon anyways. We don't interfere with
+ // the DRAINING process, no matter in which state.
+ // Not an error
+ case stream_state::DRAINING:
+ case stream_state::STOPPING:
+ case stream_state::STOPPED:
+ break;
- // There is no situation in which the state could have been valid before
- // but now in shutdown mode, since we hold the streams mutex.
- // There is also no way that it switched *into* STARTING mode.
- default:
- assert(false && "Invalid state change");
- ret = CUBEB_ERROR;
- break;
+ // If the state switched from STARTING to STARTED in the meantime
+ // we can simply overwrite that since we just STOPPED it.
+ case stream_state::STARTED:
+ continue;
+
+ // There is no situation in which the state could have been valid before
+ // but now in shutdown mode, since we hold the streams mutex.
+ // There is also no way that it switched *into* STARTING mode.
+ default:
+ assert(false && "Invalid state change");
+ ret = CUBEB_ERROR;
+ break;
}
break;
@@ -1206,22 +1229,22 @@ aaudio_stream_get_position(cubeb_stream * stm, uint64_t * position)
stream_state state = stm->state.load();
AAudioStream * stream = stm->ostream ? stm->ostream : stm->istream;
switch (state) {
- case stream_state::ERROR:
- case stream_state::SHUTDOWN:
- return CUBEB_ERROR;
- case stream_state::DRAINING:
- case stream_state::STOPPED:
- case stream_state::STOPPING:
- // getTimestamp is only valid when the stream is playing.
- // Simply return the number of frames passed to aaudio
- *position = WRAP(AAudioStream_getFramesRead)(stream);
- return CUBEB_OK;
- case stream_state::INIT:
- assert(false && "Invalid stream");
- return CUBEB_ERROR;
- case stream_state::STARTED:
- case stream_state::STARTING:
- break;
+ case stream_state::ERROR:
+ case stream_state::SHUTDOWN:
+ return CUBEB_ERROR;
+ case stream_state::DRAINING:
+ case stream_state::STOPPED:
+ case stream_state::STOPPING:
+ // getTimestamp is only valid when the stream is playing.
+ // Simply return the number of frames passed to aaudio
+ *position = WRAP(AAudioStream_getFramesRead)(stream);
+ return CUBEB_OK;
+ case stream_state::INIT:
+ assert(false && "Invalid stream");
+ return CUBEB_ERROR;
+ case stream_state::STARTED:
+ case stream_state::STARTING:
+ break;
}
int64_t pos;
@@ -1258,9 +1281,12 @@ aaudio_stream_get_latency(cubeb_stream * stm, uint32_t * latency)
return CUBEB_ERROR;
}
- res = WRAP(AAudioStream_getTimestamp)(stm->ostream, CLOCK_MONOTONIC, &pos, &ns);
+ res =
+ WRAP(AAudioStream_getTimestamp)(stm->ostream, CLOCK_MONOTONIC, &pos, &ns);
if (res != AAUDIO_OK) {
- LOG("aaudio_stream_get_latency, AAudioStream_getTimestamp: %s, returning memoized value", WRAP(AAudio_convertResultToText)(res));
+ LOG("aaudio_stream_get_latency, AAudioStream_getTimestamp: %s, returning "
+ "memoized value",
+ WRAP(AAudio_convertResultToText)(res));
// Expected when the stream is paused.
*latency = stm->latest_output_latency;
return CUBEB_OK;
@@ -1286,10 +1312,13 @@ aaudio_stream_get_input_latency(cubeb_stream * stm, uint32_t * latency)
return CUBEB_ERROR;
}
- res = WRAP(AAudioStream_getTimestamp)(stm->istream, CLOCK_MONOTONIC, &pos, &ns);
+ res =
+ WRAP(AAudioStream_getTimestamp)(stm->istream, CLOCK_MONOTONIC, &pos, &ns);
if (res != AAUDIO_OK) {
// Expected when the stream is paused.
