aboutsummaryrefslogtreecommitdiffhomepage
path: root/targets/gameboy-advance.json
AgeCommit message (Expand)Author
2022-06-16compiler: implement recover() built-in functionAyke van Laethem
2022-04-28all: make emulator command a string instead of a []stringAyke van Laethem
2022-04-23all: update to LLVM 14Ayke van Laethem
2022-04-11Also disable asynchronous unwind tablesElliott Sales de Andrade
2022-01-09all: switch to LLVM 13Ayke van Laethem
2021-11-20targets: change LLVM features to match vanilla ClangAyke van Laethem
2021-11-07all: add target-features string to all targetsAyke van Laethem
2021-11-05targets: match LLVM triple to the one Clang usesAyke van Laethem
2021-11-03targets: add CPU property everywhereAyke van Laethem
2021-09-28build: normalize target triples to match ClangAyke van Laethem
2021-09-28all: use -opt flag for optimization level in CFlags (-Os, etc)Ayke van Laethem
2021-04-19builder: hard code Clang compilerAyke van Laethem
2021-04-14all: use -Qunused-arguments only for assembly filesAyke van Laethem
2021-03-29gdb: enable to specify multiple candidates for gdbsago35
2020-10-02runtime: move/refactor some GC-related codeAyke van Laethem
2020-07-10compileopts: automatically add -g flag when including debug symbolsAyke van Laethem
2020-04-21gba: always use ARM mode instead of Thumb modeAyke van Laethem
2020-04-21runtime: copy stack scan assembly for GBAJaden Weiss
2020-04-07arm: use -fomit-frame-pointerAyke van Laethem
2020-03-22all: include picolibc for bare metal targetsAyke van Laethem
2020-02-26gameboy-advance: enable debugging with GDBAyke van Laethem
2020-01-16gameboy-advance: include compiler-rt in buildAyke van Laethem
2019-11-04compileopts: add linkerscript keyAyke van Laethem
2019-08-05targets: add support for GameBoy AdvanceAyke van Laethem