diff options
-rw-r--r-- | Cart_Reader/C64.ino | 280 | ||||
-rw-r--r-- | sd/c64cart.txt | 1093 |
2 files changed, 877 insertions, 496 deletions
diff --git a/Cart_Reader/C64.ino b/Cart_Reader/C64.ino index 78f4468..1d01454 100644 --- a/Cart_Reader/C64.ino +++ b/Cart_Reader/C64.ino @@ -105,9 +105,7 @@ byte c64mapselect; int c64index; byte c64mapper; -byte newc64mapper; byte c64size; -byte newc64size; uint8_t c64banks; byte c64port; // exrom+game @@ -129,7 +127,6 @@ void c64Menu() { case 0: // Select Cart setCart_C64(); - wait(); setup_C64(); break; @@ -681,6 +678,7 @@ void displayMapperSelect_C64(int index, boolean printInstructions) { void setMapper_C64() { + byte newc64mapper; #if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) uint8_t b = 0; int i = 0; @@ -788,6 +786,7 @@ void checkMapperSize_C64() { // SET ROM SIZE //****************************************** void setROMSize_C64() { + byte newc64size; #if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) display_Clear(); if (c64lo == c64hi) @@ -1030,246 +1029,83 @@ void printMapper_C64(byte c64maplabel) { //****************************************** // CART SELECT CODE //****************************************** -FsFile c64csvFile; -char c64game[45]; // title -char c64mm[3]; // mapper -char c64rr[3]; // romsize -char c64ll[4]; // linelength (previous line) -unsigned long c64csvpos; // CSV File Position -char c64cartCSV[] = "c64cart.txt"; // CSV List -char c64csvEND[] = "EOF"; // CSV End Marker for scrolling - -bool readLine_C64(FsFile& f, char* line, size_t maxLen) { - for (size_t n = 0; n < maxLen; n++) { - int c = f.read(); - if (c < 0 && n == 0) return false; // EOF - if (c < 0 || c == '\n') { - line[n] = 0; - return true; - } - line[n] = c; - } - return false; // line too long -} +void setCart_C64() { + //go to root + sd.chdir(); -bool readVals_C64(char* c64game, char* c64mm, char* c64rr, char* c64ll) { - char line[54]; - c64csvpos = c64csvFile.position(); - if (!readLine_C64(c64csvFile, line, sizeof(line))) { - return false; // EOF or too long - } - char* comma = strtok(line, ","); - int x = 0; - while (comma != NULL) { - if (x == 0) - strcpy(c64game, comma); - else if (x == 1) - strcpy(c64mm, comma); - else if (x == 2) - strcpy(c64rr, comma); - else if (x == 3) - strcpy(c64ll, comma); - comma = strtok(NULL, ","); - x += 1; - } - return true; -} + char gamename[100]; + byte gameMapper; + byte gameSize; -bool getCartListInfo_C64() { - bool buttonreleased = 0; - bool cartselected = 0; -#if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) - display_Clear(); - println_Msg(F(" HOLD TO FAST CYCLE")); - display_Update(); -#else - Serial.println(F("HOLD BUTTON TO FAST CYCLE")); -#endif - delay(2000); -#if defined(ENABLE_OLED) - buttonVal1 = (PIND & (1 << 7)); // PD7 -#elif defined(ENABLE_LCD) - boolean buttonVal1 = (PING & (1 << 2)); //PG2 -#endif - if (buttonVal1 == LOW) { // Button Held - Fast Cycle - while (1) { // Scroll Game List - while (readVals_C64(c64game, c64mm, c64rr, c64ll)) { - if (strcmp(c64csvEND, c64game) == 0) { - c64csvFile.seek(0); // Restart - } else { -#if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) - display_Clear(); - println_Msg(F("CART TITLE:")); - println_Msg(FS(FSTRING_EMPTY)); - println_Msg(c64game); - display_Update(); -#else - Serial.print(F("CART TITLE:")); - Serial.println(c64game); -#endif -#if defined(ENABLE_OLED) - buttonVal1 = (PIND & (1 << 7)); // PD7 -#elif defined(ENABLE_LCD) - boolean buttonVal1 = (PING & (1 << 2)); //PG2 -#endif - if (buttonVal1 == HIGH) { // Button Released - buttonreleased = 1; - break; - } - if (buttonreleased) { - buttonreleased = 0; // Reset Flag - break; - } - } - } -#if defined(ENABLE_OLED) - buttonVal1 = (PIND & (1 << 7)); // PD7 -#elif defined(ENABLE_LCD) - boolean buttonVal1 = (PING & (1 << 2)); //PG2 -#endif - if (buttonVal1 == HIGH) // Button Released - break; - } - } -#if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) - display.setCursor(0, 56); - println_Msg(F("FAST CYCLE OFF")); - display_Update(); -#else - Serial.println(FS(FSTRING_EMPTY)); - Serial.println(F("FAST CYCLE OFF")); - Serial.println(F("PRESS BUTTON TO STEP FORWARD")); - Serial.println(F("DOUBLE CLICK TO STEP BACK")); - Serial.println(F("HOLD TO SELECT")); - Serial.println(FS(FSTRING_EMPTY)); -#endif - while (readVals_C64(c64game, c64mm, c64rr, c64ll)) { - if (strcmp(c64csvEND, c64game) == 0) { - c64csvFile.seek(0); // Restart - } else { -#if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) + // Select starting letter + byte myLetter = starting_letter(); + + // Open database + if (myFile.open("c64cart.txt", O_READ)) { + seek_first_letter_in_database(myFile, myLetter); + + // Display database + while (myFile.available()) { display_Clear(); - println_Msg(F("CART TITLE:")); + + get_line(gamename, &myFile, sizeof(gamename)); + + // Read mapper with two ascii character and subtract 48 to convert to decimal + gameMapper = ((myFile.read() - 48) * 10) + (myFile.read() - 48); + + // Skip over semicolon + myFile.seekCur(1); + + // Read size and subtract 48 to convert to decimal + gameSize = myFile.read() - 48; + + // Skip rest of line + myFile.seekCur(2); + + skip_line(&myFile); + + println_Msg(F("Select your cartridge")); println_Msg(FS(FSTRING_EMPTY)); - println_Msg(c64game); - display.setCursor(0, 48); + println_Msg(gamename); + #if defined(ENABLE_OLED) print_STR(press_to_change_STR, 1); print_STR(right_to_select_STR, 1); #elif defined(ENABLE_LCD) print_STR(rotate_to_change_STR, 