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-rw-r--r--docs/internals.rst70
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.. _internals:
+
Compiler internals
==================
+
Differences from ``go``
-----------------------
@@ -31,6 +33,74 @@ Differences from ``go``
* Global constants are useful for constant propagation and thus for dead
code elimination (like an ``if`` that depends on a global variable).
+
+Datatypes
+---------
+
+TinyGo uses a different representation for some data types than standard Go.
+
+string
+ A string is encoded as a ``{ptr, len}`` tuple. The type is actually defined
+ in the runtime as ``runtime._string``, in `src/runtime/string.go
+ <https://github.com/aykevl/tinygo/blob/master/src/runtime/string.go>`_. That
+ file also contains some compiler intrinsics for dealing with strings and
+ UTF-8.
+
+slice
+ A slice is encoded as a ``{ptr, len, cap}`` tuple. There is no runtime
+ definition of it as slices are a generic type and the pointer type is
+ different for each slice. That said, the bit layout is exactly the same for
+ every slice and generic ``copy`` and ``append`` functions are implemented in
+ `src/runtime/slice.go
+ <https://github.com/aykevl/tinygo/blob/master/src/runtime/slice.go>`_.
+
+array
+ Arrays are simple: they are simply lowered to a LLVM array type.
+
+complex
+ Complex numbers are implemented in the most obvious way: as a vector of
+ floating point numbers with length 2.
+
+map
+ The map type is a very complex type and is implemented as an (incomplete)
+ hashmap. It is defined as ``runtime.hashmap`` in `src/runtime/hashmap.go
+ <https://github.com/aykevl/tinygo/blob/master/src/runtime/hashmap.go>`_. As
+ maps are reference types, they are lowered to a pointer to the
+ aforementioned struct. See for example ``runtime.hashmapMake`` that is the
+ compiler intrinsic to create a new hashmap.
+
+interface
+ An interface is a ``{typecode, value}`` tuple and is defined as
+ ``runtime._interface`` in `src/runtime/interface.go
+ <https://github.com/aykevl/tinygo/blob/master/src/runtime/interface.go>`_.
+ The typecode is a small integer unique to the type of the value. See
+ interface.go for a detailed description of how typeasserts and interface
+ calls are implemented.
+
+function pointer
+ A function pointer has two representations: a literal function pointer and a
+ tuple of ``{context, function pointer}``. Which representation is chosen
+ depends on the AnalyseFunctionPointers pass in `ir/passes.go
+ <https://github.com/aykevl/tinygo/blob/master/ir/passes.go>`_: it tries to
+ use a raw function pointer but will use a function pointer with context if
+ there is a closure or bound method somewhere in the program with the exact
+ same signature.
+
+goroutine
+ A goroutine is a linked list of `LLVM coroutines
+ <https://llvm.org/docs/Coroutines.html>`_. Every blocking call will create a
+ new coroutine, pass the resulting coroutine to the scheduler, and will mark
+ itself as waiting for a return. Once the called blocking function returns,
+ it re-activates its parent coroutine. Non-blocking calls are normal calls,
+ unaware of the fact that they're running on a particular goroutine. For
+ details, see `src/runtime/scheduler.go
+ <https://github.com/aykevl/tinygo/blob/master/src/runtime/scheduler.go>`_.
+
+ This is rather expensive and should be optimized in the future. But the way
+ it works now, a single stack can be used for all goroutines lowering memory
+ consumption.
+
+
Pipeline
--------