package main import ( "encoding/json" "errors" "fmt" "io" "os" "os/user" "path/filepath" "runtime" "strings" ) // Target specification for a given target. Used for bare metal targets. // // The target specification is mostly inspired by Rust: // https://doc.rust-lang.org/nightly/nightly-rustc/rustc_target/spec/struct.TargetOptions.html // https://github.com/shepmaster/rust-arduino-blink-led-no-core-with-cargo/blob/master/blink/arduino.json type TargetSpec struct { Inherits []string `json:"inherits"` Triple string `json:"llvm-target"` CPU string `json:"cpu"` GOOS string `json:"goos"` GOARCH string `json:"goarch"` BuildTags []string `json:"build-tags"` GC string `json:"gc"` Compiler string `json:"compiler"` Linker string `json:"linker"` RTLib string `json:"rtlib"` // compiler runtime library (libgcc, compiler-rt) CFlags []string `json:"cflags"` LDFlags []string `json:"ldflags"` ExtraFiles []string `json:"extra-files"` Objcopy string `json:"objcopy"` Emulator []string `json:"emulator"` Flasher string `json:"flash"` OCDDaemon []string `json:"ocd-daemon"` GDB string `json:"gdb"` GDBCmds []string `json:"gdb-initial-cmds"` } // copyProperties copies all properties that are set in spec2 into itself. func (spec *TargetSpec) copyProperties(spec2 *TargetSpec) { // TODO: simplify this using reflection? Inherits and BuildTags are special // cases, but the rest can simply be copied if set. spec.Inherits = append(spec.Inherits, spec2.Inherits...) if spec2.Triple != "" { spec.Triple = spec2.Triple } if spec2.CPU != "" { spec.CPU = spec2.CPU } if spec2.GOOS != "" { spec.GOOS = spec2.GOOS } if spec2.GOARCH != "" { spec.GOARCH = spec2.GOARCH } spec.BuildTags = append(spec.BuildTags, spec2.BuildTags...) if spec2.GC != "" { spec.GC = spec2.GC } if spec2.Compiler != "" { spec.Compiler = spec2.Compiler } if spec2.Linker != "" { spec.Linker = spec2.Linker } if spec2.RTLib != "" { spec.RTLib = spec2.RTLib } spec.CFlags = append(spec.CFlags, spec2.CFlags...) spec.LDFlags = append(spec.LDFlags, spec2.LDFlags...) spec.ExtraFiles = append(spec.ExtraFiles, spec2.ExtraFiles...) if spec2.Objcopy != "" { spec.Objcopy = spec2.Objcopy } if len(spec2.Emulator) != 0 { spec.Emulator = spec2.Emulator } if spec2.Flasher != "" { spec.Flasher = spec2.Flasher } if len(spec2.OCDDaemon) != 0 { spec.OCDDaemon = spec2.OCDDaemon } if spec2.GDB != "" { spec.GDB = spec2.GDB } if len(spec2.GDBCmds) != 0 { spec.GDBCmds = spec2.GDBCmds } } // load reads a target specification from the JSON in the given io.Reader. It // may load more targets specified using the "inherits" property. func (spec *TargetSpec) load(r io.Reader) error { err := json.NewDecoder(r).Decode(spec) if err != nil { return err } return nil } // loadFromName loads the given target from the targets/ directory inside the // compiler sources. func (spec *TargetSpec) loadFromName(name string) error { path := filepath.Join(sourceDir(), "targets", strings.ToLower(name)+".json") fp, err := os.Open(path) if err != nil { return err } defer fp.Close() return spec.load(fp) } // resolveInherits loads inherited targets, recursively. func (spec *TargetSpec) resolveInherits() error { // First create a new spec with all the inherited properties. newSpec := &TargetSpec{} for _, name := range spec.Inherits { subtarget := &TargetSpec{} err := subtarget.loadFromName(name) if err != nil { return err } err = subtarget.resolveInherits() if err != nil { return err } newSpec.copyProperties(subtarget) } // When all properties are loaded, make sure they are properly inherited. newSpec.copyProperties(spec) *spec = *newSpec return nil } // Load a target specification. func LoadTarget(target string) (*TargetSpec, error) { if target == "" { // Configure based on GOOS/GOARCH environment variables (falling back to // runtime.GOOS/runtime.GOARCH), and generate a LLVM target based on it. goos := os.Getenv("GOOS") if goos == "" { goos = runtime.GOOS } goarch := os.Getenv("GOARCH") if goarch == "" { goarch = runtime.GOARCH } llvmos := goos llvmarch := map[string]string{ "386": "i386", "amd64": "x86_64", "arm64": "aarch64", }[goarch] if