1); print_STR(press_to_select_STR, 1); +#elif defined(SERIAL_MONITOR) + println_Msg(F("U/D to Change")); + println_Msg(F("Space to Select")); #endif display_Update(); -#else - Serial.print(F("CART TITLE:")); - Serial.println(c64game); -#endif - while (1) { // Single Step - uint8_t b = checkButton(); - if (b == 1) { // Continue (press) + + uint8_t b = 0; + while (1) { + // Check button input + b = checkButton(); + + // Next + if (b == 1) { break; } - if (b == 2) { // Reset to Start of List (doubleclick) - byte prevline = strtol(c64ll, NULL, 10); - c64csvpos -= prevline; - c64csvFile.seek(c64csvpos); + + // Previous + else if (b == 2) { + rewind_line(myFile, 6); break; } - if (b == 3) { // Long Press - Select Cart (hold) - newc64mapper = strtol(c64mm, NULL, 10); - newc64size = strtol(c64rr, NULL, 10); - EEPROM_writeAnything(7, newc64mapper); - EEPROM_writeAnything(8, newc64size); - cartselected = 1; // SELECTION MADE -#if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) - println_Msg(F("SELECTION MADE")); - display_Update(); -#else - Serial.println(F("SELECTION MADE")); -#endif + // Selection + else if (b == 3) { + EEPROM_writeAnything(7, gameMapper); + EEPROM_writeAnything(8, gameSize); + myFile.close(); break; } } - if (cartselected) { - cartselected = 0; // Reset Flag - return true; - } } - } -#if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) - println_Msg(FS(FSTRING_EMPTY)); - println_Msg(FS(FSTRING_END_OF_FILE)); - display_Update(); -#else - Serial.println(FS(FSTRING_END_OF_FILE)); -#endif - - return false; -} - -void checkCSV_C64() { - if (getCartListInfo_C64()) { -#if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) - display_Clear(); - println_Msg(FS(FSTRING_CART_SELECTED)); - println_Msg(FS(FSTRING_EMPTY)); - println_Msg(c64game); - display_Update(); - // Display Settings - display.setCursor(0, 56); - print_Msg(F("CODE: M")); - print_Msg(newc64mapper); - print_Msg(F("/R")); - print_Msg(newc64size); - display_Update(); -#else - Serial.println(FS(FSTRING_EMPTY)); - Serial.println(FS(FSTRING_CART_SELECTED)); - Serial.println(c64game); - // Display Settings - Serial.print(F("CODE: M")); - Serial.print(newc64mapper); - Serial.print(F("/R")); - Serial.print(newc64size); - Serial.println(FS(FSTRING_EMPTY)); -#endif } else { -#if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) - display.setCursor(0, 56); - println_Msg(FS(FSTRING_NO_SELECTION)); - display_Update(); -#else - Serial.println(FS(FSTRING_NO_SELECTION)); -#endif + print_FatalError(F("Database file not found")); } } - -void setCart_C64() { -#if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) - display_Clear(); - println_Msg(c64cartCSV); - display_Update(); -#endif - sd.chdir(); - sprintf(folder, "C64/CSV"); - sd.chdir(folder); // Switch