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authorAyke van Laethem <[email protected]>2018-09-15 01:08:31 +0200
committerAyke van Laethem <[email protected]>2018-09-15 01:58:54 +0200
commit2a20c0c7f0c13c9b5c81422ea1c24ddd4eb765e7 (patch)
tree1375b629a1b845f9bd1f9f85bfe553e8e0b76d95 /src/runtime/time.go
parent1ac67cf8de41a74bb3998915b407856aa346511e (diff)
downloadtinygo-2a20c0c7f0c13c9b5c81422ea1c24ddd4eb765e7.tar.gz
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all: rewrite sleep function
time.Sleep now compiles on all systems, so lets use that. Additionally, do a few improvements in time unit handling for the scheduler. This should lead to somewhat longer sleep durations without wrapping (on some platforms). Some examples got smaller, some got bigger. In particular, code using the scheduler got bigger and the blinky1 example got smaller (especially on Arduino: 380 -> 314 bytes).
Diffstat (limited to 'src/runtime/time.go')
-rw-r--r--src/runtime/time.go11
1 files changed, 0 insertions, 11 deletions
diff --git a/src/runtime/time.go b/src/runtime/time.go
deleted file mode 100644
index 3bdddaf31..000000000
--- a/src/runtime/time.go
+++ /dev/null
@@ -1,11 +0,0 @@
-package runtime
-
-// TODO: use the time package for this.
-
-type Duration uint64
-
-// Use microseconds as the smallest time unit
-const (
- Millisecond = Microsecond * 1000
- Second = Millisecond * 1000
-)