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author | Ayke van Laethem <[email protected]> | 2022-03-12 20:19:07 +0100 |
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committer | Ron Evans <[email protected]> | 2022-03-13 01:08:20 +0100 |
commit | e49e93f22cf82f57ecf5e1d0d4d0f580ac17df03 (patch) | |
tree | b76eb1877b0d55d839d4d00164d4f7b84b4d132f /compileopts/config.go | |
parent | 7d4bf09b1a9f7f268a0bfaed55bf98ebe827bde7 (diff) | |
download | tinygo-e49e93f22cf82f57ecf5e1d0d4d0f580ac17df03.tar.gz tinygo-e49e93f22cf82f57ecf5e1d0d4d0f580ac17df03.zip |
main: calculate default output path if -o is not specified
This matches the Go command and is generally convenient to have.
Diffstat (limited to 'compileopts/config.go')
-rw-r--r-- | compileopts/config.go | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/compileopts/config.go b/compileopts/config.go index fa790af61..a06aa8fd2 100644 --- a/compileopts/config.go +++ b/compileopts/config.go @@ -245,6 +245,29 @@ func (c *Config) LibcPath(name string) (path string, precompiled bool) { return filepath.Join(goenv.Get("GOCACHE"), name+"-"+archname), false } +// DefaultBinaryExtension returns the default extension for binaries, such as +// .exe, .wasm, or no extension (depending on the target). +func (c *Config) DefaultBinaryExtension() string { + parts := strings.Split(c.Triple(), "-") + if parts[0] == "wasm32" { + // WebAssembly files always have the .wasm file extension. + return ".wasm" + } + if len(parts) >= 3 && parts[2] == "windows" { + // Windows uses .exe. + return ".exe" + } + if len(parts) >= 3 && parts[2] == "unknown" { + // There appears to be a convention to use the .elf file extension for + // ELF files intended for microcontrollers. I'm not aware of the origin + // of this, it's just something that is used by many projects. + // I think it's a good tradition, so let's keep it. + return ".elf" + } + // Linux, MacOS, etc, don't use a file extension. Use it as a fallback. + return "" +} + // CFlags returns the flags to pass to the C compiler. This is necessary for CGo // preprocessing. func (c *Config) CFlags() []string { |