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author | Ayke van Laethem <[email protected]> | 2020-01-13 12:19:09 +0100 |
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committer | Ron Evans <[email protected]> | 2020-01-16 08:11:04 +0100 |
commit | c698e99880636d5d87bfca4ffc4fac054e00829c (patch) | |
tree | 147d1bf1eede1cb3f083400821a21a95d51b9d03 /builder | |
parent | 4d5dafd360a5c53bc883e8e70d917b67b79f95fb (diff) | |
download | tinygo-c698e99880636d5d87bfca4ffc4fac054e00829c.tar.gz tinygo-c698e99880636d5d87bfca4ffc4fac054e00829c.zip |
gameboy-advance: include compiler-rt in build
This avoids errors like the following:
ld.lld-9: error: undefined symbol: __umodsi3
ld.lld-9: error: undefined symbol: __aeabi_uidivmod
Diffstat (limited to 'builder')
-rw-r--r-- | builder/builtins.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/builder/builtins.go b/builder/builtins.go index 8bd243e7a..9a1eb1480 100644 --- a/builder/builtins.go +++ b/builder/builtins.go @@ -158,7 +158,7 @@ var aeabiBuiltins = []string{ func builtinFiles(target string) []string { builtins := append([]string{}, genericBuiltins...) // copy genericBuiltins - if strings.HasPrefix(target, "arm") { + if strings.HasPrefix(target, "arm") || strings.HasPrefix(target, "thumb") { builtins = append(builtins, aeabiBuiltins...) } return builtins |