llvmarch == "" { llvmarch = goarch } target = llvmarch + "--" + llvmos return defaultTarget(goos, goarch, target) } // See whether there is a target specification for this target (e.g. // Arduino). spec := &TargetSpec{} err := spec.loadFromName(target) if err == nil { // Successfully loaded this target from a built-in .json file. Make sure // it includes all parents as specified in the "inherits" key. err = spec.resolveInherits() if err != nil { return nil, err } return spec, nil } else if !os.IsNotExist(err) { // Expected a 'file not found' error, got something else. Report it as // an error. return nil, err } else { // Load target from given triple, ignore GOOS/GOARCH environment // variables. tripleSplit := strings.Split(target, "-") if len(tripleSplit) == 1 { return nil, errors.New("expected a full LLVM target or a custom target in -target flag") } goos := tripleSplit[2] if strings.HasPrefix(goos, "darwin") { goos = "darwin" } goarch := map[string]string{ // map from LLVM arch to Go arch "i386": "386", "x86_64": "amd64", "aarch64": "arm64", }[tripleSplit[0]] if goarch == "" { goarch = tripleSplit[0] } return defaultTarget(goos, goarch, target) } } func defaultTarget(goos, goarch, triple string) (*TargetSpec, error) { // No target spec available. Use the default one, useful on most systems // with a regular OS. spec := TargetSpec{ Triple: triple, GOOS: goos, GOARCH: goarch, BuildTags: []string{goos, goarch}, Compiler: commands["clang"], Linker: "cc", Objcopy: "objcopy", GDB: "gdb", GDBCmds: []string{"run"}, } if goos == "darwin" { spec.LDFlags = append(spec.LDFlags, "-Wl,-dead_strip") } else { spec.LDFlags = append(spec.LDFlags, "-no-pie", "-Wl,--gc-sections") // WARNING: clang < 5.0 requires -nopie } if goarch != runtime.GOARCH { // Some educated guesses as to how to invoke helper programs. if goarch == "arm" && goos == "linux" { spec.Linker = "arm-linux-gnueabi-gcc" spec.Objcopy = "arm-linux-gnueabi-objcopy" spec.GDB = "arm-linux-gnueabi-gdb" spec.Emulator = []string{"qemu-arm", "-L", "/usr/arm-linux-gnueabi"} } if goarch == "arm64" && goos == "linux" { spec.Linker = "aarch64-linux-gnu-gcc" spec.Objcopy = "aarch64-linux-gnu-objcopy" spec.GDB = "aarch64-linux-gnu-gdb" spec.Emulator = []string{"qemu-aarch64", "-L", "/usr/aarch64-linux-gnu"} } if goarch == "386" { spec.CFlags = []string{"-m32"} spec.LDFlags = []string{"-m32"} } } return &spec, nil } // Return the TINYGOROOT, or exit with an error. func sourceDir() string { // Use $TINYGOROOT as root, if available. root := os.Getenv("TINYGOROOT") if root != "" { if !isSourceDir(root) { fmt.Fprintln(os.Stderr, "error: $TINYGOROOT was not set to the correct root") os.Exit(1) } return root } // Find root from executable path. path, err := os.Executable() if err != nil { // Very unlikely. Bail out if it happens. panic("could not get executable path: " + err.Error()) } root = filepath.Dir(filepath.Dir(path)) if isSourceDir(root) { return root } // Fallback: use the original directory from where it was built // https://stackoverflow.com/a/32163888/559350 _, path, _, _ = runtime.Caller(0) root = filepath.Dir(path) if isSourceDir(root) { return root } fmt.Fprintln(os.Stderr, "error: could not autodetect root directory, set the TINYGOROOT environment variable to override") os.Exit(1) panic("unreachable") } // isSourceDir returns true if the directory looks like a TinyGo source directory. func isSourceDir(root string) bool { _, err := os.Stat(filepath.Join(root, "src/runtime/internal/sys/zversion.go")) if err != nil { return false } _, err = os.Stat(filepath.Join(root, "src/device/arm/arm.go")) return err == nil } func getGopath() string { gopath := os.Getenv("GOPATH") if gopath != "" { return gopath } // fallback home := getHomeDir() return filepath.Join(home, "go") } func getHomeDir() string { u, err := user.Current() if err != nil { panic("cannot get current user: " + err.Error()) } if u.HomeDir == "" { // This is very unlikely, so panic here. // Not the nicest solution, however. panic("could not find home directory") } return u.HomeDir }