diff options
Diffstat (limited to 'src/cubeb_aaudio.cpp')
-rw-r--r-- | src/cubeb_aaudio.cpp | 61 |
1 files changed, 45 insertions, 16 deletions
diff --git a/src/cubeb_aaudio.cpp b/src/cubeb_aaudio.cpp index 02b88a3..a863622 100644 --- a/src/cubeb_aaudio.cpp +++ b/src/cubeb_aaudio.cpp @@ -139,10 +139,14 @@ struct AAudioTimingInfo { /* To guess the current position of the stream when it's playing, the elapsed * time between the last callback and now is used. However, when the stream was * stopped and there was no new callback after playing restarted yet, the time - * spent in stopped state should be excluded. + * spent in stopped state should be excluded. It's also necessary to track the + * number of audio frames written to stream before reinitialization so it can be + * used to offset the position later, because + * `AAudioTimingInfo.output_frame_index` will restart from zero after + * reinitializing. * This class defines an internal state machine that takes the stream state - * changes and callback emissions as events to changes it own statesm and - * calculates played time accordingly. + * changes and callback emissions as events to changes it own states and + * estimates played time accordingly. * * A simplified |stream_state| transitions of playing looks like: * INIT -> [STARTING/STARTED -> callback* -> STOPPING/STOPPED]* -> SHUTDOWN|INIT @@ -161,7 +165,7 @@ struct AAudioTimingInfo { * - Resume -(STARTING)-> Resume * - Pause -(INIT)-> None */ -class position_interpolator { +class position_estimate { public: // Called with the current time when stopping the stream. void stop(uint64_t timestamp) @@ -187,7 +191,8 @@ public: } // Calculate how much time the stream bas been playing since last callback. - uint64_t compute(uint64_t now, uint64_t last_callback_timestamp) + uint64_t elapsed_time_since_callback(uint64_t now, + uint64_t last_callback_timestamp) { if (in_state<Play>()) { if (callback_timestamp != last_callback_timestamp) { @@ -214,6 +219,18 @@ public: } } + // Called when reinitializing stream. The input parameter is how many frames + // have already been written to AAudio since the first initialization. + void reinit(uint64_t position) + { + init_position = position; + state = None{}; + callback_timestamp = 0; + } + + // Frame index when last reinitialized. + uint64_t initial_position() { return init_position; } + private: template <typename T> void set_state() { state.emplace<T>(); } @@ -254,8 +271,10 @@ private: uint64_t pause_time; // Elapsed time from stopping to starting stream. }; std::variant<None, Play, Pause, Resume> state; - // Keep track input callback timestamp to detect callback emission. + // Track input callback timestamp to detect callback emission. uint64_t callback_timestamp{0}; + // Track number of written frames to adjust position after reinitialization. + uint64_t init_position{0}; }; struct cubeb_stream { @@ -296,7 +315,7 @@ struct cubeb_stream { bool voice_input{}; bool voice_output{}; uint64_t previous_clock{}; - position_interpolator interpolator; + position_estimate pos_estimate; }; struct cubeb { @@ -1020,12 +1039,18 @@ reinitialize_stream(cubeb_stream * stm) state == stream_state::STARTING || state == stream_state::DRAINING; int err = aaudio_stream_stop_locked(stm, lock); + // get total number of written frames before destroying the stream. + uint64_t total_frames = stm->pos_estimate.initial_position() + + WRAP(AAudioStream_getFramesWritten)(stm->ostream); // error ignored. aaudio_stream_destroy_locked(stm, lock); err = aaudio_stream_init_impl(stm, lock); assert(stm->in_use.load()); + // set the new initial position. + stm->pos_estimate.reinit(total_frames); + if (err != CUBEB_OK) { aaudio_stream_destroy_locked(stm, lock); LOG("aaudio_stream_init_impl error while reiniting: %s", @@ -1173,7 +1198,8 @@ aaudio_stream_destroy_locked(cubeb_stream * stm, lock_guard<mutex> & lock) } stm->timing_info.invalidate(); - stm->interpolator = {}; + stm->previous_clock = 0; + stm->pos_estimate = {}; if (stm->resampler) { cubeb_resampler_destroy(stm->resampler); @@ -1544,7 +1570,7 @@ aaudio_stream_start_locked(cubeb_stream * stm, lock_guard<mutex> & lock) } if (success) { - stm->interpolator.start(now_ns()); + stm->pos_estimate.start(now_ns()); stm->context->state.waiting.store(true); stm->context->state.cond.notify_one(); } @@ -1653,7 +1679,7 @@ aaudio_stream_stop_locked(cubeb_stream * stm, lock_guard<mutex> & lock) } if (success) { - stm->interpolator.stop(now_ns()); + stm->pos_estimate.stop(now_ns()); stm->context->state.waiting.store(true); stm->context->state.cond.notify_one(); } @@ -1668,6 +1694,7 @@ aaudio_stream_get_position(cubeb_stream * stm, uint64_t * position) lock_guard lock(stm->mutex); stream_state state = stm->state.load(); + uint64_t init_position = stm->pos_estimate.initial_position(); AAudioStream * stream = stm->ostream ? stm->ostream : stm->istream; switch (state) { case stream_state::ERROR: @@ -1678,7 +1705,7 @@ aaudio_stream_get_position(cubeb_stream * stm, uint64_t * position) case stream_state::STOPPING: // getTimestamp is only valid when the stream is playing. // Simply return the number of frames passed to aaudio - *position = WRAP(AAudioStream_getFramesRead)(stream); + *position = init_position + WRAP(AAudioStream_getFramesRead)(stream); if (*position < stm->previous_clock) { *position = stm->previous_clock; } else { @@ -1696,7 +1723,7 @@ aaudio_stream_get_position(cubeb_stream * stm, uint64_t * position) // No callback yet, the stream hasn't really started. if (stm->previous_clock == 0 && !stm->timing_info.updated()) { LOG("Not timing info yet"); - *position = 0; + *position = init_position; return CUBEB_OK; } @@ -1704,10 +1731,12 @@ aaudio_stream_get_position(cubeb_stream * stm, uint64_t * position) LOGV("AAudioTimingInfo idx:%lu tstamp:%lu latency:%u", info.output_frame_index, info.tstamp, info.output_latency); // Interpolate client side since the last callback. - uint64_t interpolation = stm->sample_rate * - stm->interpolator.compute(now_ns(), info.tstamp) / - NS_PER_S; - *position = info.output_frame_index + interpolation - info.output_latency; + uint64_t interpolation = + (stm->sample_rate * + stm->pos_estimate.elapsed_time_since_callback(now_ns(), info.tstamp) / + NS_PER_S); + *position = init_position + info.output_frame_index + interpolation - + info.output_latency; if (*position < stm->previous_clock) { *position = stm->previous_clock; } else { |