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authorPaul Adenot <[email protected]>2024-03-15 13:30:55 +0100
committerPaul Adenot <[email protected]>2024-03-19 16:22:27 +0100
commitaaffe75c25c18bd171b60edc2d5a6f287a9f9808 (patch)
treed850f4d670e9c1e0ec31000ac36aa58dd18e9b24 /src
parent5491fc8b2708f80d007a39b86e6b21af90335884 (diff)
downloadcubeb-aaffe75c25c18bd171b60edc2d5a6f287a9f9808.tar.gz
cubeb-aaffe75c25c18bd171b60edc2d5a6f287a9f9808.zip
Fetch avrt.dll functions dynamically again.
Turns out this can crash sometimes, and we need to be more careful. This reverts commit 661c653c8650b2b1c485e86b5a5b4f6d0ed07d1b.
Diffstat (limited to 'src')
-rw-r--r--src/cubeb_wasapi.cpp58
1 files changed, 56 insertions, 2 deletions
diff --git a/src/cubeb_wasapi.cpp b/src/cubeb_wasapi.cpp
index 01417a5..b5546c3 100644
--- a/src/cubeb_wasapi.cpp
+++ b/src/cubeb_wasapi.cpp
@@ -204,6 +204,11 @@ struct auto_stream_ref {
cubeb_stream * stm;
};
+using set_mm_thread_characteristics_function =
+ decltype(&AvSetMmThreadCharacteristicsA);
+using revert_mm_thread_characteristics_function =
+ decltype(&AvRevertMmThreadCharacteristics);
+
extern cubeb_ops const wasapi_ops;
static com_heap_ptr<wchar_t>
@@ -301,6 +306,13 @@ struct cubeb {
nullptr;
void * output_collection_changed_user_ptr = nullptr;
UINT64 performance_counter_frequency;
+ /* Library dynamically opened to increase the render thread priority, and
+ the two function pointers we need. */
+ HMODULE mmcss_module = nullptr;
+ set_mm_thread_characteristics_function set_mm_thread_characteristics =
+ nullptr;
+ revert_mm_thread_characteristics_function revert_mm_thread_characteristics =
+ nullptr;
};
class wasapi_endpoint_notification_client;
@@ -1401,7 +1413,8 @@ static unsigned int __stdcall wasapi_stream_render_loop(LPVOID stream)
/* We could consider using "Pro Audio" here for WebAudio and
maybe WebRTC. */
- mmcss_handle = AvSetMmThreadCharacteristicsA("Audio", &mmcss_task_index);
+ mmcss_handle =
+ stm->context->set_mm_thread_characteristics("Audio", &mmcss_task_index);
if (!mmcss_handle) {
/* This is not fatal, but we might glitch under heavy load. */
LOG("Unable to use mmcss to bump the render thread priority: %lx",
@@ -1509,7 +1522,7 @@ static unsigned int __stdcall wasapi_stream_render_loop(LPVOID stream)
}
if (mmcss_handle) {
- AvRevertMmThreadCharacteristics(mmcss_handle);
+ stm->context->revert_mm_thread_characteristics(mmcss_handle);
}
if (FAILED(hr)) {
@@ -1522,6 +1535,18 @@ static unsigned int __stdcall wasapi_stream_render_loop(LPVOID stream)
void
wasapi_destroy(cubeb * context);
+HANDLE WINAPI
+set_mm_thread_characteristics_noop(const char *, LPDWORD mmcss_task_index)
+{
+ return (HANDLE)1;
+}
+
+BOOL WINAPI
+revert_mm_thread_characteristics_noop(HANDLE mmcss_handle)
+{
+ return true;
+}
+
HRESULT
register_notification_client(cubeb_stream * stm)
{
@@ -1757,6 +1782,31 @@ wasapi_init(cubeb ** context, char const * context_name)
ctx->performance_counter_frequency = 0;
}
+ ctx->mmcss_module = LoadLibraryW(L"Avrt.dll");
+
+ bool success = false;
+ if (ctx->mmcss_module) {
+ ctx->set_mm_thread_characteristics =
+ reinterpret_cast<set_mm_thread_characteristics_function>(
+ GetProcAddress(ctx->mmcss_module, "AvSetMmThreadCharacteristicsW"));
+ ctx->revert_mm_thread_characteristics =
+ reinterpret_cast<revert_mm_thread_characteristics_function>(
+ GetProcAddress(ctx->mmcss_module,
+ "AvRevertMmThreadCharacteristics"));
+ success = ctx->set_mm_thread_characteristics &&
+ ctx->revert_mm_thread_characteristics;
+ }
+ if (!success) {
+ // This is not a fatal error, but we might end up glitching when
+ // the system is under high load.
+ LOG("Could not load avrt.dll or fetch AvSetMmThreadCharacteristicsW "
+ "AvRevertMmThreadCharacteristics: %lx",
+ GetLastError());
+ ctx->set_mm_thread_characteristics = &set_mm_thread_characteristics_noop;
+ ctx->revert_mm_thread_characteristics =
+ &revert_mm_thread_characteristics_noop;
+ }
+
*context = ctx;
return CUBEB_OK;
@@ -1813,6 +1863,10 @@ wasapi_destroy(cubeb * context)
}
}
+ if (context->mmcss_module) {
+ FreeLibrary(context->mmcss_module);
+ }
+
delete context;
}