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author | Ayke van Laethem <[email protected]> | 2022-05-22 22:59:54 +0200 |
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committer | Ron Evans <[email protected]> | 2022-05-23 21:24:14 +0200 |
commit | 7729a36782ecb1b778384badde69737ff2cdfe05 (patch) | |
tree | 0bc587ad100301912356fff5d3ca279f3322a8ef /compileopts | |
parent | 5404c81ffd23f890a3a4be3ca614b7c5a4b967d1 (diff) | |
download | tinygo-7729a36782ecb1b778384badde69737ff2cdfe05.tar.gz tinygo-7729a36782ecb1b778384badde69737ff2cdfe05.zip |
windows: use ThinLTO
Switch Windows builds to use ThinLTO. This gets us closer to using
ThinLTO everywhere.
Diffstat (limited to 'compileopts')
-rw-r--r-- | compileopts/config.go | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/compileopts/config.go b/compileopts/config.go index 045890bb1..a006b673b 100644 --- a/compileopts/config.go +++ b/compileopts/config.go @@ -192,11 +192,6 @@ func (c *Config) UseThinLTO() bool { // through a plugin, but it's too much hassle to set up. return false } - if len(parts) >= 2 && parts[2] == "windows" { - // Linker error (undefined runtime.trackedGlobalsBitmap) when linking - // for Windows. Disable it for now until that's figured out and fixed. - return false - } // Other architectures support ThinLTO. return true } |