//go:build rp2040 // Implementation based on code located here: // https://github.com/raspberrypi/pico-sdk/blob/master/src/rp2_common/pico_lwip/random.c package machine import ( "device/rp" ) const numberOfCycles = 32 // GetRNG returns 32 bits of semi-random data based on ring oscillator. // // Unlike some other implementations of GetRNG, these random numbers are not // cryptographically secure and must not be used for cryptographic operations // (nonces, etc). func GetRNG() (uint32, error) { var val uint32 for i := 0; i < 4; i++ { val = (val << 8) | uint32(roscRandByte()) } return val, nil } var randomByte uint8 func roscRandByte() uint8 { var poly uint8 for i := 0; i < numberOfCycles; i++ { if randomByte&0x80 != 0 { poly = 0x35 } else { poly = 0 } randomByte = ((randomByte << 1) | uint8(rp.ROSC.GetRANDOMBIT()) ^ poly) // TODO: delay a little because the random bit is a little slow } return randomByte }