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authorAyke van Laethem <[email protected]>2019-06-08 19:21:29 +0200
committerRon Evans <[email protected]>2019-06-12 18:26:52 +0200
commitb7197bcaaebb310b5df8158bd8b516ecad41062a (patch)
tree3a3e6e4452da69c3ce740394a7f70e56ae80b8b0 /compiler/channel.go
parent8890a0f3c845154d54d1f41a00daf9f626865aa0 (diff)
downloadtinygo-b7197bcaaebb310b5df8158bd8b516ecad41062a.tar.gz
tinygo-b7197bcaaebb310b5df8158bd8b516ecad41062a.zip
compiler,runtime: implement non-blocking selects
Blocking selects are much more complicated, so let's do non-blocking ones first.
Diffstat (limited to 'compiler/channel.go')
-rw-r--r--compiler/channel.go151
1 files changed, 151 insertions, 0 deletions
diff --git a/compiler/channel.go b/compiler/channel.go
index 6265d7f63..144297e84 100644
--- a/compiler/channel.go
+++ b/compiler/channel.go
@@ -85,3 +85,154 @@ func (c *Compiler) emitChanClose(frame *Frame, param ssa.Value) {
ch := c.getValue(frame, param)
c.createRuntimeCall("chanClose", []llvm.Value{ch}, "")
}
+
+// emitSelect emits all IR necessary for a select statements. That's a
+// non-trivial amount of code because select is very complex to implement.
+func (c *Compiler) emitSelect(frame *Frame, expr *ssa.Select) llvm.Value {
+ if len(expr.States) == 0 {
+ // Shortcuts for some simple selects.
+ llvmType := c.getLLVMType(expr.Type())
+ if expr.Blocking {
+ // Blocks forever:
+ // select {}
+ c.createRuntimeCall("deadlockStub", nil, "")
+ return llvm.Undef(llvmType)
+ } else {
+ // No-op:
+ // select {
+ // default:
+ // }
+ retval := llvm.Undef(llvmType)
+ retval = c.builder.CreateInsertValue(retval, llvm.ConstInt(c.intType, 0xffffffffffffffff, true), 0, "")
+ return retval // {-1, false}
+ }
+ }
+
+ // This code create a (stack-allocated) slice containing all the select
+ // cases and then calls runtime.chanSelect to perform the actual select
+ // statement.
+ // Simple selects (blocking and with just one case) are already transformed
+ // into regular chan operations during SSA construction so we don't have to
+ // optimize such small selects.
+
+ // Go through all the cases. Create the selectStates slice and and
+ // determine the receive buffer size and alignment.
+ recvbufSize := uint64(0)
+ recvbufAlign := 0
+ hasReceives := false
+ var selectStates []llvm.Value
+ chanSelectStateType := c.getLLVMRuntimeType("chanSelectState")
+ for _, state := range expr.States {
+ ch := c.getValue(frame, state.Chan)
+ selectState := c.getZeroValue(chanSelectStateType)
+ selectState = c.builder.CreateInsertValue(selectState, ch, 0, "")
+ switch state.Dir {
+ case types.RecvOnly:
+ // Make sure the receive buffer is big enough and has the correct alignment.
+ llvmType := c.getLLVMType(state.Chan.Type().(*types.Chan).Elem())
+ if size := c.targetData.TypeAllocSize(llvmType); size > recvbufSize {
+ recvbufSize = size
+ }
+ if align := c.targetData.ABITypeAlignment(llvmType); align > recvbufAlign {
+ recvbufAlign = align
+ }
+ hasReceives = true
+ case types.SendOnly:
+ // Store this value in an alloca and put a pointer to this alloca
+ // in the send state.
+ sendValue := c.getValue(frame, state.Send)
+ alloca := c.createEntryBlockAlloca(sendValue.Type(), "select.send.value")
+ c.builder.CreateStore(sendValue, alloca)
+ ptr := c.builder.CreateBitCast(alloca, c.i8ptrType, "")
+ selectState = c.builder.CreateInsertValue(selectState, ptr, 1, "")
+ default:
+ panic("unreachable")
+ }
+ selectStates = append(selectStates, selectState)
+ }
+
+ // Create a receive buffer, where the received value will be stored.
