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authorAyke van Laethem <[email protected]>2024-10-18 12:31:11 +0200
committerRon Evans <[email protected]>2024-10-19 16:00:45 +0100
commit2f9e39e21c8d3ff2f1ee991bd9492da2e37162c3 (patch)
tree1052ba91daa9445bae6f20526406e2f6dfe7b7b2 /src/runtime/scheduler.go
parentcd2bb8333d859a311d8ff9e94cb4e0fade8f65b3 (diff)
downloadtinygo-2f9e39e21c8d3ff2f1ee991bd9492da2e37162c3.tar.gz
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runtime: remove minSched hack for wasm
I am not entirely sure what it's doing (it seems related to js.FuncOf), but tests still seem to pass when this code is removed. So let's remove it.
Diffstat (limited to 'src/runtime/scheduler.go')
-rw-r--r--src/runtime/scheduler.go18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/runtime/scheduler.go b/src/runtime/scheduler.go
index 2f2287652..3f726a064 100644
--- a/src/runtime/scheduler.go
+++ b/src/runtime/scheduler.go
@@ -247,24 +247,6 @@ func scheduler(returnAtDeadlock bool) {
}
}
-// This horrible hack exists to make WASM work properly.
-// When a WASM program calls into JS which calls back into WASM, the event with which we called back in needs to be handled before returning.
-// Thus there are two copies of the scheduler running at once.
-// This is a reduced version of the scheduler which does not deal with the timer queue (that is a problem for the outer scheduler).
-func minSched() {
- scheduleLog("start nested scheduler")
- for !schedulerDone {
- t := runqueue.Pop()
- if t == nil {
- break
- }
-
- scheduleLogTask(" run:", t)
- t.Resume()
- }
- scheduleLog("stop nested scheduler")
-}
-
func Gosched() {
runqueue.Push(task.Current())
task.Pause()