Folder - c64csvFile = sd.open(c64cartCSV, O_READ); - if (!c64csvFile) { -#if (defined(ENABLE_OLED) || defined(ENABLE_LCD)) - display_Clear(); - println_Msg(F("CSV FILE NOT FOUND!")); - display_Update(); -#else - Serial.println(F("CSV FILE NOT FOUND!")); -#endif - while (1) { - if (checkButton() != 0) - setup_C64(); - } - } - checkCSV_C64(); - - c64csvFile.close(); -} #endif diff --git a/sd/c64cart.txt b/sd/c64cart.txt index a4dbabd..ded2695 100644 --- a/sd/c64cart.txt +++ b/sd/c64cart.txt @@ -1,274 +1,819 @@ -128er Quickload,0,1,0 -256K-EPROM-System,0,1,23 -64 Doctor,0,1,26 -64MON,0,1,18 -Action Cartridge Plus,1,5,14 -Action Replay Professional,1,5,30 -Activision Decathlon,0,3,35 -Adventure 1,0,3,29 -Adventure 3,0,3,20 -Adventure Creator,0,3,20 -Aegean Voyage,0,3,26 -After the War,17,7,22 -Alf in the Color Caves,0,3,23 -Alien Sidestep,0,1,31 -Alpha Build,0,1,23 -Alphabet Zoo,0,3,20 -Arnie Armchair's Howzat Cricket Game,0,3,21 -Astroblitz,0,1,45 -Attack of the Mutant Camels,0,1,19 -Avenger (MAX),0,1,36 -BadLands,5,6,22 -Batman,5,7,17 -Battle Command,5,7,15 -Battlezone,0,3,23 -BC's Quest for Tires,0,3,19 -Beamrider,0,3,29 -Big Bird's Funhouse,0,3,18 -Big Bird's Special Delivery,0,3,28 -Black Box,0,3,36 -Blueprint,0,3,18 -Bowling (MAX),0,3,18 -Bridge 64,0,3,22 -Bubble Burst,0,3,18 -Buck Rogers,0,3,21 -Bug Crusher,0,1,20 -C-64 Diagnostic,0,1,20 -C-64 Import Test Diag,0,1,24 -C64-FORTH,0,2,30 -Calc Result Advanced,0,1,18 -Castle Hassle,0,3,29 -Centipede,0,1,22 -Chase H.Q. II,5,8,18 -Checkers,0,3,22 -Choplifter!,0,3,17 -Close Encounters of the Worst Kind,0,1,20 -Clowns (MAX),0,1,43 -Coccinelle cherche dessinateur,0,1,21 -Coco-Notes,0,3,39 -Colossus Chess +2,8,6,19 -COMAL 80,21,6,26 -Commodore 64 Diagnostic,0,1,18 -Congo Bongo,0,3,32 -Conrad Disk Booster,0,1,20 -Cosmic Life,0,1,28 -Crisis Mountain,0,3,20 -Cyberball,5,7,24 -Dance Fantasy,0,1,18 -Dancing Feats,0,3,22 -Defender,0,3,22 -Dela S-4-Modul,0,1,17 -Delta Drawing,0,3,23 -Der Rechenlowe,11,3,22 -Der Rechtschreiblowe,11,3,24 -Designer's Pencil,0,3,30 -Diamond Mine,0,3,26 -Diary 64,0,1,21 -Dig Dug,0,3,17 -Doc'64,0,1,16 -Donkey Kong,0,3,15 -Dot Gobbler,0,1,20 -Double Dragon (HES),19,7,20 -Double Dragon (Ocean),5,7,29 -Dragonsden,0,3,30 -Ducks Ahoy!,0,3,19 -Electronic Mailbox-64,0,1,20 -Epyx Fast Load Cartridge,10,1,30 -Ernie's Magic Shapes,0,3,34 -Espial,0,3,29 -ExBASIC Level II,0,1,15 -Expert,6,1,25 -Facemaker,0,1,15 -Falconian Invaders,0,1,18 -Fiendish Freddy's Big Top o' Fun +3,15,9,27 -Final Cartridge,13,3,45 -Final Cartridge III,3,6,25 -Financial Advisor,0,1,28 -Format- und Hardcopymodul,12,1,26 -Fraction Fever,0,1,35 -Frog Master,0,1,23 -Frogger,0,3,20 -Frogger +3,19,6,16 -Frogger II,0,3,20 -Galaxian,0,3,19 -Galaxions +1,0,3,17 -Gateway to