#include #include "main.h" #include int global = 3; bool globalBool = 1; bool globalBool2 = 10; // test narrowing float globalFloat = 3.1; double globalDouble = 3.2; _Complex float globalComplexFloat = 4.1+3.3i; _Complex double globalComplexDouble = 4.2+3.4i; _Complex double globalComplexLongDouble = 4.3+3.5i; char globalChar = 100; void *globalVoidPtrSet = &global; void *globalVoidPtrNull; int64_t globalInt64 = -(2LL << 40); collection_t globalStruct = {256, -123456, 3.14, 88}; int globalStructSize = sizeof(globalStruct); short globalArray[3] = {5, 6, 7}; joined_t globalUnion; int globalUnionSize = sizeof(globalUnion); option_t globalOption = optionG; bitfield_t globalBitfield = {244, 15, 1, 2, 47, 5}; int cflagsConstant = SOME_CONSTANT; int smallEnumWidth = sizeof(option2_t); char globalChars[] = {2, 0, 4, 8}; int fortytwo() { return 42; } int add(int a, int b) { return a + b; } int doCallback(int a, int b, binop_t callback) { return callback(a, b); } int variadic0() { return 1; } int variadic2(int x, int y, ...) { return x * y; } void store(int value, int *ptr) { *ptr = value; } void unionSetShort(short s) { globalUnion.s = s; } void unionSetFloat(float f) { globalUnion.f = f; } void unionSetData(short f0, short f1, short f2) { globalUnion.data[0] = 5; globalUnion.data[1] = 8; globalUnion.data[2] = 1; } void arraydecay(int buf1[5], int buf2[3][8], int buf3[4][7][2]) { // Do nothing. } double doSqrt(double x) { return sqrt(x); } void printf_single_int(char *format, int arg) { printf(format, arg); }