+ recvbuf := llvm.Undef(c.i8ptrType)
+ if hasReceives {
+ allocaType := llvm.ArrayType(c.ctx.Int8Type(), int(recvbufSize))
+ recvbufAlloca := c.builder.CreateAlloca(allocaType, "select.recvbuf.alloca")
+ recvbufAlloca.SetAlignment(recvbufAlign)
+ recvbuf = c.builder.CreateGEP(recvbufAlloca, []llvm.Value{
+ llvm.ConstInt(c.ctx.Int32Type(), 0, false),
+ llvm.ConstInt(c.ctx.Int32Type(), 0, false),
+ }, "select.recvbuf")
+ }
+
+ // Create the states slice (allocated on the stack).
+ statesAllocaType := llvm.ArrayType(chanSelectStateType, len(selectStates))
+ statesAlloca := c.builder.CreateAlloca(statesAllocaType, "select.states.alloca")
+ for i, state := range selectStates {
+ // Set each slice element to the appropriate channel.
+ gep := c.builder.CreateGEP(statesAlloca, []llvm.Value{
+ llvm.ConstInt(c.ctx.Int32Type(), 0, false),
+ llvm.ConstInt(c.ctx.Int32Type(), uint64(i), false),
+ }, "")
+ c.builder.CreateStore(state, gep)
+ }
+ statesPtr := c.builder.CreateGEP(statesAlloca, []llvm.Value{
+ llvm.ConstInt(c.ctx.Int32Type(), 0, false),
+ llvm.ConstInt(c.ctx.Int32Type(), 0, false),
+ }, "select.states")
+ statesLen := llvm.ConstInt(c.uintptrType, uint64(len(selectStates)), false)
+
+ // Convert the 'blocking' flag on this select into a LLVM value.
+ blockingInt := uint64(0)
+ if expr.Blocking {
+ blockingInt = 1
+ }
+ blockingValue := llvm.ConstInt(c.ctx.Int1Type(), blockingInt, false)
+
+ // Do the select in the runtime.
+ results := c.createRuntimeCall("chanSelect", []llvm.Value{
+ recvbuf,
+ statesPtr, statesLen, statesLen, // []chanSelectState
+ blockingValue,
+ }, "")
+
+ // The result value does not include all the possible received values,
+ // because we can't load them in advance. Instead, the *ssa.Extract
+ // instruction will treat a *ssa.Select specially and load it there inline.
+ // Store the receive alloca in a sidetable until we hit this extract
+ // instruction.
+ if frame.selectRecvBuf == nil {
+ frame.selectRecvBuf = make(map[*ssa.Select]llvm.Value)
+ }
+ frame.selectRecvBuf[expr] = recvbuf
+
+ return results
+}
+
+// getChanSelectResult returns the special values from a *ssa.Extract expression
+// when extracting a value from a select statement (*ssa.Select). Because
+// *ssa.Select cannot load all values in advance, it does this later in the
+// *ssa.Extract expression.
+func (c *Compiler) getChanSelectResult(frame *Frame, expr *ssa.Extract) llvm.Value {
+ if expr.Index == 0 {
+ // index
+ value := c.getValue(frame, expr.Tuple)
+ index := c.builder.CreateExtractValue(value, expr.Index, "")
+ if index.Type().IntTypeWidth() < c.intType.IntTypeWidth() {
+ index = c.builder.CreateSExt(index, c.intType, "")
+ }
+ return index
+ } else if expr.Index == 1 {
+ // comma-ok
+ value := c.getValue(frame, expr.Tuple)
+ return c.builder.CreateExtractValue(value, expr.Index, "")
+ } else {
+ // Select statements are (index, ok, ...) where ... is a number of
+ // received values, depending on how many receive statements there
+ // are. They are all combined into one alloca (because only one
+ // receive can proceed at a time) so we'll get that alloca, bitcast
+ // it to the correct type, and dereference it.
+ recvbuf := frame.selectRecvBuf[expr.Tuple.(*ssa.Select)]
+ typ := llvm.PointerType(c.getLLVMType(expr.Type()), 0)
+ ptr := c.builder.CreateBitCast(recvbuf, typ, "")
+ return c.builder.CreateLoad(ptr, "")
+ }
+}