Apshai,0,3,21 -Ghostbusters,5,5,26 -Gorf,0,3,21 -Graf 64,0,1,13 -Gridrunner,0,1,16 -Gridrunner II,0,1,19 -Gyruss,0,3,22 -H.E.R.O.,0,3,15 -Halftime Battlin' Bands,0,3,17 -Happy-Packer,12,1,32 -HES Mon 64,0,1,22 -HES Writer 64,0,1,19 -Hop Along Counting,0,1,22 -Human Skeleton Tutorial,0,1,27 -Hypra-Disk-Modul II,0,1,32 -International Football,0,3,28 -Jack Attack,0,3,31 -James Bond 007,0,3,20 -Jawbreaker,0,1,23 -Juice!,0,3,19 -Jukebox,0,1,15 -Jumpman Junior,0,3,16 -Jungle Hunt,0,3,23 -Jupiter Lander (MAX),0,1,20 -Kickman (MAX),0,1,29 -Kids on Keys,0,1,22 -Kindercomp,0,1,21 -Kung-Fu Master,5,5,19 -Laser Cycles,0,1,23 -Lazarian,0,3,21 -Lazer Zone,0,1,17 -Leader Board,5,5,19 -Learning with Leeper,0,3,21 -LeMans (MAX),0,1,29 -Linking Logic,0,3,21 -Lode Runner,0,3,22 -Logic Levels,0,3,20 -Lunar Leeper,0,3,21 -Magic Desk I,19,5,21 -Magic Formel,14,6,22 -Mario's Brewery,0,1,22 -MasterType,0,3,24 -Math Mileage,0,3,19 -MAX BASIC (MAX),0,3,21 -Maze Man,0,1,24 -Maze Master,0,3,17 -Memory Manor,0,1,20 -MicroProse Soccer +2,7,7,21 -Miner 2049er,0,3,29 -MINI BASIC I (MAX),0,1,21 -Minnesota Fat's Pool Challenger,0,1,27 -Mole Attack (MAX),0,1,40 -Money Wars (MAX),0,1,26 -Moon Patrol,0,3,25 -Moondust,0,1,20 -Motor Mania,0,3,17 -Mountain King,0,3,20 -Movie Musical Madness,0,3,22 -Mr. Cool,0,1,30 -Mr. TNT,0,1,17 -Ms. Pac-Man,0,3,16 -Muistio 64,0,1,20 -Music Composer (MAX),0,1,19 -Music Machine (MAX),0,1,29 -Myth,15,9,28 -Narco Police,17,7,14 -Navy SEALs,5,7,22 -Ninja Remix,15,9,19 -Nordic Power Action Cartridge,9,5,21 -Nova Blast,0,3,38 -Number Nabber Shape Grabber,0,1,19 -Number Tumblers,0,1,36 -Oil's Well,0,3,24 -Omega Race,0,1,19 -Omega Race (MAX),0,1,19 -Pac-Man,0,1,25 -Paint Brush,0,3,16 -Pancho,0,3,20 -Pang,5,7,15 -Park Patrol,19,5,13 -Pastfinder,0,3,21 -Peanut Butter Panic,0,3,19 -Pinball Spectacular (MAX),0,3,28 -Pipes,0,1,34 -Pit,0,1,14 -Pitfall II,0,3,12 -Pitfall!,0,1,19 -Pitstop,0,3,17 -Pole Position,0,3,16 -Popeye,0,3,22 -Power Cartridge,2,3,15 -Princess and the Frog,0,3,24 -Professional Skateboard Simulator +2,7,7,30 -PS-64t,0,1,45 -Q-bert,0,3,15 -Rack 'em Up!,0,3,15 -Radar Rat Race(MAX),0,1,21 -Ranch,0,3,28 -Retro Ball,0,1,14 -REX-Ramfloppy,0,1,19 -River Raid,0,3,22 -Road Race (MAX),0,1,19 -RoboCop 2,5,8,24 -RoboCop 3,5,7,18 -Robotron - 2084,0,3,18 -Rootin' Tootin',0,3,24 -Sales Cartridge,0,3,24 -Sammy Lightfoot,0,3,24 -Satan,17,7,24 -Save New York,0,1,15 -Sea Speller,0,1,22 -Sea Wolf (MAX),0,1,20 -Seafox,0,3,23 -Seahorse Hide'n Seek,0,3,15 -Serpentine,0,3,29 -Sesame Street,0,3,19 -Shadow of the Beast,5,8,22 -Simons' BASIC,4,3,28 -Solar Fox,0,3,22 -Song Maker,0,1,18 -Space Action,0,1,19 -Space Gun,5,8,21 -Space Ric-O-Shay,0,1,18 -Space Shuttle,0,3,25 -Speed Math & Bingo Math (MAX),0,1,22 -Speedsaver $C000,0,0,38 -Speedsaver Combi,0,1,25 -Spitball,0,1,25 -Spy Hunter,0,3,17 -Star Post,0,1,19 -Star Ranger,0,3,18 -Star Trek,0,3,20 -Star Wars,0,3,18 -Stat 64,0,1,18 -States and Capitals Tutorial,0,1,16 -Stix,0,1,37 -Story Machine,0,3,13 -Super Alien (MAX),0,1,22 -Super Expander 64,0,1,26 -Super Sketch,0,1,26 -Super Smash,0,1,21 -Super Snapshot 5,20,6,20 -Super Zaxxon,18,4,26 -Tank Wars,0,1,22 -Tapper,0,3,18 -Teledata,0,1,15 -Tennis,19,5,17 -Tenpins,0,1,16 -Tenpins +2,19,5,16 -Terminator 2 +2,5,9,20 -Threshold,0,1,24 -Timebound,0,3,18 -Toki,5,7,18 -Tool-64,0,1,13 -Tooth Invaders,0,3,16 -Toy Bizarre,0,3,23 -Trashman,0,1,20 -Turbo Maze Man,0,1,17 -Tyler's Dungeons,0,1,23 -Ultrex Quadro Maze,0,1,25 -Up & Add'Em,0,3,27 -Up for Grabs,0,1,20 -Up'n Down,0,3,21 -Utah Counties Tutorial,0,1,18 -VIC-Text 64,0,3,31 -Viduzzles,0,3,20 -Viking Raider,0,3,18 -Vindicators,5,6,22 -Visible Solar System (MAX),0,1,20 -Warp Speed,16,3,35 -Webster,0,3,20 -Wizard of Id's Wiztype,0,3,16 -Wizard of Wor,0,3,31 -Wizard of Wor (MAX),0,1,22 -Wonder Boy,5,6,28 -Write Now! 64,0,3,19 -Zaxxon,18,4,22 -Zenji,0,3,16 -Zone Ranger,0,3,14 -EOF,0,0,0 +128er Quickload +00,1 + +256K-EPROM-System +00,1 + +64 Doctor +00,1 + +64MON +00,1 + +Action Cartridge Plus +01,5 + +Action Replay Professional +01,5 + +Activision Decathlon +00,3 + +Adventure 1 +00,3 + +Adventure 3 +00,3 + +Adventure Creator +00,3 + +Aegean Voyage +00,3 + +After the War +17,7 + +Alf in the Color Caves +00,3 + +Alien Sidestep +00,1 + +Alpha Build +00,1 + +Alphabet Zoo +00,3 + +Arnie Armchair's Howzat Cricket Game +00,3 + +Astroblitz +00,1 + +Attack of the Mutant Camels +00,1 + +Avenger (MAX) +00,1 + +BadLands +05,6 + +Batman +05,7 + +Battle Command +05,7 + +Battlezone +00,3 + +BC's Quest for Tires +00,3 + +Beamrider +00,3 + +Big Bird's Funhouse +00,3 + +Big Bird's Special Delivery +00,3 + +Black Box +00,3 + +Blueprint +00,3 + +Bowling (MAX) +00,3 + +Bridge 64 +00,3 + +Bubble Burst +00,3 + +Buck Rogers +00,3 + +Bug Crusher +00,1 + +C-64 Diagnostic +00,1 + +C-64 Import Test Diag +00,1 + +C64-FORTH +00,2 + +Calc Result Advanced +00,1 + +Castle Hassle +00,3 + +Centipede +00,1 + +Chase H.Q. II +05,8 + +Checkers +00,3 + +Choplifter! +00,3 + +Close Encounters of the Worst Kind +00,1 + +Clowns (MAX) +00,1 + +Coccinelle cherche dessinateur +00,1 + +Coco-Notes +00,3 + +Colossus Chess +2 +08,6 + +COMAL 80 +21,6 + +Commodore 64 Diagnostic +00,1 + +Congo Bongo +00,3 + +Conrad Disk Booster +00,1 + +Cosmic Life +00,1 + +Crisis Mountain +00,3 + +Cyberball +05,7 + +Dance Fantasy +00,1 + +Dancing Feats +00,3 + +Defender +00,3 + +Dela S-4-Modul +00,1 + +Delta Drawing +00,3 + +Der Rechenlowe +11,3 + +Der Rechtschreiblowe +11,3 + +Designer's Pencil +00,3 + +Diamond Mine +00,3 + +Diary 64 +00,1 + +Dig Dug +00,3 + +Doc'64 +00,1 + +Donkey Kong +00,3 + +Dot Gobbler +00,1 + +Double Dragon (HES) +19,7 + +Double Dragon (Ocean) +05,7 + +Dragonsden +00,3 + +Ducks Ahoy! +00,3 + +Electronic Mailbox-64 +00,1 + +Epyx Fast Load Cartridge +10,1 + +Ernie's Magic Shapes +00,3 + +Espial +00,3 + +ExBASIC Level II +00,1 + +Expert +06,1 + +Facemaker +00,1 + +Falconian Invaders +00,1 + +Fiendish Freddy's Big Top o' Fun +3 +15,9 + +Final Cartridge +13,3 + +Final Cartridge III +03,6 + +Financial Advisor +00,1 + +Format- und Hardcopymodul +12,1 + +Fraction Fever +00,1 + +Frog Master +00,1 + +Frogger +00,3 + +Frogger +3 +19,6 + +Frogger II +00,3 + +Galaxian +00,3 + +Galaxions +1 +00,3 + +Gateway to Apshai +00,3 + +Ghostbusters +05,5 + +Gorf +00,3 + +Graf 64 +00,1 + +Gridrunner +00,1 + +Gridrunner II +00,1 + +Gyruss +00,3 + +H.E.R.O. +00,3 + +Halftime Battlin' Bands +00,3 + +Happy-Packer +12,1 + +HES Mon 64 +00,1 + +HES Writer 64 +00,1 + +Hop Along Counting +00,1 + +Human Skeleton Tutorial +00,1 + +Hypra-Disk-Modul II +00,1 + +International Football +00,3 + +Jack Attack +00,3 + +James Bond 007 +00,3 + +Jawbreaker +00,1 + +Juice! +00,3 + +Jukebox +00,1 + +Jumpman Junior +00,3 + +Jungle Hunt +00,3 + +Jupiter Lander (MAX) +00,1 + +Kickman (MAX) +00,1 + +Kids on Keys +00,1 + +Kindercomp +00,1 + +Kung-Fu Master +05,5 + +Laser Cycles +00,1 + +Lazarian +00,3 + +Lazer Zone +00,1 + +Leader Board +05,5 + +Learning with Leeper +00,3 + +LeMans (MAX) +00,1 + +Linking Logic +00,3 + +Lode Runner +00,3 + +Logic Levels +00,3 + +Lunar Leeper +00,3 + +Magic Desk I +19,5 + +Magic Formel +14,6 + +Mario's Brewery +00,1 + +MasterType +00,3 + +Math Mileage +00,3 + +MAX BASIC (MAX) +00,3 + +Maze Man +00,1 + +Maze Master +00,3 + +Memory Manor +00,1 + +MicroProse Soccer +2 +07,7 + +Miner 2049er +00,3 + +MINI BASIC I (MAX) +00,1 + +Minnesota Fat's Pool Challenger +00,1 + +Mole Attack (MAX) +00,1 + +Money Wars (MAX) +00,1 + +Moon Patrol +00,3 + +Moondust +00,1 + +Motor Mania +00,3 + +Mountain King +00,3 + +Movie Musical Madness +00,3 + +Mr. Cool +00,1 + +Mr. TNT +00,1 + +Ms. Pac-Man +00,3 + +Muistio 64 +00,1 + +Music Composer (MAX) +00,1 + +Music Machine (MAX) +00,1 + +Myth +15,9 + +Narco Police +17,7 + +Navy SEALs +05,7 + +Ninja Remix +15,9 + +Nordic Power Action Cartridge +09,5 + +Nova Blast +00,3 + +Number Nabber Shape Grabber +00,1 + +Number Tumblers +00,1 + +Oil's Well +00,3 + +Omega Race +00,1 + +Omega Race (MAX) +00,1 + +Pac-Man +00,1 + +Paint Brush +00,3 + +Pancho +00,3 + +Pang +05,7 + +Park Patrol +19,5 + +Pastfinder +00,3 + +Peanut Butter Panic +00,3 + +Pinball Spectacular (MAX) +00,3 + +Pipes +00,1 + +Pit +00,1 + +Pitfall II +00,3 + +Pitfall! 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64 +00,3 + +Zaxxon +18,4 + +Zenji +00,3 + +Zone Ranger +00,3 + |