- LOG("aaudio_stream_get_input_latency, AAudioStream_getTimestamp: %s, returning memoized value", WRAP(AAudio_convertResultToText)(res));
+ LOG("aaudio_stream_get_input_latency, AAudioStream_getTimestamp: %s, "
+ "returning memoized value",
+ WRAP(AAudio_convertResultToText)(res));
*latency = stm->latest_input_latency;
return CUBEB_OK;
}
@@ -1310,27 +1339,35 @@ aaudio_stream_set_volume(cubeb_stream * stm, float volume)
return CUBEB_OK;
}
-aaudio_data_callback_result_t dummy_callback(AAudioStream *stream, void *userData, void *audioData, int32_t numFrames) {
+aaudio_data_callback_result_t
+dummy_callback(AAudioStream * stream, void * userData, void * audioData,
+ int32_t numFrames)
+{
return AAUDIO_CALLBACK_RESULT_STOP;
}
// Returns a dummy stream with all default settings
-static AAudioStream*
-init_dummy_stream() {
- AAudioStreamBuilder *streamBuilder;
+static AAudioStream *
+init_dummy_stream()
+{
+ AAudioStreamBuilder * streamBuilder;
aaudio_result_t res;
res = WRAP(AAudio_createStreamBuilder)(&streamBuilder);
if (res != AAUDIO_OK) {
- LOG("init_dummy_stream: AAudio_createStreamBuilder: %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("init_dummy_stream: AAudio_createStreamBuilder: %s",
+ WRAP(AAudio_convertResultToText)(res));
return nullptr;
}
- WRAP(AAudioStreamBuilder_setDataCallback)(streamBuilder, dummy_callback, nullptr);
- WRAP(AAudioStreamBuilder_setPerformanceMode)(streamBuilder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
+ WRAP(AAudioStreamBuilder_setDataCallback)
+ (streamBuilder, dummy_callback, nullptr);
+ WRAP(AAudioStreamBuilder_setPerformanceMode)
+ (streamBuilder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
- AAudioStream *stream;
+ AAudioStream * stream;
res = WRAP(AAudioStreamBuilder_openStream)(streamBuilder, &stream);
if (res != AAUDIO_OK) {
- LOG("init_dummy_stream: AAudioStreamBuilder_openStream %s", WRAP(AAudio_convertResultToText)(res));
+ LOG("init_dummy_stream: AAudioStreamBuilder_openStream %s",
+ WRAP(AAudio_convertResultToText)(res));
return nullptr;
}
WRAP(AAudioStreamBuilder_delete)(streamBuilder);
@@ -1339,14 +1376,16 @@ init_dummy_stream() {
}
static void
-destroy_dummy_stream(AAudioStream* stream) {
+destroy_dummy_stream(AAudioStream * stream)
+{
WRAP(AAudioStream_close)(stream);
}
static int
-aaudio_get_min_latency(cubeb * ctx, cubeb_stream_params params, uint32_t * latency_frames)
+aaudio_get_min_latency(cubeb * ctx, cubeb_stream_params params,
+ uint32_t * latency_frames)
{
- AAudioStream* stream = init_dummy_stream();
+ AAudioStream * stream = init_dummy_stream();
if (!stream) {
return CUBEB_ERROR;
@@ -1365,7 +1404,7 @@ aaudio_get_min_latency(cubeb * ctx, cubeb_stream_params params, uint32_t * laten
int
aaudio_get_preferred_sample_rate(cubeb * ctx, uint32_t * rate)
{
- AAudioStream* stream = init_dummy_stream();
+ AAudioStream * stream = init_dummy_stream();
if (!stream) {
return CUBEB_ERROR;
@@ -1380,36 +1419,36 @@ aaudio_get_preferred_sample_rate(cubeb * ctx, uint32_t * rate)
return CUBEB_OK;
}
-extern "C" int aaudio_init(cubeb ** context, char const * context_name);
+extern "C" int
+aaudio_init(cubeb ** context, char const * context_name);
const static struct cubeb_ops aaudio_ops = {
- /*.init =*/ aaudio_init,
- /*.get_backend_id =*/ aaudio_get_backend_id,
- /*.get_max_channel_count =*/ aaudio_get_max_channel_count,
- /* .get_min_latency =*/ aaudio_get_min_latency,
- /*.get_preferred_sample_rate =*/ aaudio_get_preferred_sample_rate,
- /*.enumerate_devices =*/ NULL,
- /*.device_collection_destroy =*/ NULL,
- /*.destroy =*/ aaudio_destroy,
- /*.stream_init =*/ aaudio_stream_init,
- /*.stream_destroy =*/ aaudio_stream_destroy,
- /*.stream_start =*/ aaudio_stream_start,
- /*.stream_stop =*/ aaudio_stream_stop,
- /*.stream_reset_default_device =*/ NULL,
- /*.stream_get_position =*/ aaudio_stream_get_position,
- /*.stream_get_latency =*/ aaudio_stream_get_latency,
- /*.stream_get_input_latency =*/ aaudio_stream_get_input_latency,
- /*.stream_set_volume =*/ aaudio_stream_set_volume,
- /*.stream_set_name =*/ NULL,
- /*.stream_get_current_device =*/ NULL,
- /*.stream_device_destroy =*/ NULL,
- /*.stream_register_device_changed_callback =*/ NULL,
- /*.register_device_collection_changed =*/ NULL
-};
-
+ /*.init =*/aaudio_init,
+ /*.get_backend_id =*/aaudio_get_backend_id,
+ /*.get_max_channel_count =*/aaudio_get_max_channel_count,
+ /* .get_min_latency =*/aaudio_get_min_latency,
+ /*.get_preferred_sample_rate =*/aaudio_get_preferred_sample_rate,
+ /*.enumerate_devices =*/NULL,
+ /*.device_collection_destroy =*/NULL,
+ /*.destroy =*/aaudio_destroy,
+ /*.stream_init =*/aaudio_stream_init,
+ /*.stream_destroy =*/aaudio_stream_destroy,
+ /*.stream_start =*/aaudio_stream_start,
+ /*.stream_stop =*/aaudio_stream_stop,
+ /*.stream_reset_default_device =*/NULL,
+ /*.stream_get_position =*/aaudio_stream_get_position,
+ /*.stream_get_latency =*/aaudio_stream_get_latency,
+ /*.stream_get_input_latency =*/aaudio_stream_get_input_latency,
+ /*.stream_set_volume =*/aaudio_stream_set_volume,
+ /*.stream_set_name =*/NULL,
+ /*.stream_get_current_device =*/NULL,
+ /*.stream_device_destroy =*/NULL,
+ /*.stream_register_device_changed_callback =*/NULL,
+ /*.register_device_collection_changed =*/NULL};
extern "C" /*static*/ int
-aaudio_init(cubeb ** context, char const * /* context_name */) {
+aaudio_init(cubeb ** context, char const * /* context_name */)
+{
// load api
void * libaaudio = NULL;
#ifndef DISABLE_LIBAAUDIO_DLOPEN
@@ -1418,13 +1457,14 @@ aaudio_init(cubeb ** context, char const * /* context_name */) {
return CUBEB_ERROR;
}
-#define LOAD(x) { \
- WRAP(x) = (decltype(WRAP(x))) (dlsym(libaaudio, #x)); \
- if (!WRAP(x)) { \
- LOG("AAudio: Failed to load %s", #x); \
- dlclose(libaaudio); \
- return CUBEB_ERROR; \
- } \
+#define LOAD(x) \
+ { \
+ WRAP(x) = (decltype(WRAP(x)))(dlsym(libaaudio, #x)); \
+ if (!WRAP(x)) { \
+ LOG("AAudio: Failed to load %s", #x); \
+ dlclose(libaaudio); \
+ return CUBEB_ERROR; \
+ } \
}
LIBAAUDIO_API_VISIT(LOAD);